The Skinny on Creativity
Title | The Skinny on Creativity PDF eBook |
Author | Jim Randel |
Publisher | RAND Media Co |
Pages | 89 |
Release | 2010 |
Genre | Self-Help |
ISBN | 0984441883 |
The Skinny on Creativity - now with animation! No matter what you do, or where you are in life, the ability to think creatively is crucial for your survival and your success. The more you develop your skills at creative thinking, the more likely you will be able to master your environment. Creative thinkers are all around you. People who are juggling responsibilities and obligations, who are finding ways to get a lot done with minimal help, who are using their talents to maximum effect. Creative thinking is the skill you need to overcome whatever stands between you and what you want to accomplish. Creative thinkers will have an edge in the years ahead. Machines can perform analysis better than most humans. But machines can't imagine; machines can’t think creatively. To compete and prosper you need to enhance your abilities at creative thinking. So give us an hour of your time, and we will give you a better understanding creativity and an enhanced ability to think outside of the box.
The Creative Habit
Title | The Creative Habit PDF eBook |
Author | Twyla Tharp |
Publisher | Simon and Schuster |
Pages | 324 |
Release | 2009-03-24 |
Genre | Self-Help |
ISBN | 1439106568 |
One of the world’s leading creative artists, choreographers, and creator of the smash-hit Broadway show, Movin’ Out, shares her secrets for developing and honing your creative talents—at once prescriptive and inspirational, a book to stand alongside The Artist’s Way and Bird by Bird. All it takes to make creativity a part of your life is the willingness to make it a habit. It is the product of preparation and effort, and is within reach of everyone. Whether you are a painter, musician, businessperson, or simply an individual yearning to put your creativity to use, The Creative Habit provides you with thirty-two practical exercises based on the lessons Twyla Tharp has learned in her remarkable thirty-five-year career. In "Where's Your Pencil?" Tharp reminds you to observe the world -- and get it down on paper. In "Coins and Chaos," she gives you an easy way to restore order and peace. In "Do a Verb," she turns your mind and body into coworkers. In "Build a Bridge to the Next Day," she shows you how to clean the clutter from your mind overnight. Tharp leads you through the painful first steps of scratching for ideas, finding the spine of your work, and getting out of ruts and into productive grooves. The wide-open realm of possibilities can be energizing, and Twyla Tharp explains how to take a deep breath and begin...
Creativity, Inc. (The Expanded Edition)
Title | Creativity, Inc. (The Expanded Edition) PDF eBook |
Author | Ed Catmull |
Publisher | Random House |
Pages | 367 |
Release | 2014-04-08 |
Genre | Business & Economics |
ISBN | 0679644504 |
The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.
The Artist's Way
Title | The Artist's Way PDF eBook |
Author | Julia Cameron |
Publisher | Souvenir Press |
Pages | 256 |
Release | 2020-04-02 |
Genre | Religion |
ISBN | 1782837655 |
'A really good starting point to discover what lights you up' - Emma Gannon 'Unlock your inner creativity and ease your anxiety' Daily Telegraph THE MULTI-MILLION-COPY WORLDWIDE BESTSELLER Since its first publication, The Artist's Way has inspired the genius of Elizabeth Gilbert, Tim Ferriss, Reese Witherspoon, Kerry Washington and millions of readers to embark on a creative journey and find a deeper connection to process and purpose. Julia Cameron guides readers in uncovering problems and pressure points that may be restricting their creative flow and offers techniques to open up opportunities for growth and self-discovery. A revolutionary programme for personal renewal, The Artist's Way will help get you back on track, rediscover your passions, and take the steps you need to change your life. 'Each time I've learned something important and surprising about myself and my work ... Without The Artist's Way, there would have been no Eat, Pray, Love' - Elizabeth Gilbert
The Plenitude
Title | The Plenitude PDF eBook |
Author | Rich Gold |
Publisher | MIT Press |
Pages | 134 |
Release | 2007 |
Genre | Consumption (Economics). |
ISBN | 0262072890 |
