Virtual Cities
Title | Virtual Cities PDF eBook |
Author | Konstantinos Dimopoulos |
Publisher | Unbound Publishing |
Pages | 257 |
Release | 2020-11-12 |
Genre | Games & Activities |
ISBN | 1783528508 |
Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.
Ideology and the Virtual City
Title | Ideology and the Virtual City PDF eBook |
Author | Jon Bailes |
Publisher | John Hunt Publishing |
Pages | 106 |
Release | 2019-09-27 |
Genre | Social Science |
ISBN | 1789041651 |
'insanely readable...an instant classic for everyone who wants to understand not just games but our reality itself.' Slavoj Zizek Ideology and the Virtual City is an exploration of modern society and the critical value of popular culture. It combines a prescient social theory that describes how ‘neoliberal’ ideology in today’s societies dominates our economic, political and cultural ideals, with an entertaining exploration of narratives, characters and play structures in some of today’s most interesting videogames. The book takes readers into a range of simulated urban environments that symbolise the hidden antagonisms of social life and create outlandish resolutions through their power fantasies. Interactive entertainment can help us understand the ways in which people relate to a modern ‘common sense’ neoliberal background, in terms of absorbing assumptions, and questioning them.
Metropolis
Title | Metropolis PDF eBook |
Author | Ben Wilson |
Publisher | Anchor |
Pages | 472 |
Release | 2020-11-10 |
Genre | History |
ISBN | 0385543476 |
In a captivating tour of cities famous and forgotten, acclaimed historian Ben Wilson tells the glorious, millennia-spanning story how urban living sparked humankind's greatest innovations. “A towering achievement.... Reading this book is like visiting an exhilarating city for the first time—dazzling.” —The Wall Street Journal During the two hundred millennia of humanity’s existence, nothing has shaped us more profoundly than the city. From their very beginnings, cities created such a flourishing of human endeavor—new professions, new forms of art, worship and trade—that they kick-started civilization. Guiding us through the centuries, Wilson reveals the innovations nurtured by the inimitable energy of human beings together: civics in the agora of Athens, global trade in ninth-century Baghdad, finance in the coffeehouses of London, domestic comforts in the heart of Amsterdam, peacocking in Belle Époque Paris. In the modern age, the skyscrapers of New York City inspired utopian visions of community design, while the trees of twenty-first-century Seattle and Shanghai point to a sustainable future in the age of climate change. Page-turning, irresistible, and rich with engrossing detail, Metropolis is a brilliant demonstration that the story of human civilization is the story of cities.
City of the Uncommon Thief
Title | City of the Uncommon Thief PDF eBook |
Author | Lynne Bertrand |
Publisher | Penguin |
Pages | 402 |
Release | 2021-02-09 |
Genre | Young Adult Fiction |
ISBN | 0525555323 |
A dark and intricate fantasy, City of the Uncommon Thief is the story of a quarantined city gripped by fear and of the war that can free it. "Guilders work. Foundlings scrub the bogs. Needles bind. Swords tear. And men leave. There is nothing uncommon in this city. I hope Errol Thebes is dead. We both know he is safer that way." In a walled city of a mile-high iron guild towers, many things are common knowledge: No book in any of the city's libraries reveals its place on a calendar or a map. No living beasts can be found within the city's walls. And no good comes to the guilder or foundling who trespasses too far from their labors. Even on the tower rooftops, where Errol Thebes and the rest of the city's teenagers pass a few short years under an open sky, no one truly believes anything uncommon is possible within the city walls. But one guildmaster has broken tradition to protect her child, and now the whole city faces an uncommon threat: a pair of black iron spikes that has the power of both sword and needle on the rib cages of men has gone missing, but the mayhem they cause rises everywhere. If the spikes are not found, no wall will be high enough to protect the city—or the world beyond it. And Errol Thebes? He's not dead and he's certainly not safe.
Technologies for Urban and Spatial Planning: Virtual Cities and Territories
Title | Technologies for Urban and Spatial Planning: Virtual Cities and Territories PDF eBook |
Author | Pinto, Nuno Norte |
Publisher | IGI Global |
Pages | 349 |
Release | 2013-07-31 |
Genre | Architecture |
ISBN | 1466643501 |
"This book covers a multitude of newly developed hardware and software technology advancements in urban and spatial planning and architecture, drawing on the most current research and studies of field practitioners who offer solutions and recommendations for further growth, specifically in urban and spatial developments"--
Wild City
Title | Wild City PDF eBook |
Author | Thomas Hynes |
Publisher | HarperCollins |
Pages | 294 |
Release | 2020-05-26 |
Genre | History |
ISBN | 0062938568 |
An illustrated guide to 40 of the most well-known, surprising, notorious, mythical, and sublime non-human citizens of New York City, and love letter to its surprising ecological diversity. From refugee parrots and prodigal beavers to gorgeous Fifth Avenue hawks and vengeful groundhogs, Wild City tells the funny, quirky, and memorable stories of forty of New York City’s most surprising nonhuman citizens. This unconventional wildlife guide and concise environmental history of the Big Apple includes tales of the well-known, notorious, and legendary creatures who are as much New Yorkers as their human counterparts. A celebration of some of the city’s most surprising residents and a love letter to this always evolving metropolis, Wild City is an enchanting illustrated volume that is a must-have for every Big Apple devotee and animal lover.
Building the Virtual State
Title | Building the Virtual State PDF eBook |
Author | Jane E. Fountain |
Publisher | Rowman & Littlefield |
Pages | 276 |
Release | 2004-05-28 |
Genre | Computers |
ISBN | 9780815798903 |
The benefits of using technology to remake government seem almost infinite. The promise of such programs as user-friendly "virtual agencies" and portals where citizens can access all sections of government from a single website has excited international attention. The potential of a digital state cannot be realized, however, unless the rigid structures of the contemporary bureaucratic state change along with the times. Building the Virtual State explains how the American public sector must evolve and adapt to exploit the possibilities of digital governance fully and fairly. The book finds that many issues involved in integrating technology and government have not been adequately debated or even recognized. Drawing from a rich collection of case studies, the book argues that the real challenges lie not in achieving the technical capability of creating a government on the web, but rather in overcoming the entrenched organizational and political divisions within the state. Questions such as who pays for new government websites, which agencies will maintain the sites, and who will ensure that the privacy of citizens is respected reveal the extraordinary obstacles that confront efforts to create a virtual state. These political and structural battles will influence not only how the American state will be remade in the Information Age, but also who will be the winners and losers in a digital society.