Windows Vista In Simple Steps 2008 Edition

Windows Vista In Simple Steps 2008 Edition
Title Windows Vista In Simple Steps 2008 Edition PDF eBook
Author Dreamtech Press
Publisher Dreamtech Press
Pages 348
Release 2007-12-21
Genre
ISBN 9788177227505

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Windows Vista IN SIMPLE STEPS is a book that helps you to learn Windows Vista, the latest offering from Microsoft. Precise and complete, with an easy to understand style, lots of examples to support the concepts, and use of practical approach in presentation are some of the features that make the book unique in itself.

Windows Vista Step by Step

Windows Vista Step by Step
Title Windows Vista Step by Step PDF eBook
Author Joan Preppernau
Publisher
Pages 389
Release 2007-01
Genre Computers
ISBN 9780735622692

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A guide to the concepts and features of Windows Vista discusses such topics as how to get started, computer security, adding hardware and software, file and folder management, Internet connectivity, networking, and digital media options.

Mastering Microsoft Windows Vista Home

Mastering Microsoft Windows Vista Home
Title Mastering Microsoft Windows Vista Home PDF eBook
Author Guy Hart-Davis
Publisher John Wiley & Sons
Pages 1082
Release 2007-04-23
Genre Computers
ISBN 0470144734

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Configure, run, and troubleshoot Windows Vista Home Premium or Windows Vista Home Basic with the detailed coverage you’ll find in this comprehensive guide. With a task-based approach and clear instructions, this book helps you become an advanced user of Windows Vista—even if you’re just starting out. From administering your computer and surfing the Web securely to advanced maneuvers such as creating your own movies and burning DVDs, you’ll find what you need to master the powerful features of Windows Vista.

Windows 7 Annoyances

Windows 7 Annoyances
Title Windows 7 Annoyances PDF eBook
Author David A. Karp
Publisher "O'Reilly Media, Inc."
Pages 723
Release 2010-04-27
Genre Computers
ISBN 144939065X

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Windows 7 may be faster and more stable than Vista, but it's a far cry from problem-free. David A. Karp comes to the rescue with the latest in his popular Windows Annoyances series. This thorough guide gives you the tools you need to fix the troublesome parts of this operating system, plus the solutions, hacks, and timesaving tips to make the most of your PC. Streamline Windows Explorer, improve the Search tool, eliminate the Green Ribbon of Death, and tame User Account Control prompts Explore powerful Registry tips and tools, and use them to customize every aspect of Windows and solve its shortcomings Squeeze more performance from your hardware with solutions for your hard disk, laptop battery, CPU, printers, and more Stop crashes, deal with stubborn hardware and drivers, fix video playback issues, and troubleshoot Windows when it won't start Protect your stuff with permissions, encryption, and shadow copies Secure and speed up your wireless network, fix networking woes, make Bluetooth functional, and improve your Web experience Get nearly all of the goodies in 7 Ultimate, no matter which edition you have "Blunt, honest, and awesome." --Aaron Junod, Manager, Integration Systems at Evolution Benefits "This could be the best [money] you've ever spent." --Jon Jacobi, PC World "To use Windows is to be annoyed -- and this book is the best way to solve any annoyance you come across. It's the most comprehensive and entertaining guide you can get for turning Windows into an operating system that's a pleasure to use." --Preston Gralla, author of Windows Vista in a Nutshell, and Computerworld contributing editor

Windows Internals

Windows Internals
Title Windows Internals PDF eBook
Author David A. Solomon
Publisher Microsoft Press
Pages 1932
Release 2009-06-17
Genre Computers
ISBN 0735637962

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See how the core components of the Windows operating system work behind the scenes—guided by a team of internationally renowned internals experts. Fully updated for Windows Server(R) 2008 and Windows Vista(R), this classic guide delivers key architectural insights on system design, debugging, performance, and support—along with hands-on experiments to experience Windows internal behavior firsthand. Delve inside Windows architecture and internals: Understand how the core system and management mechanisms work—from the object manager to services to the registry Explore internal system data structures using tools like the kernel debugger Grasp the scheduler's priority and CPU placement algorithms Go inside the Windows security model to see how it authorizes access to data Understand how Windows manages physical and virtual memory Tour the Windows networking stack from top to bottom—including APIs, protocol drivers, and network adapter drivers Troubleshoot file-system access problems and system boot problems Learn how to analyze crashes

Visual Basic 2008 In Simple Steps

Visual Basic 2008 In Simple Steps
Title Visual Basic 2008 In Simple Steps PDF eBook
Author Kogent Solutions Inc
Publisher Dreamtech Press
Pages 300
Release 2009-02
Genre BASIC (Computer program language)
ISBN 9788177229189

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This is a book that helps you to learn Visual Basic using Visual Studio 2008. Precision, an easy-to-understanding style, real life examples in support of the concepts, and practical approach in presentation are some of the features that make the book unique in itself. The text in the book is presented in such a way that is equally helpful to beginners as well as professionals.The book covers:· Introduction to .NET Framework and Visual Studio 2008· Fundamentals of Visual Basic 2008 programming language· Working with Windows Forms and common windows controls· Windows Workflow foundation (WF)· Working with database in Visual Basic 2008· Language Integrated Query (LINQ)· Deployment of applications in Visual Basic 2008· Windows Communication Foundation (WCF)

Game Engine Design and Implementation

Game Engine Design and Implementation
Title Game Engine Design and Implementation PDF eBook
Author Alan Thorn
Publisher Jones & Bartlett Publishers
Pages 615
Release 2011-08-24
Genre Computers
ISBN 144965648X

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Part of the new Foundations of Game Development Series! Almost every video game on the market today is powered by a game engine. But, what is a game engine? What does it do? How are they useful to both developers and the game? And how are they made? These, and other important engine related questions, are explored and discussed in this book. In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it focuses on the core components of a game engine, audio and sound systems, file and resource management, graphics and optimization techniques, scripting and physics, and much more. Suitable for students, hobbyists, and independent developers, this no-nonsense book helps fine-tune an understanding of solid engine design and implementation for creating games that sell.