The Unity of Mathematics
Title | The Unity of Mathematics PDF eBook |
Author | Pavel Etingof |
Publisher | Springer Science & Business Media |
Pages | 646 |
Release | 2007-05-31 |
Genre | Mathematics |
ISBN | 0817644679 |
Tribute to the vision and legacy of Israel Moiseevich Gel'fand Written by leading mathematicians, these invited papers reflect the unity of mathematics as a whole, with particular emphasis on the many connections among the fields of geometry, physics, and representation theory Topics include conformal field theory, K-theory, noncommutative geometry, gauge theory, representations of infinite-dimensional Lie algebras, and various aspects of the Langlands program
The Unity of Combinatorics
Title | The Unity of Combinatorics PDF eBook |
Author | Ezra Brown |
Publisher | American Mathematical Soc. |
Pages | 353 |
Release | 2021-04-05 |
Genre | Education |
ISBN | 1470465094 |
Combinatorics, or the art and science of counting, is a vibrant and active area of pure mathematical research with many applications. The Unity of Combinatorics succeeds in showing that the many facets of combinatorics are not merely isolated instances of clever tricks but that they have numerous connections and threads weaving them together to form a beautifully patterned tapestry of ideas. Topics include combinatorial designs, combinatorial games, matroids, difference sets, Fibonacci numbers, finite geometries, Pascal's triangle, Penrose tilings, error-correcting codes, and many others. Anyone with an interest in mathematics, professional or recreational, will be sure to find this book both enlightening and enjoyable. Few mathematicians have been as active in this area as Richard Guy, now in his eighth decade of mathematical productivity. Guy is the author of over 300 papers and twelve books in geometry, number theory, graph theory, and combinatorics. In addition to being a life-long number-theorist and combinatorialist, Guy's co-author, Ezra Brown, is a multi-award-winning expository writer. Together, Guy and Brown have produced a book that, in the spirit of the founding words of the Carus book series, is accessible “not only to mathematicians but to scientific workers and others with a modest mathematical background.”
Basic Math for Game Development with Unity 3D
Title | Basic Math for Game Development with Unity 3D PDF eBook |
Author | Kelvin Sung |
Publisher | Apress |
Pages | 414 |
Release | 2019-12-05 |
Genre | Computers |
ISBN | 1484254430 |
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematical foundations are illustrated through Unity-based example implementations. Also provided are examples showing how the concepts are applied when implementing video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflection off arbitrary walls. Throughout this book, you learn and examine the concepts and their applications in a game engine. What You Will Learn Understand the basic concepts of points and vectors and their applications in game developmentApply mathematical concepts to modern video game functionality, such as spherical and box collidersImplement autonomous behaviors, including following way points, facing a target, chasing an object, etc. Who This Book is For Beginners, and those interested in the implementation of interactive games, who need a basic mathematical background or a refresher with modern examples
The Unity of Mathematics
Title | The Unity of Mathematics PDF eBook |
Author | Birkhauser Verlag AG |
Publisher | |
Pages | |
Release | 2005 |
Genre | |
ISBN | 9783764340766 |
That's Maths
Title | That's Maths PDF eBook |
Author | Peter Lynch |
Publisher | Gill & Macmillan Ltd |
Pages | 328 |
Release | 2016-10-14 |
Genre | Mathematics |
ISBN | 0717169561 |
From atom bombs to rebounding slinkies, open your eyes to the mathematical magic in the everyday. Mathematics isn't just for academics and scientists, a fact meteorologist and blogger Peter Lynch has spent the past several years proving through his Irish Times newspaper column and blog, That's Maths.Here, he shows how maths is all around us, with chapters on the beautiful equations behind designing a good concert venue, predicting the stock market and modelling the atom bomb, as well as playful meditations on everything from coin-stacking to cartography. If you left school thinking maths was boring, think again!
The Unity of Mathematics
Title | The Unity of Mathematics PDF eBook |
Author | James Byrnie Shaw |
Publisher | |
Pages | 10 |
Release | 1937 |
Genre | Mathematics |
ISBN |
3D Math Primer for Graphics and Game Development, 2nd Edition
Title | 3D Math Primer for Graphics and Game Development, 2nd Edition PDF eBook |
Author | Fletcher Dunn |
Publisher | CRC Press |
Pages | 848 |
Release | 2011-11-02 |
Genre | Computers |
ISBN | 1568817231 |
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.