The Unofficial Wizards Unite Handbook
Title | The Unofficial Wizards Unite Handbook PDF eBook |
Author | Pascal Landolt |
Publisher | Riva Verlag |
Pages | 113 |
Release | 2019-09-16 |
Genre | Games & Activities |
ISBN | 3745309332 |
Welcome, Sorcerer's Apprentice! Before you lies the fabulous Wizarding World from the Harry Potter universe, with its many mysterious secrets awaiting your discovery! As a member of the Ministry of Magic, your task now is to seek out and banish the magical Artifacts and Creatures that have suddenly appeared all over the Muggle world. A daunting task, no doubt. But fear not–you're not alone! Now you have The Unofficial Wizards Unite Handbook to accompany you on your quest to meet the Challenges of the Wizarding World. Step by step, fellow adventurers Kevin Kyburz and Pascal Landolt will walk you through the game's basic features to help you maximize your resources and rapidly strengthen your magical powers. Full of valuable tips and tricks, this unofficial game guide uses screenshots and videos for easier learning so that you can waste no time advancing to higher levels. We'll show you the best way to brew potions, how to make the most of your gold, and how you and your friends can defeat the dangerous Creatures you'll face in those all-important Fortress battles. So don't go it alone! Let us help you through the wilds of the wayward world of Wizards Unite!
Wizards
Title | Wizards PDF eBook |
Author | Jack Dann |
Publisher | Penguin |
Pages | 428 |
Release | 2007-05-01 |
Genre | Fiction |
ISBN | 1101208740 |
Neil Gaiman, Eoin Colfer, and many more join this magical brew [that] will enchant young adult readers and their elders as well. (Publishers Weekly) In Wizards, today's master fantasists turn their hands to tales of these magical beings, living in both ancient and modern times, as well as in fantasy realms that never were. Featuring stories by New York Times bestselling authors Neil Gaiman, Eoin Colfer and Garth Nix as well as tales from Kage Baker, Peter S. Beagle, Terry Bisson, Orson Scott Card, Terry Dowling, Andy Duncan, Jeffrey Ford, Elizabeth Hand, Nancy Kress, Tanith Lee, Patricia A. McKillip, Mary Rosenblum, Tad Williams, Gene Wolfe, and Jane Yolen.
The Wizards of Wyrd World
Title | The Wizards of Wyrd World PDF eBook |
Author | Pamela F. Service |
Publisher | Darby Creek ™ |
Pages | 92 |
Release | 2013-08-01 |
Genre | Juvenile Fiction |
ISBN | 1467730319 |
Josh Higgins and his sister Maggie have vowed not to use the alien gizmo that lets them visit other worlds. But when Josh's favorite writer comes to town, the temptation is too much. Along with famous author P. L. Cuthbertson, Josh and Maggie prepare to visit the land of Cuthbertson's books: Wyrd World. As soon as the crew arrives, some of Wyrd World's thuggish locals mistake P.L. for a wizard—and that's not a good thing. Josh and Maggie begin a rescue mission, sneaking through fortresses and dungeons. But to challenge the planet's evil rulers, they'll have to unite a group of rebels and outcasts who would just as soon fight each other. . . .
Rienzi
Title | Rienzi PDF eBook |
Author | Richard Wagner |
Publisher | |
Pages | 82 |
Release | 1879 |
Genre | Operas |
ISBN |
Augmented Reality in Education
Title | Augmented Reality in Education PDF eBook |
Author | Vladimir Geroimenko |
Publisher | Springer Nature |
Pages | 422 |
Release | 2020-05-26 |
Genre | Computers |
ISBN | 3030421562 |
This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.
Witches Unite!
Title | Witches Unite! PDF eBook |
Author | Dr. Isis Day |
Publisher | Isis Day Publishers |
Pages | 46 |
Release | 2013-04-04 |
Genre | Self-Help |
ISBN |
This book - Witches Unite! by Isis Day - is a bold new perspective on Magic and Witchcraft - very inviting for those of us who're not Witches. Lucky you, if you're a Witch or Wizard - no Pagan should miss this uniquely inspiring book." -- Julie Williams - author of Illuminatista - God 2.0 and Romeo and Julie - My Secret Erotic Dilemma With Romeo of Julingdom. From the book - Witches Unite! - by Dr. Isis Day - "When you go in search of Witchcraft, studying, discussing, socializing, etc., you think you found it - no, you don't find Witchcraft, Witchcraft finds you. You are here for a purpose - you're here on a mission as messengers of peace, love and well-being. Arise now and take your rightful places on earth as Gods and Goddesses, as spiritual kings and queens, princes and princesses! As far as I'm concerned, Magic for personal gain is perfectly OK - I don't see anything wrong with being as wealthy, healthy, happy, sexy and lovable as we'd wish to be, provided we harm no one."
Narrating Locative Media
Title | Narrating Locative Media PDF eBook |
Author | Vasileios N. Delioglanis |
Publisher | Springer Nature |
Pages | 324 |
Release | 2023-10-30 |
Genre | Social Science |
ISBN | 3031274733 |
This book offers a multidisciplinary approach to locative media, concentrating on specific authors and practitioners whose works exist in print and digital manifestations. The book shapes the discourse for an extensive theorization of locative media works from a narrative perspective. It investigates how different genres ⸺ print novels, fictional and non-fictional locative narratives, locative games, and audio texts ⸺ are affected by locative media practice. Part I examines print manifestations of locative media in William Gibson’s fiction. Part II discusses e-book and audio book locative narrative experimentations, suggesting ways to create and categorize locative texts. Drawing on hypertext theory, Part III views Niantic locative games as an instantiation of locative media storytelling practice that challenges digital narrativity. This study captures a transition from a print-based textuality to a digital locative textuality and culture, and proposes flexible innovative models of interpreting narrative textual forms emerging from the convergence of locative and narrative media.