Toledo Nanochess

Toledo Nanochess
Title Toledo Nanochess PDF eBook
Author Oscar Toledo Gutierrez
Publisher
Pages 182
Release 2014-02
Genre Technology & Engineering
ISBN 9781304864376

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Toledo Nanochess is the world's current smallest chess program written in C language. Now for the first time is published the complete documented source code. Also including the documented source code of the JS1K 2010 Chess entry (2nd place winner)

Programming Boot Sector Games

Programming Boot Sector Games
Title Programming Boot Sector Games PDF eBook
Author Oscar Toledo Gutierrez
Publisher Lulu.com
Pages 280
Release 2019-07-27
Genre Computers
ISBN 035976262X

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"So in this book we are going through a crash course on 8086/8088 assembly language. We will fly fast and try to practice each thing as we learn it. And no example exceeds 512 bytes of machine code! Also you'll see how you can build small games using assembly language speaking directly to the heart of the computer. I've included 4 of my best examples of boot sector games: F-Bird, Invaders, Pillman, and Toledo Atomchess. For learning purposes I've included screen art programs in sections 4.3 (text mode) and 5.6 (Mandelbrot set). For this book I assume you have previous knowledge of programming in any high-level language that includes hexadecimal numbers, like C, C++, PHP, Java, Javascript, etc., and how to use command-line on Windows, Linux or Mac OS X." -- page x.

Programming Games for Intellivision

Programming Games for Intellivision
Title Programming Games for Intellivision PDF eBook
Author Oscar Toledo Gutierrez
Publisher Lulu.com
Pages 206
Release 2018-07-20
Genre Computers
ISBN 1387961446

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The excitement of having your own games console, the unrivaled emotion of opening a new game, the awe of discovery and the thrilling atmosphere of the 80s. Now you can feel all the excitement again, while developing your own games for Intellivision consoles. A smooth trip using an easily readable language across the foundations of game programming, including the complete source code to 4 amazing games: Game of Ball, Monkey Moon, Space Raider and Bouncy Cube. All tools and information are provided, as well as links to download the required development software.

Basic Computer Games

Basic Computer Games
Title Basic Computer Games PDF eBook
Author David H. Ahl
Publisher
Pages 185
Release 1981
Genre BASIC (Computer program language)
ISBN

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More Boot Sector Games

More Boot Sector Games
Title More Boot Sector Games PDF eBook
Author Oscar Toledo Gutierrez
Publisher
Pages 0
Release 2020-02-27
Genre Computers
ISBN 9781678104641

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After the success of Programming Boot Sector Games, inside this book you'll find even more deep secrets of 8086/8088 assembler programming, and of course: More boot sector games!!! Prepare to be surprised by the following programs in only 510 bytes: - bootOS, operating system. - Follow the Lights game. - bootRogue, a rogue-like RPG. - Bricks, paddle and ball game. - CubicDoom, a 3D ray-casting game.

ColecoVision Games Guide

ColecoVision Games Guide
Title ColecoVision Games Guide PDF eBook
Author Oscar Toledo Gutierrez
Publisher Lulu.com
Pages 178
Release 2019-07-06
Genre Computers
ISBN 0359772714

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The ColecoVision Games Guide brings you reviews, screenshots and trivia of every game made during the ColecoVision's commercial availability. For newcomers it will be a great guide to the available games, and for fans it will be excellent to discover a few hidden jewels. This is the soft-cover edition in Black&White.

Hollyweird Science

Hollyweird Science
Title Hollyweird Science PDF eBook
Author Kevin R. Grazier
Publisher Springer
Pages 315
Release 2015-07-27
Genre Science
ISBN 3319150723

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Lighthearted, quirky, and upbeat, this book explores the portrayal of science and technology on both the big and little screen -- and how Hollywood is actually doing a better job of getting it right than ever before. Grounded in the real-word, and often cutting-edge, science and technology that inspires fictional science, the authors survey Hollywood depictions of topics such as quantum mechanics, parallel universes, and alien worlds. Including material from interviews with over two dozen writers, producers, and directors of acclaimed science-themed productions -- as well as scientists, science fiction authors, and science advisors -- Hollyweird Science examines screen science fiction from the sometimes-conflicting vantage points of storytellers, researchers, and viewers. Including a foreword by Eureka co-creator and executive producer Jaime Paglia, and an afterword by astronomer and science fiction author Michael Brotherton, Ph.D., this book is accessible to all readers from the layperson to the armchair expert to the professional scientist, and will delight all of them equally.