Virtual Reality Madness 1996

Virtual Reality Madness 1996
Title Virtual Reality Madness 1996 PDF eBook
Author Ron Wodaski
Publisher Sams
Pages 914
Release 1995
Genre Computers
ISBN 9780672308659

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This new edition of a bestseller provides readers with the most up-to-date information on virtual reality. It includes everything readers need to explore the magical world of this new technology. -- Covers the entire area of virtual reality, including 3-D imaging and rendering, games, and modeling -- Shows readers how to get started in virtual reality -- inexpensively -- Three CD-ROMs contain versions of commercial software, as well as demos, flybys, games, complete multimedia presentations of virtual reality creations, and more

Spy Ninjas Official Graphic Novel: Virtual Reality Madness!

Spy Ninjas Official Graphic Novel: Virtual Reality Madness!
Title Spy Ninjas Official Graphic Novel: Virtual Reality Madness! PDF eBook
Author Vannotes
Publisher Scholastic Inc.
Pages 132
Release 2022-09-06
Genre Juvenile Fiction
ISBN 1338830023

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The Spy Ninjas are going viral in their first original graphic novel! The Spy Ninjas finally have the upper hand! Chad and Vy have discovered a super secret project Zorgo base. It's filled with gadgets, gizmos and some serious technology. Chad and Vy just have to show some of this to the other Spy Ninjas. They bring a VR headset home with them, but it's more than meets the eye. Chad and Vy try on the headset and get sucked into a virtual world! This can't be good. Complete with digital boses, exploding food, and wacky characters, will the Spy Ninjas be able to escape or will project Zorgo prevail once and for all? This original graphic novel is perfect for readers searching for a whirlwind adventure!

Virtual Reality

Virtual Reality
Title Virtual Reality PDF eBook
Author Alexander Riegler
Publisher Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften
Pages 266
Release 2001
Genre Computers
ISBN

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The concept of «virtuality» has introduced a completely new mode of representing, presenting, as well as acquiring knowledge. The present collection of papers acknowledges this development and gives a survey over the most important developments, issues, and foundations from an interdisciplinary perspective. This book intends to enlarge the definition of virtual reality in order to go beyond the toy character it may still have in the public. The contributions show that virtuality has not only been successfully applied in various technical and medical domains but also touches basic philosophical problems and questions related to cognitive science. In fact, developing the concept of virtuality further will be the key to many challenges in both theoretical and technical domains.

Virtual Reality: The Last Human Narrative?

Virtual Reality: The Last Human Narrative?
Title Virtual Reality: The Last Human Narrative? PDF eBook
Author Thorsten Botz-Bornstein
Publisher BRILL
Pages 242
Release 2015-07-14
Genre Philosophy
ISBN 9004302301

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Is virtual reality the latest grand narrative that humanity has produced? Our civilization is determined by a shift from an “original event” to a virtual “narrative”. This concerns not only virtual reality but also psychoanalysis, gene-technology, and globalization. Psychoanalysis transforms the dream into a narrative and is able to spell out the dream’s symbols. Gene-technology narrates dynamic, self-evolving evolution as a “gene code”. Discourses on “globalization” let the globe appear as once more globalized because reproduced through narrative. Finally, reality itself has come to be narrated in the form of a second reality that is called “virtual”. This book attempts to disentangle the characteristics of human reality and posthuman virtual reality and asks whether it is possible to reconcile both.

Stratagem of the Corpse

Stratagem of the Corpse
Title Stratagem of the Corpse PDF eBook
Author Gary J Shipley
Publisher Anthem Press
Pages 284
Release 2020-01-30
Genre Philosophy
ISBN 1785272772

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This book is unique in its dedicated tackling of the subject of death in the work of Jean Baudrillard. Through new readings of his work, the book makes so patently clear the importance of Baudrillard’s tendency to poeticize, his core indebtedness to Georges Bataille, Alfred Jarry, and others, and his reliance on paradox. Ultimately, Stratagem of the Corpse is less a making sense of death and more a transcript of what occurred when death made sense of us, a reverse thanatology in which death delineates the variant forms of our encroachment, not so much death as seen by Baudrillard but Baudrillard as seen by death.

Spy Ninjas: The Ultimate Official Guidebook

Spy Ninjas: The Ultimate Official Guidebook
Title Spy Ninjas: The Ultimate Official Guidebook PDF eBook
Author Scholastic
Publisher Scholastic Inc.
Pages 148
Release 2022-02-01
Genre Juvenile Fiction
ISBN 133883181X

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The Spy Ninjas are on a mission to stop the evil shadow network once and for all in this exclusive guidebook based on the hit YouTube show! The secret is out! The Spy Ninjas are on the case once more. Bursting with tips and tricks to becoming the ultimate spy ninja, as well as behind-the-scenes profiles of your favorite characters and villains. This guidebook is perfect for fans of the YouTube sensation.

Virtual Reality: a Catalyst for Social and Economic Change

Virtual Reality: a Catalyst for Social and Economic Change
Title Virtual Reality: a Catalyst for Social and Economic Change PDF eBook
Author
Publisher Mychilo Cline
Pages 82
Release
Genre
ISBN

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