The Fantasy of the Middle Ages

The Fantasy of the Middle Ages
Title The Fantasy of the Middle Ages PDF eBook
Author Larisa Grollemond
Publisher Getty Publications
Pages 150
Release 2022-07-19
Genre Art
ISBN 1606067583

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This abundantly illustrated book is an illuminating exploration of the impact of medieval imagery on three hundred years of visual culture. From the soaring castles of Sleeping Beauty to the bloody battles of Game of Thrones, from Middle-earth in The Lord of the Rings to mythical beasts in Dungeons & Dragons, and from Medieval Times to the Renaissance Faire, the Middle Ages have inspired artists, playwrights, filmmakers, gamers, and writers for centuries. Indeed, no other historical era has captured the imaginations of so many creators. This volume aims to uncover the many reasons why the Middle Ages have proven so flexible—and applicable—to a variety of modern moments from the eighteenth through the twenty-first century. These “medieval” worlds are often the perfect ground for exploring contemporary cultural concerns and anxieties, saying much more about the time and place in which they were created than they do about the actual conditions of the medieval period. With over 140 color illustrations, from sources ranging from thirteenth-century illuminated manuscripts to contemporary films and video games, and a preface by Game of Thrones costume designer Michele Clapton, The Fantasy of the Middle Ages will surprise and delight both enthusiasts and scholars. This title is published to accompany an exhibition at the J. Paul Getty Museum at the Getty Center from June 21–September 11, 2022.

Imagination and Fantasy in the Middle Ages and Early Modern Time

Imagination and Fantasy in the Middle Ages and Early Modern Time
Title Imagination and Fantasy in the Middle Ages and Early Modern Time PDF eBook
Author Albrecht Classen
Publisher Walter de Gruyter GmbH & Co KG
Pages 820
Release 2020-08-24
Genre History
ISBN 3110693666

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The notions of other peoples, cultures, and natural conditions have always been determined by the epistemology of imagination and fantasy, providing much freedom and creativity, and yet have also created much fear, anxiety, and horror. In this regard, the pre-modern world demonstrates striking parallels with our own insofar as the projections of alterity might be different by degrees, but they are fundamentally the same by content. Dreams, illusions, projections, concepts, hopes, utopias/dystopias, desires, and emotional attachments are as specific and impactful as the physical environment. This volume thus sheds important light on the various lenses used by people in the Middle Ages and the early modern age as to how they came to terms with their perceptions, images, and notions. Previous scholarship focused heavily on the history of mentality and history of emotions, whereas here the history of pre-modern imagination, and fantasy assumes center position. Imaginary things are taken seriously because medieval and early modern writers and artists clearly reveal their great significance in their works and their daily lives. This approach facilitates a new deep-structure analysis of pre-modern culture.

The Disney Middle Ages

The Disney Middle Ages
Title The Disney Middle Ages PDF eBook
Author T. Pugh
Publisher Springer
Pages 473
Release 2012-12-10
Genre Performing Arts
ISBN 113706692X

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For many, the middle ages depicted in Walt Disney movies have come to figure as the middle ages, forming the earliest visions of the medieval past for much of the contemporary Western (and increasingly Eastern) imagination. The essayists of The Disney Middle Ages explore Disney's mediation and re-creation of a fairy-tale and fantasy past, not to lament its exploitation of the middle ages for corporate ends, but to examine how and why these medieval visions prove so readily adaptable to themed entertainments many centuries after their creation. What results is a scrupulous and comprehensive examination of the intersection between the products of the Disney Corporation and popular culture's fascination with the middle ages.

