The Era of Interactive Media
Title | The Era of Interactive Media PDF eBook |
Author | Jesse S. Jin |
Publisher | Springer Science & Business Media |
Pages | 650 |
Release | 2012-09-14 |
Genre | Computers |
ISBN | 1461435013 |
Interactive Media is a new research field and a landmark in multimedia development. The Era of Interactive Media is an edited volume contributed from world experts working in academia, research institutions and industry. The Era of Interactive Media focuses mainly on Interactive Media and its various applications. This book also covers multimedia analysis and retrieval; multimedia security rights and management; multimedia compression and optimization; multimedia communication and networking; and multimedia systems and applications. The Era of Interactive Media is designed for a professional audience composed of practitioners and researchers working in the field of multimedia. Advanced-level students in computer science and electrical engineering will also find this book useful as a secondary text or reference.
Writing for New Media
Title | Writing for New Media PDF eBook |
Author | Andrew Bonime |
Publisher | |
Pages | 244 |
Release | 1998 |
Genre | Computers |
ISBN |
Written in a down to earth, non technical language which gives aspiring writers expert advice on how to break into this fast-growing field.
The Digital Turn
Title | The Digital Turn PDF eBook |
Author | Zane Bērzin̦a |
Publisher | Park Publishing (WI) |
Pages | 0 |
Release | 2012 |
Genre | Books and reading--21st century |
ISBN | 9783906027029 |
The ways of representing information and content are increasingly dominated by the interactive technologies of digital media. Two challenges shaping the future of design for professionals emerge from this overwhelming trend: How do the classical fields o
Multimedia and Interactive Digital TV: Managing the Opportunities Created by Digital Convergence
Title | Multimedia and Interactive Digital TV: Managing the Opportunities Created by Digital Convergence PDF eBook |
Author | Pagani, Margherita |
Publisher | IGI Global |
Pages | 259 |
Release | 2000-01-01 |
Genre | Computers |
ISBN | 1931777543 |
"Addressing the issues that managers in the multimedia industry have confronted while developing and implementing this innovative technology, this book focuses on the latest research and findings in digital television technologies. Covered are the major issues surrounding digital convergence including the digital metamarket and new digital media devices and their potential for IT convergence at the macro level. Also addressed are multimedia and interactive digital television and the economic implications of these technologies. Additionally, the managerial implications of interactive digital television are covered, including branding strategies for digital television channels and the critical role of content media management."
Digital Multimedia: Concepts, Methodologies, Tools, and Applications
Title | Digital Multimedia: Concepts, Methodologies, Tools, and Applications PDF eBook |
Author | Management Association, Information Resources |
Publisher | IGI Global |
Pages | 1797 |
Release | 2017-09-13 |
Genre | Computers |
ISBN | 1522538232 |
Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.
Foundations in Sound Design for Interactive Media
Title | Foundations in Sound Design for Interactive Media PDF eBook |
Author | Michael Filimowicz |
Publisher | Routledge |
Pages | 366 |
Release | 2019-06-21 |
Genre | Technology & Engineering |
ISBN | 1351603868 |
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Deep Time of the Media
Title | Deep Time of the Media PDF eBook |
Author | Siegfried Zielinski |
Publisher | MIT Press |
Pages | 391 |
Release | 2008-02-15 |
Genre | Technology & Engineering |
ISBN | 026274032X |
A quest to find something new by excavating the "deep time" of media's development—not by simply looking at new media's historic forerunners, but by connecting models, machines, technologies, and accidents that have until now remained separated. Deep Time of the Media takes us on an archaeological quest into the hidden layers of media development—dynamic moments of intense activity in media design and construction that have been largely ignored in the historical-media archaeological record. Siegfried Zielinski argues that the history of the media does not proceed predictably from primitive tools to complex machinery; in Deep Time of the Media, he illuminates turning points of media history—fractures in the predictable—that help us see the new in the old. Drawing on original source materials, Zielinski explores the technology of devices for hearing and seeing through two thousand years of cultural and technological history. He discovers the contributions of "dreamers and modelers" of media worlds, from the ancient Greek philosopher Empedocles and natural philosophers of the Renaissance and Baroque periods to Russian avant-gardists of the early twentieth century. "Media are spaces of action for constructed attempts to connect what is separated," Zielinski writes. He describes models and machines that make this connection: including a theater of mirrors in sixteenth-century Naples, an automaton for musical composition created by the seventeenth-century Jesuit Athanasius Kircher, and the eighteenth-century electrical tele-writing machine of Joseph Mazzolari, among others. Uncovering these moments in the media-archaeological record, Zielinski says, brings us into a new relationship with present-day moments; these discoveries in the "deep time" media history shed light on today's media landscape and may help us map our expedition to the media future.