Transactions on Edutainment XV

Transactions on Edutainment XV
Title Transactions on Edutainment XV PDF eBook
Author Zhigeng Pan
Publisher Springer
Pages 280
Release 2019-04-26
Genre Computers
ISBN 3662593513

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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.

Transactions on Edutainment XVI

Transactions on Edutainment XVI
Title Transactions on Edutainment XVI PDF eBook
Author Zhigeng Pan
Publisher Springer Nature
Pages 294
Release 2020-04-11
Genre Computers
ISBN 366261510X

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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous.

Innovations in Cybersecurity Education

Innovations in Cybersecurity Education
Title Innovations in Cybersecurity Education PDF eBook
Author Kevin Daimi
Publisher Springer Nature
Pages 391
Release 2020-11-21
Genre Education
ISBN 3030502449

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This book focuses on a wide range of innovations related to Cybersecurity Education which include: curriculum development, faculty and professional development, laboratory enhancements, community outreach, and student learning. The book includes topics such as: Network Security, Biometric Security, Data Security, Operating Systems Security, Security Countermeasures, Database Security, Cloud Computing Security, Industrial Control and Embedded Systems Security, Cryptography, and Hardware and Supply Chain Security. The book introduces the concepts, techniques, methods, approaches and trends needed by cybersecurity specialists and educators for keeping current their security knowledge. Further, it provides a glimpse of future directions where cybersecurity techniques, policies, applications, and theories are headed. The book is a rich collection of carefully selected and reviewed manuscripts written by diverse cybersecurity experts in the listed fields and edited by prominent cybersecurity researchers and specialists.

The Artistry of Teaching in Higher Education

The Artistry of Teaching in Higher Education
Title The Artistry of Teaching in Higher Education PDF eBook
Author Helen King
Publisher Taylor & Francis
Pages 296
Release 2024-08-13
Genre Education
ISBN 1040102905

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Introducing a fresh approach to conceptualising and actioning high-quality teaching in higher education, this essential volume fills a gap in current literature by expanding beyond the mere ‘delivery’ of teaching. Instead, it offers an evidence-based discussion of ‘artistry’ and demonstrates how this may be applied successfully within a higher education setting to enable better student learning. Key concepts such as improvisation, embodiment, knowing oneself and one’s students, and a compassionate and relational approach to facilitating learning are unpacked throughout. Filled with practical examples based on scholarship and experience from and applicable to a wide range of disciplines, The Artistry of Teaching in Higher Education is divided into three distinct parts which explore: Creativity, improvisation and context; Authenticity and professional identity; Developing the artistry of teaching. An essential read for teachers, senior management, educational developers, and policy makers alike, this book acts as a call to action within higher education institutions to support and create space for learning, creativity and innovation, to the benefit of the development of their teachers’ expertise.

Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines

Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines
Title Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines PDF eBook
Author Mih?e?, Lorena Clara
Publisher IGI Global
Pages 467
Release 2021-01-15
Genre Language Arts & Disciplines
ISBN 1799866076

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Stories are everywhere around us, from the ads on TV or music video clips to the more sophisticated stories told by books or movies. Everything comes wrapped in a story, and the means employed to weave the narrative thread are just as important as the story itself. In this context, there is a need to understand the role storytelling plays in contemporary society, which has changed drastically in recent decades. Modern global society is no longer exclusively dominated by the time-tested narrative media such as literature or films because new media such as videogames or social platforms have changed the way we understand, create, and replicate stories. The Handbook of Research on Contemporary Storytelling Methods Across New Media and Disciplines is a comprehensive reference book that provides the relevant theoretical framework that concerns storytelling in modern society, as well as the newest and most varied analyses and case studies in the field. The chapters of this extensive volume follow the construction and interpretation of stories across a plethora of contemporary media and disciplines. By bringing together radical forms of storytelling in traditional disciplines and methods of telling stories across newer media, this book intersects themes that include interactive storytelling and narrative theory across advertisements, social media, and knowledge-sharing platforms, among others. It is targeted towards professionals, researchers, and students working or studying in the fields of narratology, literature, media studies, marketing and communication, anthropology, religion, or film studies. Moreover, for interested executives and entrepreneurs or prospective influencers, the chapters dedicated to marketing and social media may also provide insights into both the theoretical and the practical aspects of harnessing the power of storytelling in order to create a cohesive and impactful online image.

Design Computing and Cognition’20

Design Computing and Cognition’20
Title Design Computing and Cognition’20 PDF eBook
Author John S. Gero
Publisher Springer Nature
Pages 679
Release 2022-02-24
Genre Technology & Engineering
ISBN 3030906256

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The papers in this volume are from the Ninth International Conference on Design Computing and Cognition (DCC’20) held virtually at the Georgia Institute of Technology, Atlanta, USA. They represent the state-of-the-art of research and development in design computing and design cognition including the increasingly active area of design cognitive neuroscience. They are of particular interest to design researchers, developers and users of advanced computation in designing as well as to design educators. This volume contains knowledge about the cognitive behavior of designers, which is valuable for those who need to gain a better understanding of designing.

Fragile Computing

Fragile Computing
Title Fragile Computing PDF eBook
Author Laura Kocksch
Publisher Springer Nature
Pages 247
Release
Genre
ISBN 9819998077

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