Glantri

Glantri
Title Glantri PDF eBook
Author Monte Cook
Publisher
Pages 0
Release 1995-04
Genre
ISBN 9780786901203

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The Magic Goes Away

The Magic Goes Away
Title The Magic Goes Away PDF eBook
Author Larry Niven
Publisher Wiley-Blackwell
Pages 139
Release 1982-01
Genre
ISBN 9780708880937

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Larry Niven created his popular "Magic Goes Away" universe in 1967, and it has been a source of delight and inspiration ever since. By asking the simple question, What if magic were a finite resource?, Niven brought to life a mesmerizing world of wonder and loss, of hope and despair. The success of his first story collection, "The Magic Goes Away, " birthed two sequel anthologies, "The Magic May Return" and "More Magic." All three volumes are collected here for the first time, with stories by Niven himself, as well as contributions by such luminaries of fantasy as Roger Zelazny, Fred Saberhagen, Steven Barnes, and Poul Anderson. Featuring a brand-new introduction by Larry Niven, "The Magic Goes Away Collection" gives readers insight into the breathtaking world of Niven and Jerry Pournelle's "The Burning City" and "Burning Tower" and stands on its own as a landmark in fantasy fiction

Night Below

Night Below
Title Night Below PDF eBook
Author Carl Sargent
Publisher
Pages 0
Release 1995-11
Genre
ISBN 9780786901791

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The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.

Playing Harry Potter

Playing Harry Potter
Title Playing Harry Potter PDF eBook
Author Lisa S. Brenner
Publisher McFarland
Pages 249
Release 2015-06-25
Genre Literary Criticism
ISBN 0786496576

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Through classroom activities, wizard rock concerts, and organizations like the Harry Potter Alliance, Harry Potter fans are using creativity to positively impact the world. This collection of essays and interviews examines how playful fandom--from fanfiction to Muggle quidditch, cosplay, role-playing games, and even Harry Potter burlesque--not only reimagines the canon but also challenges consumerism, questions notions of identity, and fosters participatory culture. The contributors explore issues applicable to fan studies and performance studies at large, such as the role of performance, the nature of community, and questions of representation and ownership in the digital age. Presented in three parts, the essays discuss discrepancies between sanctioned versions of Harry Potter and fan creations, the reenactment and reinterpretation of the original narrative in fan performance, and collaborative and participatory performances that break down the boundaries between actors and audiences.

Paperbound Books in Print

Paperbound Books in Print
Title Paperbound Books in Print PDF eBook
Author
Publisher
Pages 1624
Release 1992
Genre Paperbacks
ISBN

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Dungeons & Dragons Worlds & Realms

Dungeons & Dragons Worlds & Realms
Title Dungeons & Dragons Worlds & Realms PDF eBook
Author Adam Lee
Publisher Ten Speed Press
Pages 369
Release 2024-10-29
Genre Games & Activities
ISBN 0593835506

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Celebrate fifty years of the spellbinding settings and planes of Dungeons & Dragons with this beautifully illustrated exploration of the multiverse. “A wonderful collection. This incredible journey through the fantastical realms that inspired countless tables to roll dice together is both an educational and a visual treat!”—Matt Mercer Worlds & Realms is an illustrated, story-driven retrospective celebrating the immersive worldbuilding of D&D since the iconic game’s inception in 1974. Legendary mage Mordenkainen takes adventurers on a fantastical journey through the multiverse, delving into memorable and fascinating lore and locations across all five editions of the game. With Mordenkainen’s guidance, readers will revisit worlds that have come to define D&D over the decades, from the familiar realms of the Material Plane to lands beyond the Astral Sea. Mordenkainen’s philosophical musings provide a mage’s-eye view of the worlds’ unique features, creatures, and characters, captivating readers’ imaginations as they learn more about the history and mysteries of the multiverse. Additionally, readers will join adventuring parties with inhabitants of each realm through exclusive short stories by award-winning contributors Jaleigh Johnson, Jody Houser and Eric Campbell, Jasmine Bhullar, and Geoffrey Golden. Full of exciting and enchanting artwork showing fifty years of gameplay evolution from vintage D&D through the present, with original cover and chapter-opener illustrations, Worlds & Realms is a spellbinding tour of the strange and wonderful worlds of the multiverse, appealing to both new and long-standing fans alike.

Computer Gaming World

Computer Gaming World
Title Computer Gaming World PDF eBook
Author
Publisher
Pages 1252
Release 1994
Genre Computer games
ISBN

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