The Thing about Museums

The Thing about Museums
Title The Thing about Museums PDF eBook
Author Sandra Dudley
Publisher Routledge
Pages 480
Release 2011-08-31
Genre Social Science
ISBN 1136634231

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The Things about Museums constitutes a unique, highly diverse collection of essays unprecedented in existing books in either museum and heritage studies or material culture studies. Taking varied perspectives and presenting a range of case studies, the chapters all address objects in the context of museums, galleries and/or the heritage sector more broadly. Specifically, the book deals with how objects are constructed in museums, the ways in which visitors may directly experience those objects, how objects are utilised within particular representational strategies and forms, and the challenges and opportunities presented by using objects to communicate difficult and contested matters. Topics and approaches examined in the book are diverse, but include the objectification of natural history specimens and museum registers; materiality, immateriality, transience and absence; subject/object boundaries; sensory, phenomenological perspectives; the museumisation of objects and collections; and the dangers inherent in assuming that objects, interpretation and heritage are ‘good’ for us.

Milo's Museum

Milo's Museum
Title Milo's Museum PDF eBook
Author Zetta Elliott
Publisher Createspace Independent Publishing Platform
Pages 0
Release 2016-11-11
Genre African American girls
ISBN 9781537580968

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Milo is excited about her class trip to the museum. The docent leads them on a tour and afterward Milo has time to look around on her own. But something doesn't feel right, and Milo gradually realizes that the people from her community are missing from the museum. When her aunt urges her to find a solution, Milo takes matters into her own hands and opens her own museum!

Museum Matters

Museum Matters
Title Museum Matters PDF eBook
Author Miruna Achim
Publisher University of Arizona Press
Pages 313
Release 2021-08-24
Genre History
ISBN 081653957X

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Museum Matters tells the story of Mexico's national collections through the trajectories of its objects. The essays in this book show the many ways in which things matter and affect how Mexico imagines its past, present, and future.

The Great Good Place

The Great Good Place
Title The Great Good Place PDF eBook
Author Ray Oldenburg
Publisher Da Capo Press
Pages 377
Release 1999-08-18
Genre Social Science
ISBN 0786752416

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The landmark survey that celebrates all the places where people hang out--and is helping to spawn their revival A New York Times Book Review Editor's Choice "Third places," or "great good places," are the many public places where people can gather, put aside the concerns of home and work (their first and second places), and hang out simply for the pleasures of good company and lively conversation. They are the heart of a community's social vitality and the grassroots of a democracy. Author Ray Oldenburg portrays, probes, and promotes th4ese great good places--coffee houses, cafes, bookstores, hair salons, bars, bistros, and many others both past and present--and offers a vision for their revitalization. Eloquent and visionary, this is a compelling argument for these settings of informal public life as essential for the health both of our communities and ourselves. And its message is being heard: Today, entrepreneurs from Seattle to Florida are heeding the call of The Great Good Place--opening coffee houses, bookstores, community centers, bars, and other establishments and proudly acknowledging their indebtedness to this book.

Museum Object Lessons for the Digital Age

Museum Object Lessons for the Digital Age
Title Museum Object Lessons for the Digital Age PDF eBook
Author Haidy Geismar
Publisher UCL Press
Pages 166
Release 2018-05-14
Genre Business & Economics
ISBN 1787352838

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Museum Object Lessons for the Digital Age explores the nature of digital objects in museums, asking us to question our assumptions about the material, social and political foundations of digital practices. Through four wide-ranging chapters, each focused on a single object – a box, pen, effigy and cloak – this short, accessible book explores the legacies of earlier museum practices of collection, older forms of media (from dioramas to photography), and theories of how knowledge is produced in museums on a wide range of digital projects. Swooping from Ethnographic to Decorative Arts Collections, from the Google Art Project to bespoke digital experiments, Haidy Geismar explores the object lessons contained in digital form and asks what they can tell us about both the past and the future. Drawing on the author’s extensive experience working with collections across the world, Geismar argues for an understanding of digital media as material, rather than immaterial, and advocates for a more nuanced, ethnographic and historicised view of museum digitisation projects than those usually adopted in the celebratory accounts of new media in museums. By locating the digital as part of a longer history of material engagements, transformations and processes of translation, this book broadens our understanding of the reality effects that digital technologies create, and of how digital media can be mobilised in different parts of the world to very different effects.

Do Museums Still Need Objects?

Do Museums Still Need Objects?
Title Do Museums Still Need Objects? PDF eBook
Author Steven Conn
Publisher University of Pennsylvania Press
Pages 272
Release 2010
Genre Art
ISBN 0812221559

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In this broadly conceived study Steven Conn examines the development of American museums across the twentieth century with a historian's attention and a critic's eye. He focuses on an array of museum types and asks illuminating questions about the relationship between museums and American cultural life.

Museums in a Digital Age

Museums in a Digital Age
Title Museums in a Digital Age PDF eBook
Author Ross Parry
Publisher Routledge
Pages 488
Release 2013-01-11
Genre Business & Economics
ISBN 1135666318

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The influence of digital media on the cultural heritage sector has been pervasive and profound. Today museums are reliant on new technology to manage their collections. They collect digital as well as material things. New media is embedded within their exhibition spaces. And their activity online is as important as their physical presence on site. However, ‘digital heritage’ (as an area of practice and as a subject of study) does not exist in one single place. Its evidence base is complex, diverse and distributed, and its content is available through multiple channels, on varied media, in myriad locations, and different genres of writing. It is this diaspora of material and practice that this Reader is intended to address. With over forty chapters (by some fifty authors and co-authors), from around the world, spanning over twenty years of museum practice and research, this volume acts as an aggregator drawing selectively from a notoriously distributed network of content. Divided into seven parts (on information, space, access, interpretation, objects, production and futures), the book presents a series of cross-sections through the body of digital heritage literature, each revealing how a different aspect of curatorship and museum provision has been informed, shaped or challenged by computing. Museums in a Digital Age is a provocative and inspiring guide for any student or practitioner of digital heritage.