Wtf Is Happening
Title | Wtf Is Happening PDF eBook |
Author | Nisa Amoils |
Publisher | Lioncrest Publishing |
Pages | 160 |
Release | 2019-03-28 |
Genre | |
ISBN | 9781544502892 |
Technological innovation is exploding, and venture capitalists are continually looking to invest in the next big thing. But while female pioneers are making remarkable strides across a wide range of emerging tech fields-from robotics to virtual reality to drone technology and autonomous flight-they are receiving only a small fraction of the available funding, an inequity that harms both innovator and investor alike.In WTF, tech investor Nisa Amoils profiles a dozen female founders whose remarkable work will make a profound difference in the way we live tomorrow. This eye-opening volume provides a new appreciation of the extraordinary strides being made in disruptive technology by female entrepreneurs who are building a new world.Whether you're a VC searching for new investment opportunities in cutting-edge technology or a young woman who's considering entering the STEM fields, here is your invitation to help shape the future.
Cramm This Book
Title | Cramm This Book PDF eBook |
Author | Olivia Seltzer |
Publisher | Penguin |
Pages | 273 |
Release | 2022-02-15 |
Genre | Young Adult Nonfiction |
ISBN | 0593352165 |
From the founder of The Cramm, a news outlet by and for the incredible Gen Z activists who are already shaping our global future (really!), this book is a dive into the history that's made the world what it is today. You can take a stand for justice. You can raise your voice to make a difference. You can find your way to make a mark and change the world. But first—you need to know what the actual F is going on in it. Today’s world can feel like a seriously confusing mess. Headlines and newscasters and posts are coming at us from all sides, each talking about the latest issues and injustices, and everyone with their own opinion on how to solve the problems of the day. It’s enough to make anyone’s mind melt. Right? Enter: Cramm This Book, your one-stop-shop for the scoop behind the scoop of the day. This is the read you need to understand everything from how the conflicts in the Middle East got going to where Black Lives Matter and Me Too actually began to what the full deal is with all of the wildfires and hurricanes we see each year. Important topics to read more about? We think so too. Dip in for more on the wars, the movements, the disasters, and more—and get to know WTF is really going on. Are you ready to take to the streets and take on the world? Then Cramm This Book and get going. The future is ours. What are you waiting for? Praise for Cramm This Book: * "Insightful, balanced, and nuanced [with a] final message [that] is a direct challenge to readers: now that you understand these problems, are you going to do something about them?" --Booklist, *STARRED REVIEW* * "This highly informative text explains to Gen Zers that they not only have a voice, but the power to use it . . . a timely, useful, and much-needed title." --School Library Connection, *STARRED REVIEW* "Seltzer’s authorial tone is easygoing, self-aware, honest, and inviting while delivering crucial and sensitive information . . . This is an ideal work for readers seeking a starting point for world knowledge and societal activism." --Kirkus Reviews "A super helpful resource for social studies classes and catching up on social, economic, and political events." --School Library Journal
WTF?
Title | WTF? PDF eBook |
Author | Tim O'Reilly |
Publisher | HarperCollins |
Pages | 245 |
Release | 2017-10-10 |
Genre | Business & Economics |
ISBN | 0062565729 |
WTF? can be an expression of amazement or an expression of dismay. In today’s economy, we have far too much dismay along with our amazement, and technology bears some of the blame. In this combination of memoir, business strategy guide, and call to action, Tim O'Reilly, Silicon Valley’s leading intellectual and the founder of O’Reilly Media, explores the upside and the potential downsides of today's WTF? technologies. What is the future when an increasing number of jobs can be performed by intelligent machines instead of people, or done only by people in partnership with those machines? What happens to our consumer based societies—to workers and to the companies that depend on their purchasing power? Is income inequality and unemployment an inevitable consequence of technological advancement, or are there paths to a better future? What will happen to business when technology-enabled networks and marketplaces are better at deploying talent than traditional companies? How should companies organize themselves to take advantage of these new tools? What’s the future of education when on-demand learning outperforms traditional institutions? How can individuals continue to adapt and retrain? Will the fundamental social safety nets of the developed world survive the transition, and if not, what will replace them? O'Reilly is "the man who can really can make a whole industry happen," according to Eric Schmidt, Executive Chairman of Alphabet (Google.) His genius over the past four decades has been to identify and to help shape our response to emerging technologies with world shaking potential—the World Wide Web, Open Source Software, Web 2.0, Open Government data, the Maker Movement, Big Data, and now AI. O’Reilly shares the techniques he's used at O’Reilly Media to make sense of and predict past innovation waves and applies those same techniques to provide a framework for thinking about how today’s world-spanning platforms and networks, on-demand services, and artificial intelligence are changing the nature of business, education, government, financial markets, and the economy as a whole. He provides tools for understanding how all the parts of modern digital businesses work together to create marketplace advantage and customer value, and why ultimately, they cannot succeed unless their ecosystem succeeds along with them. The core of the book's call to action is an exhortation to businesses to DO MORE with technology rather than just using it to cut costs and enrich their shareholders. Robots are going to take our jobs, they say. O'Reilly replies, “Only if that’s what we ask them to do! Technology is the solution to human problems, and we won’t run out of work till we run out of problems." Entrepreneurs need to set their sights on how they can use big data, sensors, and AI to create amazing human experiences and the economy of the future, making us all richer in the same way the tools of the first industrial revolution did. Yes, technology can eliminate labor and make things cheaper, but at its best, we use it to do things that were previously unimaginable! What is our poverty of imagination? What are the entrepreneurial leaps that will allow us to use the technology of today to build a better future, not just a more efficient one? Whether technology brings the WTF? of wonder or the WTF? of dismay isn't inevitable. It's up to us!
Rules of Play
Title | Rules of Play PDF eBook |
Author | Katie Salen Tekinbas |
Publisher | MIT Press |
Pages | 680 |
Release | 2003-09-25 |
Genre | Computers |
ISBN | 9780262240451 |
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
WTF?
Title | WTF? PDF eBook |
Author | Gregory Bergman |
Publisher | Simon and Schuster |
Pages | 180 |
Release | 2008-09-01 |
Genre | Humor |
ISBN | 1440516146 |
You order a large coffee with milk and two sugars at the drive thru, and wind up with a large black—decaf. You go to save the presentation that's taken you all week to complete—only to discover it's corrupt. Your bank slaps you with a $25 charge for overdrafting 25 cents… And all you can think is…WTF? Luckily for you, this book fills in the blanks and gives you humorous ideas for what to do when life makes them say, "what the f*#!?" Step by step, the authors take readers through inventively therapeutic, sometimes illegal, always hilarious solutions to life's many problematic situations. Whether it happens at the office or at home, out on the town or in the bedroom, life's most f*#!'ed-up situations are covered in this entertaining guide. Rather than turn lemons into lemonade, this book spits lemon juice into life's eye and gives it a good kick to the junk.
Wtf
Title | Wtf PDF eBook |
Author | Peter Lerangis |
Publisher | Simon and Schuster |
Pages | 262 |
Release | 2013-06-25 |
Genre | Juvenile Nonfiction |
ISBN | 1442493682 |
On a Saturday night, five friends embark on personal missions to get laid, get high, andNif all goes wellNget rich in the process. They'll push the envelope until it breaks.
WTF, America? How the US Went Off the Rails, and How to Get It Back on Track
Title | WTF, America? How the US Went Off the Rails, and How to Get It Back on Track PDF eBook |
Author | John Atcheson |
Publisher | |
Pages | |
Release | 2017-06-15 |
Genre | |
ISBN | 9780985071288 |