Commuter Waiting Games

Commuter Waiting Games
Title Commuter Waiting Games PDF eBook
Author Hal Bowman
Publisher Quirk Books
Pages 102
Release 2003
Genre Crafts & Hobbies
ISBN 9781931686273

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According to efficiency experts, the average commuter spends 45 minutes every day waiting for trains, sitting in traffic or hoofing it to his or her place of employment. By the time commuters take that last ride to meet the big guy in the sky, they'll have spent a full year travelling to and from their workplaces. Now there's an activity book to help frazzled commuters make the most of their time. Commuter Waiting Games teaches readers new sports (Airline Safety Card Volleyracket), group-participation activities (Airport Check-In Line Limbo), amazing weight-loss techniques (Commuter Train Calisthenics) and even techniques for tapping your inner muse (Traffic-Sign Haiku).

A Waiting Game

A Waiting Game
Title A Waiting Game PDF eBook
Author Juliet Hastings
Publisher Random House
Pages 301
Release 2012-12-31
Genre Fiction
ISBN 0753549344

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Kidnapping is a particularly cruel crime. Wealth and the friendship of the chief Constable are of no help to Robert and Joanna Hamilton when their young son and his nanny are held to ransom by an anonymous and ruthless gang. The Hamiltons insist that their case merits the attention of a senior police officer. John Anderson gets the job, and arranges the exchange of the hamiltons’ cash for young Robbie. But nothing is a straightforward as it seems. Disloyalty and betrayal are everywhere; in the Hamilton household; in Anderson’s squad; in the kidnappers’ triangular affair of love and lust. Even the new woman in Anderson’s life can’t be trusted. The police operation goes catastrophically wrong, and Anderson has to take the blame. He sets out single-handed to track down the kidnappers, and finds himself in deadly danger.

Waiting Games

Waiting Games
Title Waiting Games PDF eBook
Author Bruce Hart
Publisher
Pages 324
Release 1981
Genre Juvenile Nonfiction
ISBN 9780380790128

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Jessie & Michael are in love & must make difficult decisions about sex.

Games, Strategies and Decision Making

Games, Strategies and Decision Making
Title Games, Strategies and Decision Making PDF eBook
Author Joseph Harrington
Publisher Macmillan
Pages 600
Release 2009
Genre Business & Economics
ISBN 9780716766308

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This book on game theory introduces and develops the key concepts with a minimum of mathematics. Students are presented with empirical evidence, anecdotes and strategic situations to help them apply theory and gain a genuine insight into human behaviour. The book provides a diverse collection of examples and scenarios from history, literature, sports, crime, theology, war, biology, and everyday life. These examples come with rich context that adds real-world meat to the skeleton of theory. Each chapter begins with a specific strategic situation and is followed with a systematic treatment that gradually builds understanding of the concept.

Computer Waiting Games

Computer Waiting Games
Title Computer Waiting Games PDF eBook
Author Hal Bowman
Publisher
Pages 96
Release 2002
Genre Humor
ISBN 9781931686020

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According to efficiency experts, the average computer user spends nine minutes every day waiting for files and web screens to download (that's 54 hours a year). Computer Waiting Games is a collection of how-to-projects, puzzles, games and activities to do while your computer toils away. This illustrated guide teaches the reader how to make a bird feeder out of floppy disks, lose weight with Printer Cable Calisthenics, compose a Touch-Tone Telephone symphony, master desk-chair yoga, and much, much more.With a few basic supplies and a working computer, anyone can turn online frustration into a fruitful venture.

300 Three Minute Games

300 Three Minute Games
Title 300 Three Minute Games PDF eBook
Author Jackie Silberg
Publisher Gryphon House, Inc.
Pages 196
Release 1997
Genre Education
ISBN 9780876591826

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Animal games, stuck inside games, stuffed animal games, book games, exercise games, bath games, waiting games, and thinking games.

Ambient Play

Ambient Play
Title Ambient Play PDF eBook
Author Larissa Hjorth
Publisher MIT Press
Pages 200
Release 2020-09-15
Genre Games & Activities
ISBN 0262044366

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How mobile games are part of our day-to-day lives and the ways we interact across digital, material, and social landscapes. We often play games on our mobile devices when we have some time to kill—waiting in line, pausing between tasks, stuck on a bus. We play in solitude or in company, alone in a bedroom or with others in the family room. In Ambient Play, Larissa Hjorth and Ingrid Richardson examine how mobile gameplay fits into our day-to-day lives. They show that as mobile games spread across different genres, platforms, practices, and contexts, they become an important way of experiencing and navigating a digitally saturated world. Mobile games become conduits for what the authors call ambient play, pervading much of our social and communicative terrain. We become digital wayfarers, moving constantly among digital, social, and social worlds. Hjorth and Richardson explore how households are transformed by media—how idiosyncratic media use can alter the spatial composition and emotional cadence of the home. They show how mobile games connect domestic forms of play with more public forms of playfulness in urban spaces, how collaborative play (both networked and face-to-face) is incorporated into private and public play, and how touchscreens and haptic play emphasize the perception of the moving body. Hjorth and Richardson invite us to think of mobile gaming as more than a “casual” distraction but as a complex cultural practice embedded into our contemporary ways of being, knowing, and communicating.