The Complete Book of Math, Grades 1 - 2

The Complete Book of Math, Grades 1 - 2
Title The Complete Book of Math, Grades 1 - 2 PDF eBook
Author
Publisher Carson-Dellosa Publishing
Pages 352
Release 2014-12-01
Genre Juvenile Nonfiction
ISBN 1483821552

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The Complete Book of Math provides 352 pages of fun exercises for students in grades 1 to 2 that teach students key lessons in basic math skills. Lessons cover topics including patterns, comparing, geometry, place value, measurement, graphing, time and money, and fractions. it also includes a complete answer key, user-friendly activities, and easy-to-follow instructions. Over 4 million in print! Designed by leading experts, books in the Complete Book series help children in grades preschool-6 build a solid foundation in key subject areas for learning success. Complete Book are the most thorough and comprehensive learning guides available, offering high-interest lessons to encourage learning and full-color illustrations to spark interest. Each book also features challenging concepts and activities to motivate independent study, a fun page of stickers, and a complete answer key to measure performance and guide instruction.

Mathematical Games and How to Play Them

Mathematical Games and How to Play Them
Title Mathematical Games and How to Play Them PDF eBook
Author Steven Vajda
Publisher Courier Corporation
Pages 146
Release 2008-01-01
Genre Mathematics
ISBN 0486462773

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This refreshingly authoritative look at recreational mathematics illustrates winning strategies that use the methods of algebra, geometry, combinatorics, number theory, graph theory, and other branches of mathematics. Its lucid analyses of the rules and theories of mathematical games include skill-enhancing exercises, plus references, appendixes, and detailed explanations. 1992 edition.

The Mathematics of Games

The Mathematics of Games
Title The Mathematics of Games PDF eBook
Author John D. Beasley
Publisher Courier Corporation
Pages 0
Release 2006
Genre Mathematics
ISBN 9780486449760

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Lucid, instructive, and full of surprises, this book examines how simple mathematical analysis can throw unexpected light on games of every type, from poker to golf to the Rubik's cube. 1989 edition.

The Master Book of Mathematical Recreations

The Master Book of Mathematical Recreations
Title The Master Book of Mathematical Recreations PDF eBook
Author Fred Schuh
Publisher Courier Dover Publications
Pages 452
Release 2015-11-11
Genre Games & Activities
ISBN 0486808955

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Praised for its "exceptionally good value" by the Journal of Recreational Mathematics, this book offers fun-filled insights into many fields of mathematics. The brainteasers include original puzzles as well as new approaches to classic conundrums. A vast assortment of challenges features domino puzzles, the game of noughts and crosses, games of encirclement, sliding movement puzzles, subtraction games, puzzles in mechanics, games with piles of matches, a road puzzle with concentric circles, "Catch the Giant," and much more. Detailed solutions show several methods by which a particular problem may be answered, why one method is preferable, and where the others fail. With numerous worked examples, the clear, step-by-step analyses cover how the problem should be approached, including hints and enumeration of possibilities and determination of probabilities, application of the theory of probability, and evaluation of contingencies and mean values. Readers are certain to improve their puzzle-solving strategies as well as their mathematical skills.

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition
Title 3D Math Primer for Graphics and Game Development, 2nd Edition PDF eBook
Author Fletcher Dunn
Publisher CRC Press
Pages 848
Release 2011-11-02
Genre Computers
ISBN 1568817231

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

The Complete Book of Math, Grades 3 - 4

The Complete Book of Math, Grades 3 - 4
Title The Complete Book of Math, Grades 3 - 4 PDF eBook
Author
Publisher Carson-Dellosa Publishing
Pages 352
Release 2014-12-01
Genre Juvenile Nonfiction
ISBN 1483820165

Download The Complete Book of Math, Grades 3 - 4 Book in PDF, Epub and Kindle

The Complete Book of Math provides 352 pages of fun exercises for students in grades 3 to 4 that teach students key lessons in basic math skills. Lessons cover topics including geometry, place value, measurement, decimals, graphing, time and money, fractions, and more! it also includes a complete answer key, user-friendly activities, and easy-to-follow instructions. Over 4 million in print! Designed by leading experts, books in the Complete Book series help children in grades preschool-6 build a solid foundation in key subject areas for learning success. Complete Books are the most thorough and comprehensive learning guides available, offering high-interest lessons to encourage learning and full-color illustrations to spark interest. Each book also features challenging concepts and activities to motivate independent study, a fun page of stickers, and a complete answer key to measure performance and guide instruction.

The Complete Book of Math Games, Grade 1-2

The Complete Book of Math Games, Grade 1-2
Title The Complete Book of Math Games, Grade 1-2 PDF eBook
Author
Publisher American Education Publishing
Pages 352
Release 2000-05-16
Genre Juvenile Nonfiction
ISBN 9781561895496

Download The Complete Book of Math Games, Grade 1-2 Book in PDF, Epub and Kindle

The Complete Book of Math Games provides 352 pages of fun exercises for students in grades 1 and 2 that provide instruction and practice in key math skills! Skills covered include basic addition and subtraction, place value, fact families, beginning geometry, and problem solving. Lessons are presented through a variety of fun puzzles, riddles, and skill activities. It also includes a gameboard and card set, a complete answer key, user-friendly activities, and easy-to-follow instructions. Over 4 million in print! Designed by leading experts, books in the Complete Book series help children in grades preschool-6 build a solid foundation in key subject areas for learning success. Complete Books are the most thorough and comprehensive learning guides available, offering high-interest lessons to encourage learning and full-color illustrations to spark interest. Each book also features challenging concepts and activities to motivate independent study, a fun page of stickers, and a complete answer key to measure performance and guide instruction.