War Play

War Play
Title War Play PDF eBook
Author Corey Mead
Publisher Houghton Mifflin Harcourt
Pages 221
Release 2013
Genre Computers
ISBN 0544031563

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An expert on military innovation reveals how video games are revolutionizing warfare from the battlefield to the highest echelons of the Pentagon.

Playing War

Playing War
Title Playing War PDF eBook
Author Kathy Beckwith
Publisher Tilbury House Publishers and Cadent Publishing
Pages 38
Release 2020-11-03
Genre Juvenile Fiction
ISBN 0884488624

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Skipping Stones Honor Award One summer day, Luke and his friends decide to play their favorite game of war, using sticks for guns and pine cones for bombs. But Sameer, who is new to their neighborhood, doesn’t want to join in. When the kids learn that Sameer lost his family in a real war, they realize that war is not a game. The gracefulness of their response and the power of friendship are the real stories here.

Playing War

Playing War
Title Playing War PDF eBook
Author Matthew Thomas Payne
Publisher NYU Press
Pages 284
Release 2016-04-05
Genre Social Science
ISBN 1479895105

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Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror. Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.

War Game

War Game
Title War Game PDF eBook
Author Michael Foreman
Publisher Pavilion Children's
Pages 0
Release 2006-10-23
Genre Young Adult Nonfiction
ISBN 9781843650898

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A special lavishly illustrated new edition of Michael Foreman's classic story. It's 1914 when everything changes for a group of bys growing up and playing football in the Suffolk countryside. Far away, in a place called Sarajevo, an Archduke has been killed and a web of global events results in a call for all British men to do their duty 'for King and Country' and join the army to fight the germans overseas. The boys sign up for what sounds like an adventure and a chance to see the world. After basic training the boys sail to France where they find themselves fighting on the front line. Living in the trenches in constant fear for their lives is nothing like they expected and only a bombed-out wasteland, no-man's-land, separates their trences from those of their German enemies. Then, on Christmas Day, something remarkable happens as the German and British armies stop fighting and meet in the middle of no-man's-land. The enemies talk, play football and become friends. But the war isn't over, the two sides resume fighting and the group of Suffolk lads are ordered to charge across no-man's-land...

The War Play Dilemma

The War Play Dilemma
Title The War Play Dilemma PDF eBook
Author Diane E. Levin
Publisher Teachers College Press
Pages 150
Release 2006
Genre Education
ISBN 9780807746387

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As violence in the media and media-linked toys increases, parents and teachers are also seeing an increase in children's war play. The authors have revised this popular text to provide more practical guidance for working with children to promote creative play, and for positively influencing the lessons about violence children are learning. Using a developmental and sociopolitical viewpoint, the authors examine five possible strategies for resolving the war play dilemma and show which best satisfy both points of view: banning war play; taking a laissez-faire approach; allowing war play with specified limits; actively facilitating war play; and limiting war play while providing alternative ways to work on the issues. New for the Second Edition are: more anecdotal material about adults'' and children's experiences with war play, including examples from both home and school settings; greater emphasis on the impact of media and commercialization on children's war play, including recent trends in media, programming, marketing, and war toys; expanded discussion about the importance of the distinction between imitative and creative war play; and summary boxes of key points directed at teachers or parents. * New information about violent video games, media cross feeding, and gender development and sex-role stereotyping.

Playing War

Playing War
Title Playing War PDF eBook
Author Sabine Frühstück
Publisher Univ of California Press
Pages 288
Release 2017-07-18
Genre History
ISBN 0520295447

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Playing War: Field games. Paper battles -- Picturing war: The moral authority of innocence. Queering war -- Epilogue: the rule of babies in pink

EBOOK: WE DON'T PLAY WITH GUNS HERE

EBOOK: WE DON'T PLAY WITH GUNS HERE
Title EBOOK: WE DON'T PLAY WITH GUNS HERE PDF eBook
Author Penny Holland
Publisher McGraw-Hill Education (UK)
Pages 134
Release 2003-04-16
Genre Education
ISBN 0335225780

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"A significant contribution to the continuing exploration of the issues surrounding the learning potential of young children's play. Holland's writing is engaging, her subject is of considerable interest, and her approach succeeds in challenging many of the taken-for-granted assumptions in several areas of the debate. Early childhood educators, those preparing to become early childhood educators, and those who accompany them on this journey will find much that is worthwhile and provocative in this book." Discourse "This book will be a valuable support to all practitioners who do not enjoy 'policing' children's play themes." Nursery World War, weapon and superhero play has been banned in many early childhood settings for over 30 years. This book explores the development and application of a zero tolerance approach through the eyes of children and practitioners. The author challenges the key rationale for linking aggressive play themes to violent behaviour. She examines play where children are allowed to construct weapons and enact goodies/baddies and superhero scenarios with sensitive adult guidance, and explores the generally positive experiences of children and practitioners. Rather than reading this form of play as the beginning of the slippery slope towards anti-social behaviour, readers are invited to view it as an entry point to imaginative play and social development. We don't play with guns here is a fascinating and insightful contribution to this area of much debate in the early childhood community. The book is key reading for early childhood practitioners, teachers, students, parents and policy makers.