The Reel Middle Ages

The Reel Middle Ages
Title The Reel Middle Ages PDF eBook
Author Kevin J. Harty
Publisher McFarland
Pages 325
Release 2015-08-13
Genre Performing Arts
ISBN 1476608431

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Those tales of old--King Arthur, Robin Hood, The Crusades, Marco Polo, Joan of Arc--have been told and retold, and the tradition of their telling has been gloriously upheld by filmmaking from its very inception. From the earliest of Georges Melies's films in 1897, to a 1996 animated Hunchback of Notre Dame, film has offered not just fantasy but exploration of these roles so vital to the modern psyche. St. Joan has undergone the transition from peasant girl to self-assured saint, and Camelot has transcended the soundstage to evoke the Kennedys in the White House. Here is the first comprehensive survey of more than 900 cinematic depictions of the European Middle Ages--date of production, country of origin, director, production company, cast, and a synopsis and commentary. A bibliography, index, and over 100 stills complete this remarkable work.

Reel Middle Ages (The)

Reel Middle Ages (The)
Title Reel Middle Ages (The) PDF eBook
Author Kevin J Harty
Publisher Garland Science
Pages
Release 2004-11-11
Genre
ISBN 9780815308324

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Digital Gaming Re-imagines the Middle Ages

Digital Gaming Re-imagines the Middle Ages
Title Digital Gaming Re-imagines the Middle Ages PDF eBook
Author Daniel T. Kline
Publisher Routledge
Pages 330
Release 2013-09-11
Genre Games & Activities
ISBN 1136221824

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Digital gaming’s cultural significance is often minimized much in the same way that the Middle Ages are discounted as the backward and childish precursor to the modern period. Digital Gaming Reimagines the Middle Ages challenges both perceptions by examining how the Middle Ages have persisted into the contemporary world via digital games as well as analyzing how digital gaming translates, adapts, and remediates medieval stories, themes, characters, and tropes in interactive electronic environments. At the same time, the Middle Ages are reinterpreted according to contemporary concerns and conflicts, in all their complexity. Rather than a distinct time in the past, the Middle Ages form a space in which theory and narrative, gaming and textuality, identity and society are remediated and reimagined. Together, the essays demonstrate that while having its roots firmly in narrative traditions, neomedieval gaming—where neomedievalism no longer negotiates with any reality beyond itself and other medievalisms—creates cultural palimpsests, multiply-layered trans-temporal artifacts. Digital Gaming Re-imagines the Middle Ages demonstrates that the medieval is more than just a stockpile of historically static facts but is a living, subversive presence in contemporary culture.

Remaking the Middle Ages

Remaking the Middle Ages
Title Remaking the Middle Ages PDF eBook
Author Andrew B.R. Elliott
Publisher McFarland
Pages 286
Release 2014-01-10
Genre Performing Arts
ISBN 0786461764

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Proposing a fresh theoretical approach to the study of cinematic portrayals of the Middle Ages, this book uses both semiotics and historiography to demonstrate how contemporary filmmakers have attempted to recreate the past in a way that, while largely imagined, is also logical, meaningful, and as truthful as possible. Carrying out this critical approach, the author analyzes a wide range of films depicting the Middle Ages, arguing that most of these films either reflect the past through a series of visual signs (a concept he has called "iconic recreation") or by comparing the past to a modern equivalent (called "paradigmatic representation").

The Middle Ages

The Middle Ages
Title The Middle Ages PDF eBook
Author Winston Black
Publisher Bloomsbury Publishing USA
Pages 228
Release 2019-07-01
Genre History
ISBN

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This book guides readers through 10 pervasive fictions about medieval history, provides them with the sources and analytical tools to critique those fictions, and identifies what really happened in the Middle Ages. This book is the first to present fictions about the medieval world to serious students of history. Instead of merely listing myths and stating they are wrong, this volume promotes critical historical analysis of those myths and how they came to be. Each of the ten chapters outlines a pervasive modern myth about medieval European history, describing "What People Think Happened" and "What Really Happened," and illustrating both trends with primary source documents. The book demonstrates that historical fictions also have a history, and that while we need to replace those fictions with facts about the medieval past, we can also benefit from understanding how a fiction about the Middle Ages developed and what that says about our modern perspectives on the past. Through this innovative presentation, readers are introduced to a wide range of sources, from Roman imperial perspectives on the "Fall of Rome" to songs of chivalry and chronicles of the Crusades, scientific treatises on the shape of the Earth and the creation of the universe and early modern stories and textbooks that developed or perpetuated historical myths.

Music in Films on the Middle Ages

Music in Films on the Middle Ages
Title Music in Films on the Middle Ages PDF eBook
Author John Haines
Publisher Routledge
Pages 371
Release 2013-10-30
Genre History
ISBN 1135927766

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This book explores the role of music in the some five hundred feature-length films on the Middle Ages produced between the late 1890s and the present day. Haines focuses on the tension in these films between the surviving evidence for medieval music and the idiomatic tradition of cinematic music. The latter is taken broadly as any musical sound occurring in a film, from the clang of a bell off-screen to a minstrel singing his song. Medieval film music must be considered in the broader historical context of pre-cinematic medievalisms and of medievalist cinema’s main development in the course of the twentieth century as an American appropriation of European culture. The book treats six pervasive moments that define the genre of medieval film: the church-tower bell, the trumpet fanfare or horn call, the music of banquets and courts, the singing minstrel, performances of Gregorian chant, and the music that accompanies horse-riding knights, with each chapter visiting representative films as case studies. These six signal musical moments, that create a fundamental visual-aural core central to making a film feel medieval to modern audiences, originate in medievalist works predating cinema by some three centuries.

Filming the Middle Ages

Filming the Middle Ages
Title Filming the Middle Ages PDF eBook
Author Bettina Bildhauer
Publisher Reaktion Books
Pages 266
Release 2013-06-01
Genre Art
ISBN 1861899270

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In this groundbreaking account of film history, Bettina Bildhauer shows how from the earliest silent films to recent blockbusters, medieval topics and plots have played an important but overlooked role in the development of cinema. Filming the Middle Ages is the first book to define medieval films as a group and trace their history from silent film in Weimar Germany to Hollywood and then to recent European co-productions. Bildhauer provides incisive new interpretations of classics like Murnau’s Faust and Eisenstein’s Alexander Nevsky, and she rediscovers some forgotten works like Douglas Sirk’s Sign of the Pagan and Asta Nielsen’s Hamlet. As Bildhauer explains, both art house films like The Seventh Seal and The Passion of Joan of Arc and popular films like Beowulf or The Da Vinci Code cleverly use the Middle Ages to challenge modern ideas of historical progress, to find alternatives to a print-dominated culture, and even to question what makes us human. Filming the Middle Ages pays special attention to medieval animated and detective films and provactively demonstrates that the invention of cinema itself is considered a return to the Middle Ages by many film theorists and film makers. Filming the Middle Ages is ideal reading for medievalists with a stake in the contemporary and film scholars with an interest in the distant past.