Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2
Title Understanding Flash MX 2004 ActionScript 2 PDF eBook
Author Alex Michael
Publisher Taylor & Francis
Pages 260
Release 2013-01-17
Genre Art
ISBN 1136145338

Download Understanding Flash MX 2004 ActionScript 2 Book in PDF, Epub and Kindle

Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce professional results.

Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2
Title Understanding Macromedia Flash 8 ActionScript 2 PDF eBook
Author Andrew Rapo
Publisher Taylor & Francis
Pages 305
Release 2013-01-17
Genre Computers
ISBN 1136143734

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Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

Flash MX 2004 Savvy

Flash MX 2004 Savvy
Title Flash MX 2004 Savvy PDF eBook
Author Ethan Watrall
Publisher John Wiley & Sons
Pages 861
Release 2006-02-20
Genre Computers
ISBN 0782150918

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savvy n. Practical know-how Both new and experienced Flash users need plenty of help mastering these versatile, powerful applications. Whichever group you belong to, Flash MX 2004 Savvy gives you the resources you need to advance your skills. This means clear explanations, real-world examples, and carefully crafted tutorials in which you'll learn the full range of Flash techniques. You'll find in-depth introductions to the features new to Flash MX 2004 and Flash MX Professional 2004: Timeline Effects, the expanded components library, built-in project management tools, and more. Designed so you can work your way from front to back or focus on the topics most important to you, this book helps you understand why Flash works as it does and how to meet the demands of your Flash-based projects. Coverage includes: Content creation: painting and drawing, text manipulation, reusable content, interactive slideshow presentations, content for the Pocket PC ActionScript: manual scripting, movie clip management and parameter control--plus a complete ActionScript Reference on the CD Interactivity: interface elements and controllers, new Flash components, new ActionScript behaviors Audio integration: synchronization, compression schemes, implementing interactive audio Media integration: with Director, with CD-ROM content, with 3D animation, with full-motion and streaming video Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Flash MX 2004 at Your Fingertips

Flash MX 2004 at Your Fingertips
Title Flash MX 2004 at Your Fingertips PDF eBook
Author Sham Bhangal
Publisher John Wiley & Sons
Pages 559
Release 2006-12-26
Genre Computers
ISBN 0470113022

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The Flash Reference You've Been Waiting For—Covers Flash MX 2004 and Flash MX Professional 2004 Flash MX 2004 at Your Fingertips is the first ever task-based reference to Flash. Every page of this unique, highly practical guide is focused on giving you immediate access to the information you need to get your work done fast. Inside you'll find: Complete explanations of the most common authoring and editing tasks and ActionScript techniques An intuitive organization that lets you search according to what you want to do Clear, step-by-step instructions At-a-glance shortcuts and time-saving tips A visual reference to the Flash MX 2004 interface This groundbreaking book was written by expert authors who share inside knowledge accumulated over years of intensive Flash use. Whatever your field or level of experience, whether working on the Mac or in Windows, you've found the Flash reference you've been waiting for.

Macromedia Flash MX Advanced for Windows and Macintosh

Macromedia Flash MX Advanced for Windows and Macintosh
Title Macromedia Flash MX Advanced for Windows and Macintosh PDF eBook
Author Russell Chun
Publisher Peachpit Press
Pages 630
Release 2002
Genre Computers
ISBN 9780201758467

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Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.

Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2
Title Understanding Flash MX 2004 ActionScript 2 PDF eBook
Author Alex Michael
Publisher CRC Press
Pages 259
Release 2013-01-17
Genre Art
ISBN 1136145346

Download Understanding Flash MX 2004 ActionScript 2 Book in PDF, Epub and Kindle

Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce professional results.

Flash MX 2004 ActionScript Bible

Flash MX 2004 ActionScript Bible
Title Flash MX 2004 ActionScript Bible PDF eBook
Author Robert Reinhardt
Publisher John Wiley & Sons
Pages 984
Release 2004-05-07
Genre Computers
ISBN

Download Flash MX 2004 ActionScript Bible Book in PDF, Epub and Kindle

Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool