The Rogues' Game

The Rogues' Game
Title The Rogues' Game PDF eBook
Author Milton T. Burton
Publisher Macmillan
Pages 305
Release 2005-07
Genre Fiction
ISBN 0312336810

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With a wildcatting spirit--and set in a West Texas town in 1947--"The Rogues' Game" is a high stakes novel and an exquisite quest for revenge.

A Rogue's Game

A Rogue's Game
Title A Rogue's Game PDF eBook
Author Renee Bernard
Publisher Simon and Schuster
Pages 389
Release 2008-04-29
Genre Fiction
ISBN 141653945X

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Daring Games. Dangerously Delicious Consequences. Lovely Eve Reynolds plays the role of a naive young debutante, but her demure appearance hides an experienced cardplayer who, at her uncle's instigation, is engaged in fleecing London aristocrats in the high-stakes card games favored by society. Only London's most notorious rake, Julian Clay, the Earl of Westleigh, sees through her wiles, for he recognizes a fellow gambler when he sees one. Lured by the passion in Eve's stormy eyes, so at odds with her reserved elegance, Julian lays impassioned siege to her. And Eve responds with a rising fire of desire that leaves behind all sensible caution, until both Julian and Eve can think of nothing but the searing hours they spend in each other's arms. But Eve's uncle wants her to play for the highest stakes by making a respectable match with a wealthy lord...and Eve has her own secret reason for following his plan. Although Julian began to play recklessly to seduce a clever young lady, now he wants much more from Eve, and no one will stop him from risking everything on one final game that might win him Eve's heart and soul forever.

Gurps Rogues

Gurps Rogues
Title Gurps Rogues PDF eBook
Author Lynette Cowper
Publisher Steve Jackson Games
Pages 156
Release 2017-06-22
Genre
ISBN 9781556348181

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It Takes a Thief . . . When brute force won't get the job done, you need someone with . . . skills. A specialist. Preferably someone who doesn't let a lot of nagging concerns about law or morality get in the way. Whether you're looking for just the right character to round out an adventuring party, or a dangerous NPC to challenge your players, GURPS Rogues has what you need - 29 different templates, letting you quickly create the scoundrel that's right for the job. Templates include . . . Thieves who are only in it for the money, such as the armed robber, cat burglar, pirate, pickpocket, housebreaker, and forger. Rogues who have other goals than mere material gain, like the spy, hacker, evil mastermind, mad scientist, and saboteur. Charmers who work more with people's minds than with lockpicks and prybars . . . the con man, bard, fixer, gambler, prostitute, and street doctor. Mysterious figures who work on the shadowy edges of society -- the tracker, poacher, assassin, master thief, smuggler, mobster, and black marketeer. Each template comes with four complete characters, drawn from a wide range of settings. All told, you get 116 ready-to-use sample characters, as well as historical background and information on the technology and tactics that shaped their professions. This version of GURPS Rogues also comes bundled with the 24-page GURPS Update, providing information on how to upgrade these GURPS Third Edition templates and characters to Fourth Edition!

Shell Games

Shell Games
Title Shell Games PDF eBook
Author Craig Welch
Publisher Harper Perennial
Pages 0
Release 2011-04-12
Genre Nature
ISBN 9780061537141

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In Shell Games, journalist Craig Welch delves into our nation's waters and wildlands in search of America's most unusual criminals. The resulting detective story is filled with butterfly thieves, bear poachers, shark-trafficking pastors—and a rogues' gallery of double-crossing crooks who get rich smuggling bizarre marine creatures. Puget Sound is home to the geoduck (pronounced "gooey duck"), the world's largest burrowing clam—a seafood delicacy worth millions on the international black market. Outlaw scuba divers pursue this prize while dodging cops, committing arson, and hiring hit men to eliminate their rivals. Detective Ed Volz has spent decades chasing fish and wildlife smugglers. Now, he and a team of federal agents are desperate to take down the most remarkable thief they've ever hunted: a darkly charming con man who works both sides of the law and calls himself the "Geoduck Gotti."