The Fantasy of the Middle Ages

The Fantasy of the Middle Ages
Title The Fantasy of the Middle Ages PDF eBook
Author Larisa Grollemond
Publisher
Pages
Release 2022
Genre Civilization, Medieval, in art
ISBN 9781606067598

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"This illustrated book explores the impact of medieval imagery on three hundred years of visual culture up until the present day"--

The Middle Ages in Computer Games

The Middle Ages in Computer Games
Title The Middle Ages in Computer Games PDF eBook
Author Robert Houghton
Publisher Boydell & Brewer
Pages 373
Release 2024-11-05
Genre Games & Activities
ISBN 1843847299

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Offers the most comprehensive analysis and discussion of medievalist computer games to date. Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the versions of the Middle Ages presented by these games, how players engage with these medievalist worlds, and why particular representational trends emerge in this most modern medium, there has hitherto been little scholarship devoted to them. This book explores the distinct nature of medievalism in digital games across a range of themes, from the portrayal of grotesque yet romantic conflict to conflicting depictions of the Church and religion. It likewise considers the distinctions between medievalist games and those of other periods, underlining their emphasis on fantasy, roleplay and hardcore elements, and their consequences for depictions of morality, race, gender and sexuality. Ultimately the book argues that while medievalist games are thoroughly influenced by medievalist and ludic tropes, they are nonetheless representative of a distinct new form of medievalism. It engages with the vast literature surrounding historical game studies, game design, and medievalism, and considers hundreds of games from across genres, from Assassin's Creed and Baldur's Gate to Crusader Kings and The Witcher series. In doing so, it provides a vital illustration of the state of the field and a cornerstone for future research and teaching.

A Cultural History of Fairy Tales in the Middle Ages

A Cultural History of Fairy Tales in the Middle Ages
Title A Cultural History of Fairy Tales in the Middle Ages PDF eBook
Author Susan Aronstein
Publisher Bloomsbury Publishing
Pages 249
Release 2021-07-15
Genre History
ISBN 135028758X

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How have fairy tales from around the world changed over the centuries? What do they tell us about different cultures and societies? Spanning the years from 900 to 1500 and traversing geographical borders, from England to France and India to China, this book uniquely examines the tales told, translated, adapted and circulated during the period known as the Middle Ages. Scholars in history, literature and cultural studies explore the development of epic tales of heroes and monsters and enchanted romance narratives. Examining how tales evolved and functioned across different societies during the Middle Ages, this book demonstrates how the plots, themes and motifs used in medieval tales influenced later developments in the genre. An essential resource for researchers, scholars and students of literature, history and cultural studies, this volume explores themes including: forms of the marvelous, adaptation, gender and sexuality, humans and non-humans, monsters and the monstrous, spaces, socialization, and power. A Cultural History of Fairy Tales (6-volume set) A Cultural History of Fairy Tales in Antiquity is also available as a part of a 6-volume set, A Cultural History of Fairy Tales, tracing fairy tales from antiquity to the present day, available in print, or within a fully-searchable digital library accessible through institutions by annual subscription or on perpetual access (see www.bloomsburyculturalhistory.com). Individual volumes for academics and researchers interested in specific historical periods are also available digitally via www.bloomsburycollections.com.

The Middle Ages in Popular Imagination

The Middle Ages in Popular Imagination
Title The Middle Ages in Popular Imagination PDF eBook
Author Paul B. Sturtevant
Publisher Bloomsbury Publishing
Pages 320
Release 2018-02-28
Genre History
ISBN 1786733579

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It is often assumed that those outside of academia know very little about the Middle Ages. But the truth is not so simple. Non-specialists in fact learn a great deal from the myriad medievalisms - post-medieval imaginings of the medieval world - that pervade our everyday culture. These, like Lord of the Rings or Game of Thrones, offer compelling, if not necessarily accurate, visions of the medieval world. And more, they have an impact on the popular imagination, particularly since there are new medievalisms constantly being developed, synthesised and remade. But what does the public really know? How do the conflicting medievalisms they consume contribute to their knowledge? And why is this important? In this book, the first evidence-based exploration of the wider public's understanding of the Middle Ages, Paul B. Sturtevant adapts sociological methods to answer these important questions. Based on extensive focus groups, the book details the ways - both formal and informal - that people learn about the medieval past and the many other ways that this informs, and even distorts, our present. In the process, Sturtevant also sheds light, in more general terms, onto the ways non-specialists learn about the past, and why understanding this is so important. The Middle Ages in Popular Imagination will be of interest to anyone working on medieval studies, medievalism, memory studies, medieval film studies, informal learning or public history.