Toys and American Culture
Title | Toys and American Culture PDF eBook |
Author | Sharon M. Scott |
Publisher | Greenwood |
Pages | 0 |
Release | 2010 |
Genre | History |
ISBN | 0313347980 |
Tracing developments in toy making and marketing across the evolving landscape of the 20th century, this encyclopedia is a comprehensive reference guide to America's most popular playthings and the culture to which they belong. From the origins of favorite playthings to their associations with events and activities, the study of a nation's toys reveals the hopes, goals, values, and priorities of its people. Toys have influenced the science, art, and religion of the United States, and have contributed to the development of business, politics, and medicine. Toys and American Culture: An Encyclopedia documents America's shifting cultural values as they are embedded within and transmitted by the nation's favorite playthings. Alphabetically arranged entries trace developments in toy making and toy marketing across the evolving landscape of 20th-century America. In addition to discussing the history of America's most influential toys, the book contains specific entries on the individuals, organizations, companies, and publications that gave shape to America's culture of play from 1900 to 2000. Toys from the two decades that frame the 20th century are also included, as bridges to the fascinating past—and the inspiring future—of American toys.
Toys and American Culture
Title | Toys and American Culture PDF eBook |
Author | Sharon M. Scott |
Publisher | Bloomsbury Publishing USA |
Pages | 536 |
Release | 2009-12-09 |
Genre | Social Science |
ISBN |
Tracing developments in toy making and marketing across the evolving landscape of the 20th century, this encyclopedia is a comprehensive reference guide to America's most popular playthings and the culture to which they belong. From the origins of favorite playthings to their associations with events and activities, the study of a nation's toys reveals the hopes, goals, values, and priorities of its people. Toys have influenced the science, art, and religion of the United States, and have contributed to the development of business, politics, and medicine. Toys and American Culture: An Encyclopedia documents America's shifting cultural values as they are embedded within and transmitted by the nation's favorite playthings. Alphabetically arranged entries trace developments in toy making and toy marketing across the evolving landscape of 20th-century America. In addition to discussing the history of America's most influential toys, the book contains specific entries on the individuals, organizations, companies, and publications that gave shape to America's culture of play from 1900 to 2000. Toys from the two decades that frame the 20th century are also included, as bridges to the fascinating past—and the inspiring future—of American toys.
Dictionary of Toys and Games in American Popular Culture
Title | Dictionary of Toys and Games in American Popular Culture PDF eBook |
Author | Frank Hoffmann |
Publisher | Routledge |
Pages | 152 |
Release | 2013-10-08 |
Genre | Sports & Recreation |
ISBN | 1135418462 |
Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.
Toys Around the World
Title | Toys Around the World PDF eBook |
Author | Mary Pat Ehmann |
Publisher | Gareth Stevens Publishing LLLP |
Pages | 26 |
Release | 2018-07-15 |
Genre | Juvenile Nonfiction |
ISBN | 1538218771 |
Did you know that dolls have been found to be a toy in nearly every culture on Earth? In childhood, it's hard to imagine that there are even other places in the world, let alone that these places have children with totally different toys. This book shows the rich diversity of playthings children across the globe entertain themselves and learn with. Through easy-to-understand language and vivid full-color photography on every spread, this important work also teaches that we all have the same basic needs as humans. No children's library or classroom should be without this book.
Toys as Culture
Title | Toys as Culture PDF eBook |
Author | Brian Sutton-Smith |
Publisher | Psychology Press |
Pages | 312 |
Release | 1986 |
Genre | Antiques & Collectibles |
ISBN |
What are toys? What do they represent beyond the literal image? Do they affect growth- are they learning tools, baby sitters, trivial objects with no particular significance? This book is the first systematic analysis of the role of toys in contemporary society. Employing history, anthropology, and psychology, as well as the first-hand accounts of players themselves, the author explores the myriad of meanings behind the toy.-- Book Jacket.
Historical Racialized Toys in the United States
Title | Historical Racialized Toys in the United States PDF eBook |
Author | Christopher P. Barton |
Publisher | Routledge |
Pages | 163 |
Release | 2016-04-14 |
Genre | Social Science |
ISBN | 1315528878 |
This book explores the history of children’s toys and games bearing racial stereotypes, and the role these objects played in the creation and maintenance of structures of racialism and racism in the United States, from approximately 1865 to the 1930s. This time period is one in which the creation of structures of childhood and children’s socialization into race was fostered. Additionally, commodities, like toys, were didactic and disciplinary media in the creation, modification and reproduction of Victorian society. This volume: will shed light on issues of identity, ideology, and hegemony; will appeal to those interested in historical archaeology, critical theory, and constructions of racism and class, as well as material culture scholars, and antiques collectors; will be suitable for upper-level courses in historical archaeology, modern American history, and material culture studies.
Out of the Garden
Title | Out of the Garden PDF eBook |
Author | Stephen Kline |
Publisher | Verso |
Pages | 430 |
Release | 1993 |
Genre | Business & Economics |
ISBN | 9781859840597 |
This timely and innovative book provides a detailed history of marketing to children, revealing the strategies that shape the design of toys and have a powerful impact on the way children play. Stephen Kline looks at the history and development of children's play culture and toys from the teddy bear and Lego to the Barbie doll, Care Bears and Teenage Mutant Ninja Turtles. He profiles the rise of children's mass media - books, comics, film and television - and that of the specially stores such as Toys 'R' Us, revealing how the opportunity to reach large audiences of children through television was a pivotal point in developing new approaches to advertising. Contemporary youngsters, he shows, are catapulted into a fantastic and chaotic time-space continuum of action toys thanks to the merchandisers' interest in animated television. Kline looks at the imagery and appeal of the toy commercials and at how they provide a host of stereotyped figures around which children can organize their imaginative experience. He shows how the deregulation of advertising in the United States in the 1980s has led directly to the development of the new marketing strategies which use television series to saturate the market with promotional "character toys". Finally, in a powerful re-examination of the debates about the cultural effects of television, Out of the Garden asks whether we should allow our children's play culture to be primarily defined and created by marketing strategies, pointing to the unintended consequences of a situation in which images of real children have all but been eliminated from narratives about the young.