Witch's Cauldron Game
Title | Witch's Cauldron Game PDF eBook |
Author | Annie Kubler |
Publisher | |
Pages | |
Release | 1984-11-30 |
Genre | |
ISBN | 9780859536226 |
The Witch's Cauldron
Title | The Witch's Cauldron PDF eBook |
Author | Child's Play (International) |
Publisher | |
Pages | |
Release | 1984 |
Genre | |
ISBN |
The Witch's Cauldron
Title | The Witch's Cauldron PDF eBook |
Author | Laura Tempest Zakroff |
Publisher | Llewellyn Worldwide |
Pages | 156 |
Release | 2017-05-08 |
Genre | Body, Mind & Spirit |
ISBN | 0738752525 |
Explore the spellbinding history, tradition, and modern uses of the Witch's cauldron. From blessing and using your cauldron in ritual and divination to practicing kitchen witchery with it, this easy-to-use book provides essential information for Witches of all ages and skill levels. The Witch's Cauldron shows you the ins and outs of one of the most iconic tools in Witchcraft. Learn about the cauldron's role in lore and mythology, its development through the ages, and old-world witchery. Discover how to choose, personalize, and care for your cauldron, and find unconventional ones already in your home. This entertaining book also features advice and spells from well-known writers, helping you delve into the endless possibilities for using a cauldron in your practice.
Witch's Brew for Me & You
Title | Witch's Brew for Me & You PDF eBook |
Author | Darcey Shumaker |
Publisher | |
Pages | 26 |
Release | 2021-08-08 |
Genre | |
ISBN | 9781737663416 |
In Witch's Brew for Me & You, a girl and her grandmother teamup to cook a delicious stew while pretending to be cackling witches tending to a bubbling witch's brew! Tackling boredom with imagination is the best way to spend a Sunday afternoon. This cozy story written in rhyme features charming illustrations and is sure to inspire more imaginative play with your little one.
The Cauldron Cup
Title | The Cauldron Cup PDF eBook |
Author | Kathryn M. Holgate |
Publisher | |
Pages | 118 |
Release | 2021-12-05 |
Genre | |
ISBN | 9781786455260 |
Are witches real? Can cats talk? Find out when you visit Witchworld and meet dizzy Dottie Doolittle. Dottie's all a dither after a storm accidentally delivers an invitation to attend the prestigious final of the witches' national game Witchball in the presence of scary witch queen, Her Royal Witchiness Queen Skirty Ma'am! If you enjoyed The Witches by Roald Dahl, you will love this hilarious book.
Tales from the Witch's Cauldron
Title | Tales from the Witch's Cauldron PDF eBook |
Author | Thirteen O'Clock Press |
Publisher | Lulu.com |
Pages | 156 |
Release | 2016-04-26 |
Genre | Fiction |
ISBN | 1326639005 |
Thirteen O'Clock Press authors have come together to re-invent the horror short story genre with these terrible tales courtesy of the infamous witch's cauldron.
Developing Online Games
Title | Developing Online Games PDF eBook |
Author | Jessica Mulligan |
Publisher | New Riders |
Pages | 532 |
Release | 2003 |
Genre | Computers |
ISBN | 9781592730001 |
A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).