Writing Is Designing
Title | Writing Is Designing PDF eBook |
Author | Michael J. Metts |
Publisher | Rosenfeld Media |
Pages | 202 |
Release | 2020-01-14 |
Genre | Computers |
ISBN | 1933820608 |
Without words, apps would be an unusable jumble of shapes and icons, while voice interfaces and chatbots wouldn't even exist. Words make software human–centered, and require just as much thought as the branding and code. This book will show you how to give your users clarity, test your words, and collaborate with your team. You'll see that writing is designing.
Design, Writing, Research
Title | Design, Writing, Research PDF eBook |
Author | Ellen Lupton |
Publisher | Princeton Architectural Press |
Pages | 232 |
Release | 1996 |
Genre | Art |
ISBN |
This anthology turns a critical eye on advertising, newspapers, commercial photography.
Writing for Designers
Title | Writing for Designers PDF eBook |
Author | Scott Kubie |
Publisher | Book Apart |
Pages | 0 |
Release | 2018-10-16 |
Genre | Computers |
ISBN | 9781937557782 |
From product documentation to menu labels to marketing emails, writing for the web can feel challenging-even insurmountable. But it doesn't have to be that way! Whether you're new to writing or looking to hone your skills, Scott Kubie's guide will empower you to get organized and get going. Learn to scope and articulate writing assignments, build a repeatable workflow, and develop methods for productive editing, collaboration, version control, and delivery. Don't struggle with writing-get the writing done.
The Ultimate Guide to Video Game Writing and Design
Title | The Ultimate Guide to Video Game Writing and Design PDF eBook |
Author | Flint Dille |
Publisher | Lone Eagle |
Pages | 273 |
Release | 2008-01-08 |
Genre | Computers |
ISBN | 158065066X |
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
Graphic Design
Title | Graphic Design PDF eBook |
Author | Ellen Lupton |
Publisher | Chronicle Books |
Pages | 250 |
Release | 2014-04-15 |
Genre | Design |
ISBN | 1616893443 |
How do designers get ideas? Many spend their time searching for clever combinations of forms, fonts, and colors inside the design annuals and monographs of other designers' work. For those looking to challenge the cut-and-paste mentality there are few resources that are both informative and inspirational. In Graphic Design: The New Basics, Ellen Lupton, best-selling author of such books as Thinking with Type and Design It Yourself, and design educator Jennifer Cole Phillips refocus design instruction on the study of the fundamentals of form in a critical, rigorous way informed by contemporary media, theory, and software systems
Dark Writing
Title | Dark Writing PDF eBook |
Author | Paul Carter |
Publisher | University of Hawaii Press |
Pages | 330 |
Release | 2008-10-31 |
Genre | Art |
ISBN | 0824832469 |
We do not see empty figures and outlines; we do not move in straight lines. Everywhere we are surrounded by dapple; the geometry of our embodied lives is curviform, meandering, bi-pedal. Our personal worlds are timed, inter-positional, and contingent. But nowhere in the language of cartography and design do these ordinary experiences appear. This, Dark Writing argues, is a serious omission because they are designs on the world: architects and colonizers use their lines to construct the places where we will live. But the rectilinear streets, squares, and public spaces produced in this way leave out people and the entire environmental history of their coming together. How, this book asks, can we explain the omission of bodies from maps and plans? And how can we redraw the lines maps and plans use so that the qualitative world of shadows, footprints, comings and goings, and occasions—all essential qualities of places that incubate sociality—can be registered? In short, Dark Writing asks why we represent the world as static when our experience of it is mobile. It traces this bias in Enlightenment cartography, in inductive logic, and in contemporary place design. This is the negative critique. Its positive argument is that, when we look closely at these designs on the world, we find traces of a repressed movement form. Even the ideal lines of geometrical figures turn out to contain traces of earlier passages; and there are many forms of graphic design that do engage with the dark environment that surrounds the light of reason. How can this "dark writing"—so important to reconfiguring our world as a place of meeting, of co-existence and sustaining diversity—be represented? And how, therefore, can our representations of the world embody more sensuously the mobile histories that have produced it? Dark Writing answers these questions using case studies: the exemplary case of the beginnings of the now world-famous Papunya Tula Painting Movement (Central Australia) and three high-profile public place-making initiatives in which the author was involved as artist and thinker. These case studies are nested inside historical chapters and philosophical discussions of the line and linear thinking that make Dark Writing both a highly personal book and a narrative with wide general appeal.
Expressive Design Systems
Title | Expressive Design Systems PDF eBook |
Author | Yesenia Perez-Cruz |
Publisher | A Book Apart |
Pages | 133 |
Release | 2019-11-21 |
Genre | Computers |
ISBN | 1937557855 |
Good design systems can help you create digital products with efficiency and consistency. But great design systems will support and strengthen your team’s creativity at the same time. In Expressive Design Systems, Yesenia Perez-Cruz shows you how to build useful, dependable systems that not only maintain harmony across your products, but also flex to accommodate inspiration and experimentation. Learn to communicate your brand, collaborate across teams—and do so much more than standardize components.