Who's who in America

Who's who in America
Title Who's who in America PDF eBook
Author
Publisher
Pages 3538
Release 1923
Genre United States
ISBN

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Who's who in Technology Today

Who's who in Technology Today
Title Who's who in Technology Today PDF eBook
Author
Publisher
Pages 836
Release 1982
Genre Engineers
ISBN

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Who's who in Technology Today: Index

Who's who in Technology Today: Index
Title Who's who in Technology Today: Index PDF eBook
Author
Publisher
Pages 824
Release 1982
Genre Engineers
ISBN

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Who's who in Technology

Who's who in Technology
Title Who's who in Technology PDF eBook
Author
Publisher
Pages 1148
Release 1986
Genre Engineers
ISBN

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Essential Philosophy

Essential Philosophy
Title Essential Philosophy PDF eBook
Author James Mannion
Publisher
Pages 289
Release 2007
Genre Philosophy
ISBN 9780715327326

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From Plato's cave to Buddha's noble truths, this comprehensive guide celebrates history's most important thinkers. It contains philosophical ideas from all over the world, throughout history and across all religions, with a section on how to apply them to modern, everyday life.

Games

Games
Title Games PDF eBook
Author C. Thi Nguyen
Publisher
Pages 253
Release 2020
Genre Games & Activities
ISBN 0190052082

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Games are a unique art form. They do not just tell stories, nor are they simply conceptual art. They are the art form that works in the medium of agency. Game designers tell us who to be in games and what to care about; they designate the player's in-game abilities and motivations. In other words, designers create alternate agencies, and players submerge themselves in those agencies. Games let us explore alternate forms of agency. The fact that we play games demonstrates something remarkable about the nature of our own agency: we are capable of incredible fluidity with our own motivations and rationality. This volume presents a new theory of games which insists on games' unique value in human life. C. Thi Nguyen argues that games are an integral part of how we become mature, free people. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. We can pursue goals, not for their own value, but for the sake of the struggle. Playing games involves a motivational inversion from normal life, and the fact that we can engage in this motivational inversion lets us use games to experience forms of agency we might never have developed on our own. Games, then, are a special medium for communication. They are the technology that allows us to write down and transmit forms of agency. Thus, the body of games forms a "library of agency" which we can use to help develop our freedom and autonomy. Nguyen also presents a new theory of the aesthetics of games. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. They are unlike traditional artworks in that they are designed to sculpt activities - and to promote their players' aesthetic appreciation of their own activity.

Who's who in Technology Today: The expertise index to Who's who in technology today

Who's who in Technology Today: The expertise index to Who's who in technology today
Title Who's who in Technology Today: The expertise index to Who's who in technology today PDF eBook
Author
Publisher
Pages 1274
Release 1984
Genre Engineers
ISBN

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