Understanding the Atom: Computers

Understanding the Atom: Computers
Title Understanding the Atom: Computers PDF eBook
Author U.S. Atomic Energy Commission
Publisher
Pages 64
Release 1966
Genre
ISBN

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Understanding the Atom: Computers

Understanding the Atom: Computers
Title Understanding the Atom: Computers PDF eBook
Author U.S. Atomic Energy Commission
Publisher
Pages 56
Release 1966
Genre
ISBN

Download Understanding the Atom: Computers Book in PDF, Epub and Kindle

Understanding the Atom

Understanding the Atom
Title Understanding the Atom PDF eBook
Author U.S. Atomic Energy Commission
Publisher
Pages 64
Release 1963
Genre Nuclear energy
ISBN

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Understanding the Atom: Computers

Understanding the Atom: Computers
Title Understanding the Atom: Computers PDF eBook
Author U.S. Atomic Energy Commission
Publisher
Pages 56
Release 1967
Genre
ISBN

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The Black Art of Video Game Console Design

The Black Art of Video Game Console Design
Title The Black Art of Video Game Console Design PDF eBook
Author André LaMothe
Publisher Sams Publishing
Pages 0
Release 2006
Genre Computer games
ISBN 9780672328206

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Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more. The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including: * Basic atomic physics and semiconductor theory primer. * Introduction to circuit analysis; current, voltage, and resistance. * Analog design using discrete components. * Digital electronics and Boolean algebra. * Physical hardware construction and prototyping techniques. * Combinational logic and advanced integrated circuit building blocks. * Finite state machine design. * Computer architecture and design. * Understanding and using microprocessors and microcontrollers. * Developing software for embedded systems. * Designing video (NTSC/VGA), audio, and input device systems. * Interfacing and communications. * The complete design and discussion of numerous game systems including the XGameStations! CD-ROM Contains * PCB and circuit simulation tools. * All necessary data sheets. * Demos and source code. * Complete designs to numerous embedded systems including the XGameStations.

Understanding the Atom: The Elusive Nuetrino

Understanding the Atom: The Elusive Nuetrino
Title Understanding the Atom: The Elusive Nuetrino PDF eBook
Author U.S. Atomic Energy Commission
Publisher
Pages 84
Release 1969
Genre
ISBN

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Computational Atomic Physics

Computational Atomic Physics
Title Computational Atomic Physics PDF eBook
Author Klaus Bartschat
Publisher Springer
Pages 264
Release 2013-06-29
Genre Science
ISBN 3642610102

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Computational Atomic Physics deals with computational methods for calculating electron (and positron) scattering from atoms and ions, including elastic scattering, excitation, and ionization processes. Each chapter is divided into abstract, theory, computer program with sample input and output, summary, suggested problems, and references. An MS-DOS diskette is included, which holds 11 programs covering the features of each chapter and therefore contributing to a deeper understanding of the field. Thus the book provides a unique practical application of advanced quantum mechanics.