Exploring Roguelike Games

Exploring Roguelike Games
Title Exploring Roguelike Games PDF eBook
Author John Harris
Publisher CRC Press
Pages 931
Release 2020-09-09
Genre Art
ISBN 1000169499

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Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For decades, this venerable genre was off the radar of most players and developers for a variety of reasons: deceptively simple graphics (often just text characters), high difficulty, and their demand that a player brings more of themselves to the game than your typical AAA title asks. This book covers many of the most prominent titles and explains in great detail what makes them interesting, the ways to get started playing them, the history of the genre, and more. It includes interviews, playthroughs, and hundreds of screenshots. It is a labor of love: if even a fraction of the author’s enthusiasm for these games gets through these pages to you, then you will enjoy it a great deal. Key Features: Playing tips and strategy for newcomers to the genre Core roguelikes Rogue, Angband, NetHack, Dungeon Crawl Stone Soup, ADOM, and Brogue The "lost roguelikes" Super Rogue and XRogue, and the early RPG dnd for PLATO systems The Japanese console roguelikes Taloon’s Mystery Dungeon and Shiren the Wanderer Lesser-known but extremely interesting games like Larn, DoomRL, HyperRogue, Incursion, and Dungeon Hack "Rogue-ish" games that blur the edges of the genre, including Spelunky, HyperRogue, ToeJam & Earl, Defense of the Oasis, Out There, and Zelda Randomizer Interviews with such developers as Keith Burgun (100 Rogues and Auro), Rodain Joubert (Desktop Dungeons), Josh Ge (Cogmind), Dr. Thomas Biskup (ADOM), and Robin Bandy (devnull public NetHack tournament) An interview regarding Strange Adventures in Infinite Space Design issues of interest to developers and enthusiasts Author Bio: John Harris has bumped around the Internet for more than 20 years. In addition to writing the columns @Play and Pixel Journeys for GameSetWatch and developer interviews for Gamasutra, he has spoken at Roguelike Celebration. John Harris has a MA in English Literature from Georgia Southern University.

Rogues, Vagabonds, & Sturdy Beggars

Rogues, Vagabonds, & Sturdy Beggars
Title Rogues, Vagabonds, & Sturdy Beggars PDF eBook
Author Arthur F. Kinney
Publisher Univ of Massachusetts Press
Pages 0
Release 1990
Genre Beggars
ISBN 9780870237188

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The Elizabethan age was one of unbounded vitality and exuberance; nowhere is the color and action of life more vividly revealed than in the rogue books and cony-catching (confidence game) pamphlets of the sixteenth century. This book presents seven of the age's liveliest works: Walker's Manifest Detection of Dice Play; Awdeley's Fraternity of Vagabonds; Harman's Caveat for Common Cursitors Vulgarly Called Vagabonds; Greene's Notable Discovery of Cozenage and Black Book's Messenger; Dekker's Lantern and Candle-light; and Rid's Art of Juggling. From these pages spring the denizens of the Elizabethan underworld: cutpurses, hookers, palliards, jarkmen, doxies, counterfeit cranks, bawdy-baskets, walking morts, and priggers of prancers. In his introduction, Arthur F. Kinney discusses the significance of these works as protonovels and their influence on such writers as Shakespeare. He also explores the social, political, and economic conditions of a time that spawned a community of renegades who conned their way to fame, fortune, and, occasionally, the rope at Tyburn.

Rogues

Rogues
Title Rogues PDF eBook
Author Patrick Radden Keefe
Publisher Anchor
Pages 386
Release 2022-06-28
Genre True Crime
ISBN 0385548524

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NEW YORK TIMES BESTSELLER • From the award-winning author of Empire of Pain and Say Nothing—and one of the most decorated journalists of our time—twelve enthralling true stories of skulduggery and intrigue "An excellent collection of Keefe's detective work, and a fine introduction to his illuminating writing." —NPR “Fast-paced...Keefe is a virtuoso storyteller." —The Washington Post Patrick Radden Keefe has garnered prizes ranging from the National Magazine Award to the Orwell Prize to the National Book Critics Circle Award for his meticulously-reported, hypnotically-engaging work on the many ways people behave badly. Rogues brings together a dozen of his most celebrated articles from The New Yorker. As Keefe says in his preface “They reflect on some of my abiding preoccupations: crime and corruption, secrets and lies, the permeable membrane separating licit and illicit worlds, the bonds of family, the power of denial.” Keefe brilliantly explores the intricacies of forging $150,000 vintage wines, examines whether a whistleblower who dared to expose money laundering at a Swiss bank is a hero or a fabulist, spends time in Vietnam with Anthony Bourdain, chronicles the quest to bring down a cheerful international black market arms merchant, and profiles a passionate death penalty attorney who represents the “worst of the worst,” among other bravura works of literary journalism. The appearance of his byline in The New Yorker is always an event, and collected here for the first time readers can see his work forms an always enthralling but deeply human portrait of criminals and rascals, as well as those who stand up against them.