Developing Creative Content for Games

Developing Creative Content for Games
Title Developing Creative Content for Games PDF eBook
Author Greg Johnson
Publisher CRC Press
Pages 432
Release 2019-02-15
Genre Computers
ISBN 1498777767

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This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.

Toonzy!

Toonzy!
Title Toonzy! PDF eBook
Author Greg Johnson
Publisher
Pages 102
Release 2015-09-01
Genre
ISBN 9781619120693

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Toonzy! is the Cartoon Role-Playing Game where you and your friends assume the roles of cartoon characters in a humorous setting. You can act out your favorite cartoon character or make up your own unique creation as you play through a variety of funny situations and zany adventures.

Golden Tongues

Golden Tongues
Title Golden Tongues PDF eBook
Author Luis Alfaro
Publisher Bloomsbury Publishing
Pages 338
Release 2024-11-14
Genre Drama
ISBN 1350431567

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A first-of-its-kind anthology that explores adaptations of 17th-century Hispanic comedia within contemporary Los Angeles theater. Performed outdoors for audiences of all classes and genders, comedias questioned orthodox ideologies and power systems of the 17th-century Hispanic world: 400 years later, these stories are still being used to call for change, but within modern-day America. Golden Tongues: Adapting Hispanic Classical Theater in Los Angeles explores how adaptations of source texts by authors such as Lope de Vega, Calderón, and María de Zayas harness their energy and themes. Touching on key modern issues like the intersection of power and sexuality, gentrification, and Black identities, this anthology bridges the gap between the classical and the contemporary. Featuring seven plays, each with an introduction that situates the adaptation in relation to its source and contextualizes its performance, this play collection both highlights the longevity of Hispanic classic theater and celebrates the diversity of modern day performance.

Getting Started in ZBrush

Getting Started in ZBrush
Title Getting Started in ZBrush PDF eBook
Author Gregory S. Johnson
Publisher CRC Press
Pages 550
Release 2024-06-26
Genre Computers
ISBN 104004414X

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Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional‐level 3D models in no time. More than just another button‐pushing manual, this comprehensive guide is packed with start‐to‐finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug‐ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered, so your Zbrush creations can come to life without sacrificing that high‐resolution look. Ease your way into this complex subject with this straight‐forward approach to Zbrush Perfect your technique with step‐by‐step tutorials that allow you to create high‐resolution models from start to finish Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources Written with the digital beginner in mind, this book will teach you all of the necessary information to begin working in ZBrush to create magnificent works of digital artwork! Through this book, ZBrush will empower you to be the digital artist you always wanted to be.

Talk of the Toony: The Autobiography of Gregor Townsend

Talk of the Toony: The Autobiography of Gregor Townsend
Title Talk of the Toony: The Autobiography of Gregor Townsend PDF eBook
Author Gregor Townsend
Publisher HarperCollins UK
Pages 420
Release 2015-08-20
Genre Biography & Autobiography
ISBN 0008140669

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Gregor Townsend is one of rugby’s true greats. The most capped Scotland international of all time, a captain of his country and a winning British Lions tourist, Townsend’s time in the game has spanned continents, cultures and the amateur and professional eras. Always worth the admission money, his own story provides a unique perspective on rugby.

Li'l Santa

Li'l Santa
Title Li'l Santa PDF eBook
Author Thierry Robin
Publisher NBM
Pages 56
Release 2002
Genre Comics & Graphic Novels
ISBN 9781561633357

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From the prolific artist and writer whose multitude of fresh ideas and wry humour are literally taking comics by storm comes this suspenseful, fully silent graphic novel which delves into the world of Christmas. You have no idea what Santa is going through up there at the North Pole. Besides the huge yearly job that faces him, the North Pole is no friendly place! Santa must use all his best cunning to make the world's kids happy. A light, delightfully original album for Christmas that will amuse all ages.

Decisions, Zillah

Decisions, Zillah
Title Decisions, Zillah PDF eBook
Author
Publisher
Pages 632
Release 1854
Genre Law reports, digests, etc
ISBN

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