Two Bit Circus and the Future of Entertainment

Two Bit Circus and the Future of Entertainment
Title Two Bit Circus and the Future of Entertainment PDF eBook
Author Elise Lemle
Publisher Springer
Pages 63
Release 2015-12-09
Genre Computers
ISBN 3319257935

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This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource. Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.

Handbook of Research on the Global Impacts and Roles of Immersive Media

Handbook of Research on the Global Impacts and Roles of Immersive Media
Title Handbook of Research on the Global Impacts and Roles of Immersive Media PDF eBook
Author Morie, Jacquelyn Ford
Publisher IGI Global
Pages 539
Release 2019-12-06
Genre Social Science
ISBN 1799824349

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The world is witnessing a media revolution similar to the birth of the film industry from the early 20th Century. New forms of media are expanding the human experience from passive viewership to active participants, surrounding and enveloping us in ways film or television never could. New immersive media forms include virtual reality (VR), augmented reality (AR), mixed reality (XR), fulldome, CAVEs, holographic characters, projection mapping, and mixed experimental combinations of old and new, live, and generated media. With the continued expansion beyond the traditional frame, practitioners are crafting these new media to see how they can influence and shape the world. The Handbook of Research on the Global Impacts and Roles of Immersive Media is a collection of innovative research that provides insights on the latest in existing and emerging immersive technologies through descriptions of case studies, new business models, philosophical viewpoints, and scientific findings. While highlighting topics including augmented reality, interactive media, and spatial computing, this book is ideally designed for media technologists, storytellers, artists, journalists, designers, programmers, developers, manufacturers, entertainment executives, content creators, industry professionals, academicians, researchers, and media students.

HCI in Games: Serious and Immersive Games

HCI in Games: Serious and Immersive Games
Title HCI in Games: Serious and Immersive Games PDF eBook
Author Xiaowen Fang
Publisher Springer Nature
Pages 401
Release 2021-07-03
Genre Computers
ISBN 3030774147

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This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of HCI-Games 2021, Part II are organized in topical sections named: Serious Games; Gamification and Learning; Mixed and Virtual Reality Games.

The Out-of-Home Immersive Entertainment Frontier

The Out-of-Home Immersive Entertainment Frontier
Title The Out-of-Home Immersive Entertainment Frontier PDF eBook
Author Mr Kevin Williams
Publisher Gower Publishing, Ltd.
Pages 217
Release 2014-06-28
Genre Business & Economics
ISBN 1472426975

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Digital Out of Home Entertainment is transforming the customer experience in shops, cinemas, museums; almost any environment where consumers are congregating. This book provides a 'state of play' exploration of the successes, the emerging new applications and the strategies that inform them--and is an essential guide for entertainment executives as well as those involved in retailing, the hotel industry, mobile communications, museums and heritage.

Entertainment Weekly The Ultimate Guide to Fantastic Beasts

Entertainment Weekly The Ultimate Guide to Fantastic Beasts
Title Entertainment Weekly The Ultimate Guide to Fantastic Beasts PDF eBook
Author The Editors of Entertainment Weekly
Publisher Time Home Entertainment
Pages 112
Release 2018-11-16
Genre Biography & Autobiography
ISBN 1547845767

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Entertainment Weekly Magazine presents Fantastic Beasts

Bit & Spur

Bit & Spur
Title Bit & Spur PDF eBook
Author Minnie McIntyre
Publisher
Pages 598
Release 1911
Genre Horses
ISBN

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Bärle's Story

Bärle's Story
Title Bärle's Story PDF eBook
Author Else Poulsen
Publisher Greystone Books
Pages 188
Release 2014-06-07
Genre Nature
ISBN 1926812883

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The award-winning zookeeper and author of Smiling Bears shares her account of rescuing and rehabilitating a bear held in a Caribbean circus. When a nineteen-year-old female polar bear named Barle is rescued from the inhumane conditions of a circus in the Caribbean and flown to safety in Detroit, zookeeper Else Poulsen—renowned throughout the world for her work rehabilitating abused bears—is on hand to meet her and help her on the road to recovery and self-discovery. Thus begins Barle’s gradual introduction into the world of polar bears. Slowly she forges relationships with the other bears in the zoo and eventually mates with a young male and successfully raises a cub. By living in a caring, enriched environment focused on her welfare, Barle is able to recover from the trauma she had suffered at the circus and develop skills that are important to thriving as a polar bear. As Poulsen documents, however, not all captive bears are so fortunate. Augmented with black-and-white photographs, Barle’s Story provides a rich and moving portrayal of a remarkable bear and of the author’s inspiring work to help her discover her true polar bear ways. Praise for Barle’s Story “This intelligent, stark, and gently humorous book makes one think that if all animals were listened to in the way that…Poulsen listens to bears, our children would inherit an infinitely kinder and safer world that the one they enjoy now.” —Dr. Jill Robinson MBE, founder and CEO, Animals Asia Foundation “At once deeply heart-wrenching, heart-warming, and heartful. Read this wonderful book and share it widely.” —Dr. Marc Bekoff, author of Why Dogs Hump and Bees Get Depressed