There's Not an App for That

There's Not an App for That
Title There's Not an App for That PDF eBook
Author Simon Robinson
Publisher Morgan Kaufmann
Pages 443
Release 2014-09-14
Genre Computers
ISBN 0124166997

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There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you'll find plenty of practical pointers and action items to help you in your day-to-day work. - Provides you with new and innovative ways to think about mobile design - Includes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today's mobile services can be improved - Illustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future

There Is No App for Happiness

There Is No App for Happiness
Title There Is No App for Happiness PDF eBook
Author Max Strom
Publisher Simon and Schuster
Pages 231
Release 2016-01-19
Genre Self-Help
ISBN 1510702105

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The revolutionary book on discovering your happiest self—now in paperback. Technology has expanded at such a rate that nearly every aspect of our world has been affected—yet there has been no corresponding expansion of personal happiness. Instead, we find that the wealthiest societies of the world have become depressed, anxious, sleep deprived, and overmedicated. Max Strom, author of A Life Worth Breathing and global teacher of personal transformation, reveals that we each have internal, human technology capable of empowering our lives and leading us to deeper levels of happiness. In his new book, There Is No App for Happiness, Strom illustrates three imperatives to take back control of our lives. Imperative One: Self-study. Overcoming our negative presets. Imperative Two: Live as if your time and your lifespan were the same thing. Imperative Three: Learn a daily regimen that heals and empowers you, and practice it one hour a day. Learn that joy and fulfillment require us to be active participants and that we should not strive for a virtual life—but a life truly lived. There Is No App for Happiness will propel you into a new and more meaningful experience of living.

Life ...There's an App for That

Life ...There's an App for That
Title Life ...There's an App for That PDF eBook
Author JW Festini
Publisher Balboa Press
Pages 183
Release 2015-11-09
Genre Philosophy
ISBN 1504337336

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Written in the form of a technical manual, the book shares the authors thoughts and personal experience in a relaxed and conversational manner, easily understood by young people today. When we are children, we are filled with imagination, but as we get older, we lose the ability to dream. How many times have we heard well-meaning adults tell us Stop daydreaming and get to work. For most people, this leads to an unfulfilled life, and questions like Why am I here? or Where am I going? are either asked too late or not at all. The book likens our life journey to the apps that are installed on computers. The well-worn phrase Theres an app for that inspired the author to imagine what it would be like if we could create apps for our life. This is a modern self-help book also based in reality. The author shares how he and others weathered the Great Recession and other obstacles with the help of the Starting Over app. In order to help guide the reader toward a more fulfilling life, the question Why am I here? is answered. We are here to leave a legacy for those who follow. This frees the reader up to pursue a meaningful life on the way to powering down.

Is There an App for That?

Is There an App for That?
Title Is There an App for That? PDF eBook
Author Bryan Smith
Publisher Boys Town Press
Pages 35
Release 2018-01-23
Genre Self-Help
ISBN 1545721521

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Magic Apps promise to make Hailey taller, faster, smarter, and so much more. Join Hailey as she uses app after app to become someone she isn't. Soon she realizes that trying to be like others isn't all it's cracked up to be!

Church Diversity

Church Diversity
Title Church Diversity PDF eBook
Author Scott Williams
Publisher New Leaf Publishing Group
Pages 195
Release 2011
Genre Religion
ISBN 0892217030

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Unifying insights for embracing racial diversity in God's House! The power of intentional change demonstrated by a leader from one of the largest and most innovative churches in America.

The User Experience Team of One

The User Experience Team of One
Title The User Experience Team of One PDF eBook
Author Leah Buley
Publisher Rosenfeld Media
Pages 265
Release 2013-07-09
Genre Business & Economics
ISBN 1933820896

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The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.

Tapworthy

Tapworthy
Title Tapworthy PDF eBook
Author Josh Clark
Publisher "O'Reilly Media, Inc."
Pages 324
Release 2010-06-08
Genre Computers
ISBN 1449394248

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So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals