The Great Big Book of Super-Fun Math Activities

The Great Big Book of Super-Fun Math Activities
Title The Great Big Book of Super-Fun Math Activities PDF eBook
Author Jean Liccione
Publisher Scholastic
Pages 304
Release 2000-03-01
Genre Education
ISBN 9780439077552

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Here are more than 100 motivating activities, games, puzzles, and story problems that reinforce key math skills. Illustrations.

The Big Book of Kids Activities

The Big Book of Kids Activities
Title The Big Book of Kids Activities PDF eBook
Author Holly Homer
Publisher Page Street Publishing
Pages 416
Release 2021-06-01
Genre Juvenile Nonfiction
ISBN 1645673251

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500 Easy, Creative and Fun Activities That You and Your Family Will Love Never again will you hear the all-too-common call of, “I’m bored!” Whether you’re making glow-in-the-dark slime, launching rocket ships, conducting backyard science experiments or playing Family Four Square, there are super fun activities for children aged 3 to 12. This incredible compilation of bestselling kids’ activities books is perfect for parents, grandparents and babysitters looking for new ways to entertain kids for hours on end. Not only are there great group games and crafts, but there are also dozens of learning games to help kids brush up on reading, writing and math in a fun and engaging way. With outdoor and indoor activities plus tips for adjusting each one according to your child’s age, you’ll have an almost never-ending supply of activities that will keep your children laughing and learning—no television needed.

Big Book of Mazes and Labyrinths

Big Book of Mazes and Labyrinths
Title Big Book of Mazes and Labyrinths PDF eBook
Author Walter Shepherd
Publisher Courier Corporation
Pages 129
Release 1973-01-01
Genre Games & Activities
ISBN 0486229513

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The path least traveled makes all the difference in this volume, especially when you find yourself crossing bridges, escaping from caves, lighting firecrackers, spelling out passwords, and untangling snakes. These 50 challenges include classic, solid, and ripple mazes, along with short-path and avoidance labyrinths and other intriguing problems. Solutions.

The Big Book of Amazing Activities

The Big Book of Amazing Activities
Title The Big Book of Amazing Activities PDF eBook
Author The Editors at Michael O'Mara
Publisher Silver Dolphin Books
Pages 128
Release 2017-03-01
Genre Juvenile Nonfiction
ISBN 162686733X

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A value-packed book of activities that's fun for the whole family. Mazes, doodling, puzzles . . . and more! The Big Book of Amazing Activities is jam-packed with hundreds of activities perfect to keep kids entertained on rainy days and long road trips. The Big Book of Amazing Activities will keep young minds sharp while sparking creativity.

The Big Book of Mazes for Kids

The Big Book of Mazes for Kids
Title The Big Book of Mazes for Kids PDF eBook
Author Dylanna Press
Publisher
Pages 116
Release 2020-06-03
Genre Juvenile Nonfiction
ISBN 9781647900403

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The Big Book of Mazes for Kids is packed with mazes to entertain, stimulate, and challenge your kids. These mazes can help improve fine motor skills, problem-solving skills, and visual perceptual skills. Various types, themes, and shapes ensure your child won't get bored.

Making Cents

Making Cents
Title Making Cents PDF eBook
Author Elizabeth Keeler Robinson
Publisher Tricycle Press
Pages 32
Release 2008
Genre Juvenile Nonfiction
ISBN 1582462143

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A group of children build a clubhouse and learn about U.S. currency, financial literacy, and simple math concepts through poetry.

The Big Book of STEM Activities for Minecrafters

The Big Book of STEM Activities for Minecrafters
Title The Big Book of STEM Activities for Minecrafters PDF eBook
Author Stephanie J. Morris
Publisher Sky Pony
Pages 256
Release 2021-05-04
Genre Juvenile Nonfiction
ISBN 9781510765450

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Get ready for a brain-building STEM adventure! This colorfully-illustrated, video-game themed learning tool is focused on four critical domains for young, 21st century learners: Science, Technology, Engineering, and Math. These content areas can be taught in isolation, but teaching them together (using diamond swords, zombies, creepers and redstone traps for added fun) allows for deeper understanding and authentic connections to the world where kids live and play. Children won’t need to be nagged to dive headfirst into this collection of over one hundred S.T.E.M. activities and challenges. Each lesson invites gamers to use the same kinds of creativity, critical thinking and problem-solving skills they enjoy using in their favorite video game. Stand back as they go beyond rote learning and enjoy having the freedom to take risks, form theories, and pose unique solutions to complex real-world problems. Whether they’re learning binary code, considering the laws of physics, or delving into architectural design, they’re finding new interests and building confidence in the classroom and beyond. Perfect for video-game-loving kids who want to learn STEM Includes hundreds of step-by-step, full-color illustrations to guide readers of all ages Helps encourage creativity and problem-solving skills This forward-thinking workbook challenges young Minecrafters to use their natural creativity and problem-solving skills to address real-world problems. Science, technology, engineering, and math come to life on the pages of each colorfully-illustrated lesson. Whether it’s breaking codes, deciphering maps, designing buildings, or engineering a Redstone trap, first and second graders will discover new ways to stretch their brains, build their confidence, and satisfy their appetite for hands-on learning.