Lessons from and for the creative professions of art, science, design, and engineering: how to live in and with the Plenitude, that dense, knotted ecology of human-made stuff that creates the need for more of itself. We live with a lot of stuff. The average kitchen, for example, is home to stuff galore, and every appliance, every utensil, every thing, is compound--composed of tens, hundreds, even thousands of other things. Although each piece of stuff satisfies some desire, it also creates the need for even more stuff: cereal demands a spoon; a television demands a remote. Rich Gold calls this dense, knotted ecology of human-made stuff the "Plenitude." And in this book--at once cartoon treatise, autobiographical reflection, and practical essay in moral philosophy--he tells us how to understand and live with it. Gold writes about the Plenitude from the seemingly contradictory (but in his view, complementary) perspectives of artist, scientist, designer, and engineer--all professions pursued by him, sometimes simultaneously, in the course of his career. "I have spent my life making more stuff for the Plenitude," he writes, acknowledging that the Plenitude grows not only because it creates a desire for more of itself but also because it is extraordinary and pleasurable to create. Gold illustrates these creative expressions with witty cartoons. He describes "seven patterns of innovation"--including "The Big Kahuna," "Colonization" (which is illustrated by a drawing of "The real history of baseball," beginning with "Play for free in the backyard" and ending with "Pay to play interactive baseball at home"), and "Stuff Desires to Be Better Stuff" (and its corollary, "Technology Desires to Be Product"). Finally, he meditates on the Plenitude itself and its moral contradictions. How can we in good conscience accept the pleasures of creating stuff that only creates the need for more stuff? He quotes a friend: "We should be careful to make the world we actually want to live in."
Short & Skinny
Title | Short & Skinny PDF eBook |
Author | Mark Tatulli |
Publisher | Little, Brown Ink |
Pages | 260 |
Release | 2018-10-16 |
Genre | Juvenile Nonfiction |
ISBN | 0316440507 |
New from syndicated comic strip artist Mark Tatulli comes a full-color middle grade graphic memoir that centers on Mark's own experience in the summer after seventh grade. As a middle schooler, Mark finds himself on the smaller side of the physical spectrum--being short AND skinny has really wreaked havoc on his confidence. So to end his bullying woes and get the girl--or at least the confidence to talk to the girl--he starts to explore bulking up by way of the miracle cures in the backs of his comics. But his obsession with beefing up is soon derailed by a new obsession: Star Wars, the hottest thing to hit the summer of 1977. As he explores his creative outlets as well as his cures to body image woes, Mark sets out to make his own stamp on the film that he loves. Mark Tatulli's graphic memoir debut is a humorous and heartfelt take on body-image, finding a creative outlet, and spending a summer in the 70's.
Getting Creative
Title | Getting Creative PDF eBook |
Author | Drew Kimble |
Publisher | Createspace Independent Publishing Platform |
Pages | 98 |
Release | 2016-02-24 |
Genre | |
ISBN | 9781523716449 |
Plan. Fail. Repeat. How does anyone have the time and energy to work on their creative projects after coming home from work, catching up on chores, and putting the kids to bed? Do these people really have more self-discipline and motivation than the rest of us, or is this just a bunch of crap that we tell ourselves to make us feel better? Creativity is a habit like flossing your teeth-you either do it, or you just talk about doing it. Sure it would be great if we had all of the time and resources to do whatever we wanted, but that's not the way life works, so we just have to do what we can with what we've got. In this book, you'll learn how to build real-world creative habits that work for you. You will also discover... Why being motivated and having self-discipline isn't enough What habits can (and can't) do for you Why getting started is often the hardest part How to find and use your creative triggers Why setting big goals for yourself is often a mistake How to successfully manage your creative environment The key differences between a goal and a creative practice How to hold yourself accountable without beating yourself up Are you ready to get started?