The Legal Status of Video Games: Comparative Analysis in National Approaches
Title | The Legal Status of Video Games: Comparative Analysis in National Approaches PDF eBook |
Author | World Intellectual Property Organization |
Publisher | WIPO |
Pages | 98 |
Release | 2017-05-11 |
Genre | Law |
ISBN |
This report analyzes the classification that each country has adopted for video games, and provides, in the final section, a tentative classification of these complex works, considering their nature, the elements they are made of and the creative process.
Video Game Law
Title | Video Game Law PDF eBook |
Author | S. Gregory Boyd |
Publisher | CRC Press |
Pages | 348 |
Release | 2018-06-28 |
Genre | Computers |
ISBN | 042989239X |
Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video game company has the financial resources to retain in-house counsel–which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES: • Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademark, trade secret, and other protections that apply to video games and how each can be employed to protect a company’s unique and valuable IP • Explores cutting edge legal issues that affect the gaming industry, including gambling, virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives, and relevant piracy laws • Provides an overview of legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolving • Provides illustrative examples and legal concepts from the video game industry in every chapter
The Legal Status of Video Games
Title | The Legal Status of Video Games PDF eBook |
Author | |
Publisher | |
Pages | 97 |
Release | 2013 |
Genre | |
ISBN |
This report analyzes the classification that each country has adopted for video games, and provides, in the final section, a tentative classification of these complex works, considering their nature, the elements they are made of and the creative process.
Video Games and the Law
Title | Video Games and the Law PDF eBook |
Author | Elizabeth Townsend Gard |
Publisher | Taylor & Francis |
Pages | 99 |
Release | 2017-01-12 |
Genre | Games & Activities |
ISBN | 1351805983 |
The video game industry is big business, not only in terms of the substantial revenue generated through retail sales of games themselves, but also in terms of the size and value of parallel and secondary markets. Consider any popular video game today, and you most likely are looking at a franchise that includes not only the game itself and all of its variants but also toys, books, movies, and more, with legions of fans that interact with the industry in myriad ways. Surveying the legal landscape of this emergent industry, Ron Gard and Elizabeth Townsend-Gard shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a legal and a cultural look at the development of the video game industry and the role that law has played so far in this industry’s ability to thrive and grow.
Video Games and the Law
Title | Video Games and the Law PDF eBook |
Author | Elizabeth Townsend Gard |
Publisher | Routledge |
Pages | 95 |
Release | 2017-01-12 |
Genre | Social Science |
ISBN | 1351805975 |
The video game industry is big business, not only in terms of the substantial revenue generated through retail sales of games themselves, but also in terms of the size and value of parallel and secondary markets. Consider any popular video game today, and you most likely are looking at a franchise that includes not only the game itself and all of its variants but also toys, books, movies, and more, with legions of fans that interact with the industry in myriad ways. Surveying the legal landscape of this emergent industry, Ron Gard and Elizabeth Townsend-Gard shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a legal and a cultural look at the development of the video game industry and the role that law has played so far in this industry’s ability to thrive and grow.
Video Game Law
Title | Video Game Law PDF eBook |
Author | Jonathan B. Festinger |
Publisher | |
Pages | 306 |
Release | 2012 |
Genre | Electronic games industry |
ISBN | 9780433460756 |
Video Game Law, 2nd Edition addresses the overlapping and emerging issues relating to IP, freedom of speech, employment, defamation, privacy, licensing and torts as they arise within the context of the video games industry, offering unique legal analysis and guidance unavailable elsewhere."--Pub. desc.
The American Bar Association's Legal Guide to Video Game Development
Title | The American Bar Association's Legal Guide to Video Game Development PDF eBook |
Author | Ross A. Dannenberg |
Publisher | |
Pages | 0 |
Release | 2011 |
Genre | Copyright |
ISBN | 9781614380030 |
From the most trusted name in law comes this essential guide to the financial, health, and family issues affecting the baby boomer generation.