The Pocket Mentor for Game Audio

The Pocket Mentor for Game Audio
Title The Pocket Mentor for Game Audio PDF eBook
Author Greg Lester
Publisher CRC Press
Pages 157
Release 2024-10-24
Genre Computers
ISBN 1040115349

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Want to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book covers everything from the education you’ll need, how to look for and apply for job opportunities and what to do once you land your first job. It also includes advice on what to do once you’re in the role, with chapters covering best practices for sound designers, how to set goals for future career progression, as well as top tips from experts in the industry. It is written as a companion to the Game Audio Learning (GAL) website and invites the reader to visit GAL to access additional information that expands on the book’s contents. This book will be of great interest to all beginner and aspiring game audio professionals, as well as more experienced game audio professionals who are looking for new ways to approach their career planning.

The Pocket Mentor for Game Audio

The Pocket Mentor for Game Audio
Title The Pocket Mentor for Game Audio PDF eBook
Author Greg Lester
Publisher CRC Press
Pages 0
Release 2024-09-11
Genre Art
ISBN 9781032437873

Download The Pocket Mentor for Game Audio Book in PDF, Epub and Kindle

Want to work as an audio professional in the video games industry? Then this is the book is for you. It provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book covers everything from the education you'll need, how to look for and apply for job opportunities and what to do once you land your first job. It also includes advice on what to do once you're in the role, with chapters covering best practices for sound designers, how to set goals for future career progression, as well as top tips from experts in the industry. It is written as a companion to the Game Audio Learning (GAL) website and invites the reader to visit GAL to access additional information that expands on the book's contents. This book will be of great interest to all beginner and aspiring game audio professionals, as well as more experienced game audio professionals who are looking for new ways to approach their career planning.

The Pocket Mentor for Video Game Testing

The Pocket Mentor for Video Game Testing
Title The Pocket Mentor for Video Game Testing PDF eBook
Author Harun H. Ali
Publisher CRC Press
Pages 133
Release 2023-12-07
Genre Computers
ISBN 1003804527

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Want to work as a games tester in the video games industry? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry and get your foot in the door. This book covers everything, from the education you’ll need, how to look for and apply for job opportunities, and the studio interview process itself. It also includes advice for what to do once you’re in the role, with chapters covering how to write a bug report and creating test plans, as well as interviews with top tips from experts in the industry. This book will be of great interest for all beginner and aspiring games QA testers looking to build their career.

The Pocket Mentor for Video Game Writers

The Pocket Mentor for Video Game Writers
Title The Pocket Mentor for Video Game Writers PDF eBook
Author Anna Megill
Publisher CRC Press
Pages 149
Release 2023-11-30
Genre Computers
ISBN 1000993728

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Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writers’ room, manage a team, create documentation for various project phases, and navigate studio politics. The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike.

The Pocket Mentor for Animators

The Pocket Mentor for Animators
Title The Pocket Mentor for Animators PDF eBook
Author Hollie Newsham
Publisher CRC Press
Pages 186
Release 2024-07-11
Genre Computers
ISBN 1040085075

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Want to work as an animator in the video games industry? Then this is the book for you. This is a friendly guide to understanding the industry that offers practical advice and guidance to prepare you for the challenge! This book covers every step of the way, from picking universities through to your first year on the job. Outlining the whole job application process, with essential dos and don’ts, it also includes helpful animator-specific tips that might come in handy in those early years! Drawing from personal experience, along with interviews with ten incredibly talented people within the industry, this book ensures you feel supported and ready to enter the industry. From lessons learned to mistakes made, tackling imposter syndrome to finding friends, this book shares plenty for the reader to take away with them – even if that is just a bunch of things they know not to do . . . A beginner’s guide to life as an animator, this book is an invaluable resource for aspiring and seasoned pros alike.

Gamedev

Gamedev
Title Gamedev PDF eBook
Author Wlad Marhulets
Publisher
Pages 270
Release 2020-06-29
Genre
ISBN 9781735232508

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If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book assumes no knowledge of game development on the reader's part. As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019, according to Metacritic, with the average user rating of 9 out of 10. In my book, I'm sharing with you exactly how I did it. The book guides you through a step-by-step process of making a game: from downloading a game engine to releasing your first commercial title. The book features advice from 15 industry professionals, including Mark Kern (team lead of World of Warcraft), Quentin De Beukelaer (game designer of Assassin's Creed IV: Black Flag, Assassin's Creed Unity, Ghost Recon Breakpoint), Bjorn Jacobsen (sound designer of Cyberpunk 2077, Divinity: Fallen Heroes, Hitman), Austin Wintory (Grammy-nominated composer of Journey, ABZÛ, Assassin's Creed: Syndicate), and others. The foreword is written by my mentor John Corigliano, Oscar, Pulitzer Prize, and 5-time Grammy Award-winning composer.

Driving on the Rim

Driving on the Rim
Title Driving on the Rim PDF eBook
Author Thomas McGuane
Publisher Vintage
Pages 322
Release 2011-10-04
Genre Fiction
ISBN 140007522X

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The unforgettable story of a housepainter turned doctor in Big Sky country who finds himself on a darkly funny journey to salvation in this “irrepressibly comic and optimistic” novel (The New York Times Book Review) from the acclaimed author of Ninety-two in the Shade and Cloudbursts Berl Pickett is living in the small town of Livingston, Montana. The son of Pentecostal rug-shampooers, Pickett has never been the social toast of the town, but when he is accused of negligent homicide in the death of his former lover, he finds himself ostracized by his colleagues and realizes just how small his little village truly is. But fortunately for Berl, the very thing that sets him apart—his inability to follow the pack—proves to be his saving grace. With this inglorious hero, McGuane has created an unforgettable voyager.