Classic Home Video Games, 1985-1988
Title | Classic Home Video Games, 1985-1988 PDF eBook |
Author | Brett Weiss |
Publisher | McFarland |
Pages | 828 |
Release | 2012-11-12 |
Genre | Games & Activities |
ISBN | 1476601410 |
A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include publisher/developer data, release year, gameplay information, and, typically, the author's critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a comparison between the modern gaming industry and the industry of the late 1980s.
Video Game Secrets
Title | Video Game Secrets PDF eBook |
Author | Terry Munson |
Publisher | |
Pages | 228 |
Release | 2008 |
Genre | Video games |
ISBN | 9781603800280 |
Unlock tons of hidden codes and cheats to help you win!
Game Design Secrets
Title | Game Design Secrets PDF eBook |
Author | Wagner James Au |
Publisher | John Wiley & Sons |
Pages | 336 |
Release | 2012-09-19 |
Genre | Computers |
ISBN | 1118416465 |
Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven design and marketing techniques from the industry's best game designers, who all started on a small scale. The book walks novice and experienced game designers through the step-by-step process of conceptualizing, designing, launching, and managing a winning game on platforms including Facebook, iOS, and the Web. The book is filled with examples that highlight key design features, explain how to market your game, and illustrate how to turn your design into a money-making venture. Provides an overview of the most popular game platforms and shows how to design games for each Contains the basic principles of game design that will help promote growth and potential to generate revenue Includes interviews with top independent game developers who reveal their success secrets Offers an analysis of future trends that can open (or close) opportunities for game designers Game Design Secrets provides aspiring game designers a process for planning, designing, marketing, and ultimately making money from new games.
Cinematic Game Secrets for Creative Directors and Producers
Title | Cinematic Game Secrets for Creative Directors and Producers PDF eBook |
Author | Rich Newman |
Publisher | Taylor & Francis |
Pages | 234 |
Release | 2013-07-18 |
Genre | Computers |
ISBN | 1136138536 |
Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game industry's greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin). The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years. Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production. The book will also feature screen shots from some of today's hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.
Super Mario World Game Secrets
Title | Super Mario World Game Secrets PDF eBook |
Author | Rusel DeMaria |
Publisher | Prima Games |
Pages | 292 |
Release | 1991 |
Genre | Games & Activities |
ISBN | 9781559581561 |
Super Mario Bros. 4, featuring the biggest star of the video game world, will be packaged with every 16-bit Super Nintendo set sold. A joint promotion with GamePro TV show and GamePro magazine will guarantee Mario's ongoing popularity. Players will need this "secrets" book to get them through the game.
Nintendo Games Secrets
Title | Nintendo Games Secrets PDF eBook |
Author | Rusel DeMaria |
Publisher | Prima Games |
Pages | 340 |
Release | 1991-05-15 |
Genre | Games & Activities |
ISBN | 9781559581059 |
With hundreds of thousands of copies sold, this book is fast becoming the most successful imprint in the video and computer games area. In this exciting sequel to the original Nintendo Games Secrets, you'll find additional refinements and even more tips for "Double Dragon III", "Megaman 3", "The Simpsons", "Super Mario Bros. 3", and more.
Secrets of Video Game Consoles
Title | Secrets of Video Game Consoles PDF eBook |
Author | Michael Hart |
Publisher | White Owl |
Pages | 266 |
Release | 2022-12-29 |
Genre | Games & Activities |
ISBN | 1399070924 |
Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!