The Complete Guide to Drawing Comics

The Complete Guide to Drawing Comics
Title The Complete Guide to Drawing Comics PDF eBook
Author Arcturus Publishing
Publisher Arcturus Publishing
Pages 288
Release 2019-10-18
Genre Juvenile Nonfiction
ISBN 1838578935

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Calling all comic fans! Packed with tips, techniques and step-by-step guides based on the illustrations of 5 acclaimed comic artists, this is the ultimate guide to creating action-packed comics for ages 8+. This is a guide not just to drawing characters, but to the whole process of comic book creation: planning a story, developing characters and plots, using dialogue, setting out dynamic comic pages, and creating appealing covers.

The Complete Guide to Drawing Comics

The Complete Guide to Drawing Comics
Title The Complete Guide to Drawing Comics PDF eBook
Author Arcturus Publishing
Publisher
Pages 0
Release 2015-06-15
Genre Cartoon characters
ISBN 9781784045128

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A complete guide on comic book drawing.

The Complete Guide to Drawing Manga and Comics

The Complete Guide to Drawing Manga and Comics
Title The Complete Guide to Drawing Manga and Comics PDF eBook
Author Lisa Regan
Publisher Arcturus Publishing
Pages 276
Release 2024-06-01
Genre Art
ISBN 1398840408

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Sharpen your pencils-it's time to learn how to draw! This comprehensive guide is packed with techniques, step-by-step guides, and expert tips based on the illustrations of five acclaimed comic artists. It covers a range of genres, from manga and superheroes to science fiction, fantasy, and horror. Discover how to draw dynamic figures and atmospheric backgrounds, as well as how to develop characters and plots in different styles, and produce eye-catching covers. For ages 9 and above.

The Complete Guide to Self-Publishing Comics

The Complete Guide to Self-Publishing Comics
Title The Complete Guide to Self-Publishing Comics PDF eBook
Author Comfort Love
Publisher Watson-Guptill
Pages 244
Release 2015-05-19
Genre Art
ISBN 0804137811

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Take Control of Your Comics-Making Destiny Creating your own comic is easier than ever before. With advances in technology, the increased connectivity of social media, and the ever-increasing popularity of the comics medium, successful DIY comics publishing is within your reach. With The Complete Guide to Self-Publishing Comics, creators/instructors Comfort Love and Adam Withers provide a step-by-step breakdown of the comics-making process, perfect for any aspiring comics creator. This unprecedented, in-depth coverage gives you expert analysis on each step—writing, drawing, coloring, lettering, publishing, and marketing. Along the way, luminaries in the fields of comics, manga, and webcomics—like Mark Waid, Adam Warren, Scott Kurtz, and Jill Thompson—lend a hand, providing “Pro Tips” on essential topics for achieving your comics-making dreams. With the insights and expertise contained within these pages, you’ll have everything you need and no excuses left: It’s time to make your comics!

Complete Idiot's Guide to Drawing Superheroes and Villains

Complete Idiot's Guide to Drawing Superheroes and Villains
Title Complete Idiot's Guide to Drawing Superheroes and Villains PDF eBook
Author Matt Forbeck
Publisher Penguin
Pages 212
Release 2008
Genre Art
ISBN 9781592577958

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The Complete Idiot's Guide to Drawing Superheroes and Villains, Illustratedis the series' fourth release in the step-by-step, how-to-draw arena, and the first to venture outside the realm of manga. But like the two manga books before it (The Complete Idiot's Guide to Manga- Fantasy Creatures andThe Complete Idiot's Guide to Manga- Shoujo), this guide follows the same 4-color format in which readers learn how to create a variety of characters with more than 400 illustrations that are broken up into six- to eight-step series. Colour is used in each sequential step to clarify how the new strokes add to the work in progress as the reader works toward each final full-colour character. In this book, readers learn to create original superheroes and villains that are patterned after the underlying traits associated with well-known characters, but without replicating what's already been done by the likes of Marvel and DC Comics. By drawing these unique figures and seeing how they are both similar to and different from the established superheroes and villains, readers gain inspiration for creating their own truly original characters.

The Complete Idiot's Guide to Creating a Graphic Novel

The Complete Idiot's Guide to Creating a Graphic Novel
Title The Complete Idiot's Guide to Creating a Graphic Novel PDF eBook
Author Nat Gertler
Publisher Penguin
Pages 360
Release 2004
Genre Reference
ISBN 9781592572335

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Tools for creating the next great graphic novel! What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.

Stan Lee's How to Draw Comics

Stan Lee's How to Draw Comics
Title Stan Lee's How to Draw Comics PDF eBook
Author Stan Lee
Publisher Watson-Guptill
Pages 226
Release 2011-10-12
Genre Art
ISBN 030778648X

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In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!