The Genius Famine

The Genius Famine
Title The Genius Famine PDF eBook
Author Edward Dutton
Publisher Legend Press Ltd
Pages 148
Release 2016-01-22
Genre Philosophy
ISBN 178955148X

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Geniuses are rare and exceptional people.

The Role of Place Identity in the Perception, Understanding, and Design of Built Environments

The Role of Place Identity in the Perception, Understanding, and Design of Built Environments
Title The Role of Place Identity in the Perception, Understanding, and Design of Built Environments PDF eBook
Author Hernan Casakin
Publisher Bentham Science Publishers
Pages 247
Release 2012
Genre Architecture
ISBN 1608054136

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"In an era of globalization, where the progressive deterioration of local values is a dominating characteristic, identity is seen as a fundamental need that encompasses all aspects of human life. One of these identities relates to place and the physical en"

Amenities of Literature

Amenities of Literature
Title Amenities of Literature PDF eBook
Author Isaac Disraeli
Publisher
Pages 362
Release 1841
Genre Authors, English
ISBN

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The Winged Destiny

The Winged Destiny
Title The Winged Destiny PDF eBook
Author William Sharp
Publisher
Pages 414
Release 1910
Genre Scotland
ISBN

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Works

Works
Title Works PDF eBook
Author William Sharp
Publisher
Pages 416
Release 1910
Genre
ISBN

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Frank Lloyd Wright

Frank Lloyd Wright
Title Frank Lloyd Wright PDF eBook
Author Jonathan Adams
Publisher University of Wales Press
Pages 358
Release 2022-09-15
Genre Architecture
ISBN 1786839148

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The story of Frank Lloyd Wright’s life is no less astounding than his greatest architectural works. He enmeshed himself eagerly in myth and hearsay, and revelled in the extravagance of his creative persona. Throughout his long career, Wright strongly resisted the suggestion that his accomplishments owed anything to earthly influences. As much as he wanted his achievements to be recognised, he wanted them to be unaccountable – but they are not. This book reveals for the first time how his unbreakable self-belief and startling creative defiance both originated in the liberal religious and philosophical attitudes woven into his personality during his childhood – deliberately so by his mother and by his many aunts and uncles, to honour the fierce Welsh radicalism of their ancestors.

Average Joe

Average Joe
Title Average Joe PDF eBook
Author Shawn Livermore
Publisher John Wiley & Sons
Pages 480
Release 2020-09-29
Genre Business & Economics
ISBN 1119618878

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The book covers numerous tech entrepreneurial founders and software developers, and the exciting brands or products that they created. It goes deep on a handful of them, narrowly divulging exactly how a few software developers and startup founders created breakthrough tech products like Gmail, Dropbox, Ring, Snapchat, Bitcoin, Groupon, and more. It highlights and unpacks the general hero-worship that the media and our own minds practice about tech founders and tech entrepreneurs. This idealization of tech success can create a paradox, preventing average tech professionals from their own successful journeys. This book provides hard evidence that anyone in tech can create, and anyone on the peripheral of tech can break through to the center where innovation, creativity, and opportunity meet. The anecdotes, stories, evidence, facts, arguments, logic, principles, and techniques provided in this book have helped individuals and businesses engage in slow creation cycles, improve the morale of their development teams, and increased their delivery potential of their technology solutions overall. Average Joe covers: Genius - The systematic deconstruction and debunking of the commonly held assumptions in the tech industry around supreme intelligence, and how that intelligence has been worshipped and sought after, despite the facts. Slow Creation - How to force-manufacture creative ideation. How conscious and subconscious cycles of patterns, details, and secrets can lead to breakthrough innovations, and how those P.D.S. cycles, and systematic mental grappling, can be conjured and repeated on a regular basis. Little-C Creativity - The conscious and miniature moments of epiphany that leak into our active P.D.S. cycles of Slow Creation. Flow - Why it's great, but also - why it's completely unreliable and unnecessary. How to perpetually innovate without relying on a flow state. Team Installation - How teams and companies can engage their employees in Slow Creation to unlock dormant ideas, stir up creative endeavors, and jumpstart fragile ideas into working products. User Manipulation - How tech products are super-charged with tricks, secret techniques, and neural transmitters like Dopamine, Oxytocin, and Cortisol; how those products leverage cognitive mechanisms and psychological techniques to force user adoption and user behaviors. Contrarianism - How oppositional and backward-thinking leaders create brand-new categories and the products which dominate those categories. Showmanship - How tech players have presented their ideas to the world, conjured up magic, manufactured mystique, and presented compelling stories that have captured their audiences. Sustainable Mystique Triad – A simple model for capturing audiences consistently without relying on hype and hustle.