The Engine of Visualization

The Engine of Visualization
Title The Engine of Visualization PDF eBook
Author Patrick Maynard
Publisher
Pages 0
Release 1997
Genre Photography
ISBN

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The Engine of Visualization

The Engine of Visualization
Title The Engine of Visualization PDF eBook
Author Patrick Maynard
Publisher Cornell University Press
Pages 349
Release 2018-08-06
Genre Photography
ISBN 1501728636

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In the first philosophical book wholly about photography, Patrick Maynard dispels some basic, persistent confusions by treating photography as a technology—a way to enhance and filter human power. Once photography is understood as a kind of technology, Maynard argues, insights about technology may be applied to provide the general perspective on photography that has been missing.

Immersive 3D Design Visualization

Immersive 3D Design Visualization
Title Immersive 3D Design Visualization PDF eBook
Author Abhishek Kumar
Publisher Apress
Pages 334
Release 2021-01-08
Genre Computers
ISBN 9781484265963

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Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration into UE4 for immersive design visualization. You’ll to dive into design and visualization, from planning to execution. You will start with the basics, such as an introduction to design visualization as well as to the software you will be using. You will next learn to create assets such as virtual worlds and texturing, and integrate them with Unreal Engine 4. Finally, there is a capstone project for you to make your own immersive visualization scene. By the end of the book you’ll be able to create assets for use in industries such as game development, entertainment, architecture, design engineering, and digital education. What You Will Learn Gain the fundamentals of immersive design visualization Master design visualization with Autodesk Maya Study interactive visualization with UE4 Create your immersive design portfolio Who This Book Is For Beginning-intermediate learners from the fields of animation, visual art, and computer graphics as well as design visualization, game technology, and virtual reality integration.

Unreal Engine 4 for Design Visualization

Unreal Engine 4 for Design Visualization
Title Unreal Engine 4 for Design Visualization PDF eBook
Author Tom Shannon
Publisher Addison-Wesley Professional
Pages 492
Release 2017-07-24
Genre Computers
ISBN 013468074X

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The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities. UE4’s stunning visual quality, cutting-edge toolset, unbeatable price (free!), and unprecedented ease of use redefines the state of the art and has turned the gaming, film, and visualization industries on their heads. Unreal Engine 4 for Design Visualization delivers the knowledge visualization professionals need to leverage UE4’s immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4’s components and technical concepts, mentoring you through the entire process of building outstanding visualization content–all with realistic, carefully documented, step-by-step sample projects. Shannon answers the questions most often asked about UE4 visualization, addressing issues ranging from data import and processing to lighting, advanced materials, and rendering. He reveals important ways in which UE4 works differently from traditional rendering systems, even when it uses similar terminology. Throughout, he writes from the perspective of visualization professionals in architecture, engineering, or science–not gaming. Understand UE4’s components and development environment Master UE4’s pipeline from source data to delivered application Recognize and adapt to the differences between UE4 and traditional visualization and rendering techniques Achieve staggering realism with UE4’s Physically Based Rendering (PBR) Materials, Lighting, and Post-Processing pipelines Create production-ready Materials with the interactive real-time Material Editor Quickly set up projects, import massive datasets, and populate worlds with accurate visualization data Develop bright, warm lighting for architectural visualizations Create pre-rendered animations with Sequencer Use Blueprints Visual Scripting to create complex interactions without writing a single line of code Work with (and around) UE4’s limitations and leveraging its advantages to achieve your vision All UE4 project files and 3ds Max source files, plus additional resources and links, are available at the book's companion website.

Introduction to Information Visualization

Introduction to Information Visualization
Title Introduction to Information Visualization PDF eBook
Author Gerald Benoit
Publisher Rowman & Littlefield
Pages 225
Release 2019-02-08
Genre Language Arts & Disciplines
ISBN 1538125099

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Introduction to Information Visualization: Transforming Data into Meaningful Information is for anyone interested in the art and science of communicating data to others. It shows readers how to transform data into something meaningful - information. Applying information visualization in research, service, teaching, and professional life requires a solid understanding of graphic design and the aesthetic along with hands-on skills and knowledge of data principles and software. This book is applicable to students in all domains, to researchers who need to understand how to create graphics that explain their data, and to professionals and administrators for professional development training. Website Designers and Human-Computer Interaction researchers will appreciate the backstory of designing interactive visualizations for the web. Drawing on the author’s years of practice and teaching, it bridges the two worlds in ways everyone can participate in the future of information and to appreciate the beautiful in information: Step-by-step directions in the fundamentals of HTML5, CSS, and d3.js Design challenges with fully explained answers Web-site support for code samples (JavaScript, d3.js, python), live examples, and a place to build a community of other IV pros Useful for teaching design to scientists; data to the humanities Guidance for using the text depending on the class makeup Review of third-party visualization software, big data trends, and script libraries Guidance on how to continue in the IV world after graduation This full-color book features graphics and a companion Web site. The online companion site hosts living examples, updates, and errata. You’re invited to participate on the site, too, sharing your questions, solutions, and ideas. For most readings, there is a partner design lab. At the conclusion of the course, there is a complete interactive information visualization service documentation for libraries.

Atlas of Visualization

Atlas of Visualization
Title Atlas of Visualization PDF eBook
Author Yasuki Nakayama
Publisher CRC Press
Pages 260
Release 1996-05-29
Genre Computers
ISBN 9780849326561

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Visualization is a novel interdisciplinary science for making any phenomenon clear by visualizing the invisible using computer techniques. It covers such diverse phenomena as fluid flow, heat and mass transfer, sound, electromagnetism, and chemical change and its combinations. The Atlas of Visualization, II presents the latest advances in visualization techniques, image processing, computer graphics, and visualization of measured and compound results. Focusing on both experimental and computer-aided visualization, this encyclopedic resource discusses all aspects of this new and evolving science.

Visualizing Architecture Volume 4

Visualizing Architecture Volume 4
Title Visualizing Architecture Volume 4 PDF eBook
Author Alex Hogrefe
Publisher
Pages 92
Release 2016
Genre Architecture
ISBN 9780991382927

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An architecture portfolio designed by Alex Hogrefe describing 4 original projects with a focus on unique representational techniques and styles.