Visualization in Scientific Computing

Visualization in Scientific Computing
Title Visualization in Scientific Computing PDF eBook
Author Gregory M. Nielson
Publisher
Pages 314
Release 1990
Genre Computers
ISBN

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The purpose of this text is to provide a reference source to scientists, engineers, and students who are new to scientific visualization or who are interested in expanding their knowledge in this subject. If used properly, it can also serve as an introduction and tutorial.

Mathematical Principles for Scientific Computing and Visualization

Mathematical Principles for Scientific Computing and Visualization
Title Mathematical Principles for Scientific Computing and Visualization PDF eBook
Author Gerald Farin
Publisher CRC Press
Pages 286
Release 2008-10-21
Genre Computers
ISBN 1439865043

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This non-traditional introduction to the mathematics of scientific computation describes the principles behind the major methods, from statistics, applied mathematics, scientific visualization, and elsewhere, in a way that is accessible to a large part of the scientific community. Introductory material includes computational basics, a review of coo

Visualization in Scientific Computing

Visualization in Scientific Computing
Title Visualization in Scientific Computing PDF eBook
Author Michel Grave
Publisher Springer Science & Business Media
Pages 222
Release 2012-12-06
Genre Computers
ISBN 3642779026

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Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers were selected for this volume. 1'he presentations were organized in eight small sessions, in addition to discussions in small subgroups. The first two sessions were dedicated to the specific needs for visualization in computational sciences: the need for graphics support in large computing centres and high performance net works, needs of research and education in universities and academic cen tres, and the need for effective and efficient ways of integrating numerical computations or experimental data and graphics. Three of those papers are in Part I of this book. The third session discussed the importance and difficulties of using stan dards in visualization software, and was related to the fourth session where some reference models and distributed graphics systems were discussed. Part II has five papers from these sessions.

Visualization in Scientific Computing ’98

Visualization in Scientific Computing ’98
Title Visualization in Scientific Computing ’98 PDF eBook
Author Dirk Bartz
Publisher Springer Science & Business Media
Pages 153
Release 2012-12-06
Genre Computers
ISBN 3709175178

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9

Visualization in Scientific Computing

Visualization in Scientific Computing
Title Visualization in Scientific Computing PDF eBook
Author Martin Göbel
Publisher Springer
Pages 256
Release 1995-01-11
Genre Computers
ISBN

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Visualization is the most important approach to extract relevant information from the huge amount of data produced in today’s computational and experimental sciences. Selected contributions from the fifth in a well established series of workshops on "Visualization in Scientific Computing”, organized by the EUROGRAPHICS Association, held at May 30 to June 1, 1994, in Rostock, Germany, treat topics of particular interest in current research: visualization of multidimensional data, flow visualization, data modeling, time control, interaction, and volume visualization. Examples of applications for instance come from flow simulation, chemistry, medical imaging, and geography. Readers will profit in getting insight in state-of-the-art techniques which might help them to solve their visualization problems.

Visualization in Scientific Computing ’97

Visualization in Scientific Computing ’97
Title Visualization in Scientific Computing ’97 PDF eBook
Author Wilfrid Lefer
Publisher Springer Science & Business Media
Pages 184
Release 2013-12-01
Genre Computers
ISBN 3709168767

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Visualization is now recognized as a powerful approach to get insight in large datasets produced by scientific experimentations and simulations. The contributions to this book cover technical aspects as well as concrete applications of visualization in various domains such as finance, physics, astronomy and medicine, providing researchers and engineers with valuable information for setting up new powerful environments.

Visualization in Scientific Computing ’95

Visualization in Scientific Computing ’95
Title Visualization in Scientific Computing ’95 PDF eBook
Author Riccardo Scateni
Publisher Springer Science & Business Media
Pages 171
Release 2012-12-06
Genre Computers
ISBN 3709194253

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Visualization is nowadays indispensable to get insight into the huge amounts of data pro duced by large scale simulations or advanced measurement devices. The use of com puter graphics for scientific purposes has become a well established discipline, known as Scientific Visualization. Many problems still have to be solved, and hence the field is a very active area for research and development. This book represents results of the sixth in a well established series of international workshops on Visualization in Scien tific Computing organized by the EUROGRAPHICS Association in collaboration with CRS4 (Center for Advanced Studies, Research and Development in Sardinia), held from May 3 to May 5,1995, in Chia, Italy. The thirteen contributions selected for this volume cover a wide range of topics, ranging from detailed algorithmic studies to searches for new metaphors. A rough di vision can be made into the parts interaction, irregular meshes, volume rendering, and applications. Interaction in three dimensions is a challenging area for research. The use of three dimensional user interfaces for more natural manipulation of three-dimensional data and their visualization is natural, but is far from trivial to realize. Pang et al. investigate the use of common objects such as spray cans and carving knives as metaphors for visualiza tion tools, in order to provide an intuitive and natural three dimensional user interface. Gibson uses a voxel-based data representation, not only for visualization, but also for physical modeling of objects. A prototype system under development for haptic explo ration is discussed.