Values and Ethics in Human-Computer Interaction
Title | Values and Ethics in Human-Computer Interaction PDF eBook |
Author | Katie Shilton |
Publisher | Foundations and Trends (R) in Human-Computer Interaction |
Pages | 77 |
Release | 2018-07-16 |
Genre | Human-computer interaction |
ISBN | 9781680834666 |
Any design process involves an imaginative act, a picturing of the world as other than it is. Fiction has long played a part in design research in the form of scenarios, personas, sketches, paper-based prototypes, simulations, prototypes, and speculative design. The term "design fiction" has been recently adopted to describe more elaborate and detailed representations of products and services that do not exist yet. Design fiction is an emerging practice and there are several competing definitions and forms.Research Fiction and Thought Experiments in Design traces design fiction from the Italian radical design of the 1960s through British Art Schools in the late 1990s to contemporary adaptations of the practice by companies like Google, Microsoft and Facebook. Design fiction is now produced regularly by individuals launching Kickstarter campaigns, corporations selling visions of future products and governments imagining new digital services. But there is little agreement about the status of such fictions: what constitutes a good fiction? How does fiction relate to research? In what sense does fiction contribute to existing knowledge? Although fiction can sometimes result in accurate prediction, this is not its main value. It is rather the creation of ambiguous artefacts that help us think carefully about emerging technologies and their potential impact.Fiction may seem to be the antithesis of empirical enquiry but it is often employed in the form of "thought experiments" in Physics, Mathematics, Ethics and Philosophy. Research Fiction and Thought Experiments in Design argues that design fiction can also be considered as a form of thought experiment. Excerpts from a fictional Wikipedia article about Valdis Ozols, a Latvian historian and author writing design fiction in the 1940s, precede each section as think pieces about the nature and value of fiction. The text is illustrated with pages from a fictional design workbook written in an invented language.
Human Values and the Design of Computer Technology
Title | Human Values and the Design of Computer Technology PDF eBook |
Author | Batya Friedman |
Publisher | Cambridge University Press |
Pages | 332 |
Release | 1997-12-13 |
Genre | Business & Economics |
ISBN | 9781575860817 |
Human values--including accountability, privacy, autonomy, and respect for person--emerge from the computer systems that we build and how we choose to use them. Yet, important questions on human values and system design have remained largely unexplored. If human values are controversial, then on what basis do some values override others in the design of, for example, hardware, algorithms, and databases? Do users interact with computer systems as social actors? If so, should designers of computer persona and agents seek to build on such human tendencies, or check them? How have design decisions in hospitals, research labs, and computer corporations protected or degraded such values? This volume brings together leading researchers and system designers who take up these questions, and more.
Human-Computer Interaction. Human Values and Quality of Life
Title | Human-Computer Interaction. Human Values and Quality of Life PDF eBook |
Author | Masaaki Kurosu |
Publisher | Springer Nature |
Pages | 688 |
Release | 2020-07-10 |
Genre | Computers |
ISBN | 3030490653 |
The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI. Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction. Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments. *The conference was held virtually due to the COVID-19 pandemic.
The Human-Computer Interaction Handbook
Title | The Human-Computer Interaction Handbook PDF eBook |
Author | Andrew Sears |
Publisher | CRC Press |
Pages | 1386 |
Release | 2007-09-19 |
Genre | Technology & Engineering |
ISBN | 1410615863 |
This second edition of The Human-Computer Interaction Handbook provides an updated, comprehensive overview of the most important research in the field, including insights that are directly applicable throughout the process of developing effective interactive information technologies. It features cutting-edge advances to the scientific
End-User Privacy in Human-Computer Interaction
Title | End-User Privacy in Human-Computer Interaction PDF eBook |
Author | Giovanni Iachello |
Publisher | Now Publishers Inc |
Pages | 147 |
Release | 2007 |
Genre | Computers |
ISBN | 1601980760 |
Surveys the rich and diverse landscape of privacy in HCI and CSCW, describing some of the legal foundations and historical aspects of privacy, sketching out an overview of the body of knowledge with respect to designing, implementing, and evaluating privacy-affecting systems, and charting many directions for future work.
Value Sensitive Design
Title | Value Sensitive Design PDF eBook |
Author | Batya Friedman |
Publisher | MIT Press |
Pages | 258 |
Release | 2019-05-21 |
Genre | Design |
ISBN | 0262039532 |
Using our moral and technical imaginations to create responsible innovations: theory, method, and applications for value sensitive design. Implantable medical devices and human dignity. Private and secure access to information. Engineering projects that transform the Earth. Multigenerational information systems for international justice. How should designers, engineers, architects, policy makers, and others design such technology? Who should be involved and what values are implicated? In Value Sensitive Design, Batya Friedman and David Hendry describe how both moral and technical imagination can be brought to bear on the design of technology. With value sensitive design, under development for more than two decades, Friedman and Hendry bring together theory, methods, and applications for a design process that engages human values at every stage. After presenting the theoretical foundations of value sensitive design, which lead to a deep rethinking of technical design, Friedman and Hendry explain seventeen methods, including stakeholder analysis, value scenarios, and multilifespan timelines. Following this, experts from ten application domains report on value sensitive design practice. Finally, Friedman and Hendry explore such open questions as the need for deeper investigation of indirect stakeholders and further method development. This definitive account of the state of the art in value sensitive design is an essential resource for designers and researchers working in academia and industry, students in design and computer science, and anyone working at the intersection of technology and society.
Teaching and learning human-computer interaction (HCI): Current and emerging practices
Title | Teaching and learning human-computer interaction (HCI): Current and emerging practices PDF eBook |
Author | Audrey Girouard |
Publisher | Frontiers Media SA |
Pages | 147 |
Release | 2023-03-27 |
Genre | Science |
ISBN | 2832519059 |