The Declaration in Script and Print

The Declaration in Script and Print
Title The Declaration in Script and Print PDF eBook
Author John Bidwell
Publisher Penn State Press
Pages 231
Release 2024-07-04
Genre History
ISBN 0271098686

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Perhaps the single most important founding document of the United States of America, the Declaration of Independence became both a work of art and a mass-market commodity during the nineteenth century. In this book, graphic arts historian John Bidwell traces the fascinating history of Declaration prints and broadsides and reveals the American public’s changing attitudes toward this iconic text. The new and improved intaglio, letterpress, and lithographic printing technologies of the nineteenth century led to increasingly elaborate reproductions of the Declaration. Some were touted as precious relics; others were aimed at the bottom of the market. Rival publishers claimed to have produced the definitive visualization of the document, attacking the character and patriotism of other firms even as they promoted their own artistic abilities and attention to detail. Meanwhile, painter John Trumbull attempted to sell subscriptions for an engraved version of his Declaration painting, and John Quincy Adams—then secretary of state—commissioned an official 1823 edition in response to the feuding facsimilists seeking government patronage. Bidwell unravels the intricate web of rivalries surrounding these competing publications. Featuring a comprehensive checklist of nearly two hundred prints and broadsides drawn from various collections, this engrossing history highlights the proliferation and widespread influence of the Declaration of Independence on American popular culture. It will be equally esteemed by general readers interested in American history, print and autograph collectors, and art and book historians.

The Uses of Script and Print, 1300-1700

The Uses of Script and Print, 1300-1700
Title The Uses of Script and Print, 1300-1700 PDF eBook
Author Julia C. Crick
Publisher Cambridge University Press
Pages 326
Release 2004
Genre Design
ISBN 9780521810630

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This volume investigates written communication before and after the introduction of printing in England.

Ortelius Atlas Maps

Ortelius Atlas Maps
Title Ortelius Atlas Maps PDF eBook
Author M Van Den Broecke
Publisher BRILL
Pages 706
Release 1996
Genre History
ISBN 9004613390

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Introduction to Programming and Problem-Solving Using Scala

Introduction to Programming and Problem-Solving Using Scala
Title Introduction to Programming and Problem-Solving Using Scala PDF eBook
Author Mark C. Lewis
Publisher CRC Press
Pages 591
Release 2016-10-14
Genre Computers
ISBN 1498730965

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Praise for the first edition: "The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms...Highly recommended. Students of all levels, faculty, and professionals/practitioners.—D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis’ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Introduction to Programming and Problem-Solving Using Scala is designed to be used in first semester college classrooms to teach students beginning programming with Scala. The book focuses on the key topics students need to know in an introductory course, while also highlighting the features that make Scala a great programming language to learn. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show construction of code from the ground up and this type of "live coding" is invaluable for learning to program, as it allows students into the mind of a more experienced programmer, where they can see the thought processes associated with the development of the code. About the Authors Mark Lewis is a Professor at Trinity University. He teaches a number of different courses, spanning from first semester introductory courses to advanced seminars. His research interests included simulations and modeling, programming languages, and numerical modeling of rings around planets with nearby moons. Lisa Lacher is an Assistant Professor at the University of Houston, Clear Lake with over 25 years of professional software development experience. She teaches a number of different courses spanning from first semester introductory courses to graduate level courses. Her research interests include Computer Science Education, Agile Software Development, Human Computer Interaction and Usability Engineering, as well as Measurement and Empirical Software Engineering.

Laws and Regulations Under the Federal Alcohol Administration Act

Laws and Regulations Under the Federal Alcohol Administration Act
Title Laws and Regulations Under the Federal Alcohol Administration Act PDF eBook
Author
Publisher
Pages 116
Release 1996
Genre Government publications
ISBN

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MEL Scripting a Character Rig in Maya

MEL Scripting a Character Rig in Maya
Title MEL Scripting a Character Rig in Maya PDF eBook
Author Chris Maraffi
Publisher Peachpit Press
Pages 369
Release 2010-04-16
Genre Computers
ISBN 0132104180

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Whether for big budget films and game productions or lower budget TV and Internet content, creating flexible and believable character rigs is an essential skill required to bring any 3D animation to life. As the leading software used for cutting-edge animation, Maya has an established rigging toolset for creating realistic character controls. Traditionally, however, the process of manually building custom rigs in the software interface has been time-consuming and expensive for those who want to produce high-quality 3D characters. Now for the first time and from the author of the best-seller, Maya Character Creation, comes an in-depth guide on how the pros are using MEL (Maya Embedded Language) scripting to streamline and automate the rigging process. With MEL Scripting a Character Rig in Maya, you’ll learn how you can build custom character rigs in a matter of seconds, as opposed to days or weeks. In this detailed guide, you’ll learn: • The techniques used to build a complex character rig in the software interface, followed by instructions for writing the equivalent MEL code for scripting the entire process. • Fundamental concepts of creating animation controls in Maya, from the basics of creating, editing, and binding skeletons, to more complex rigs with controls that employ spline IK and channel connections. • Important coding techniques such as using conditional statements, loops, variables, and procedures. • How to create a character animation GUI (Graphical User Interface) that makes animating the character easy and fast. • Important skills for building rigs using numerous hands-on exercises, all code examples and Maya files available on the companion Web site.

Hearings, Reports and Prints of the Senate Committee on the Judiciary

Hearings, Reports and Prints of the Senate Committee on the Judiciary
Title Hearings, Reports and Prints of the Senate Committee on the Judiciary PDF eBook
Author United States. Congress. Senate. Committee on the Judiciary
Publisher
Pages 1006
Release 1963
Genre Administrative procedure
ISBN

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