The Brain as a Screen. A Multidisciplinary Study of Digital Art Practices

The Brain as a Screen. A Multidisciplinary Study of Digital Art Practices
Title The Brain as a Screen. A Multidisciplinary Study of Digital Art Practices PDF eBook
Author Nikolas Kolonias
Publisher
Pages 178
Release 2021
Genre Art and technology
ISBN

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Brain Art

Brain Art
Title Brain Art PDF eBook
Author Anton Nijholt
Publisher Springer
Pages 473
Release 2019-05-25
Genre Computers
ISBN 3030143236

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This is the first book on brain-computer interfaces (BCI) that aims to explain how these BCI interfaces can be used for artistic goals. Devices that measure changes in brain activity in various regions of our brain are available and they make it possible to investigate how brain activity is related to experiencing and creating art. Brain activity can also be monitored in order to find out about the affective state of a performer or bystander and use this knowledge to create or adapt an interactive multi-sensorial (audio, visual, tactile) piece of art. Making use of the measured affective state is just one of the possible ways to use BCI for artistic expression. We can also stimulate brain activity. It can be evoked externally by exposing our brain to external events, whether they are visual, auditory, or tactile. Knowing about the stimuli and the effect on the brain makes it possible to translate such external stimuli to decisions and commands that help to design, implement, or adapt an artistic performance, or interactive installation. Stimulating brain activity can also be done internally. Brain activity can be voluntarily manipulated and changes can be translated into computer commands to realize an artistic vision. The chapters in this book have been written by researchers in human-computer interaction, brain-computer interaction, neuroscience, psychology and social sciences, often in cooperation with artists using BCI in their work. It is the perfect book for those seeking to learn about brain-computer interfaces used for artistic applications.

Interactive Experience in the Digital Age

Interactive Experience in the Digital Age
Title Interactive Experience in the Digital Age PDF eBook
Author Linda Candy
Publisher Springer Science & Business Media
Pages 275
Release 2014-03-28
Genre Computers
ISBN 3319045105

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The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.

Digital Media and Technologies for Virtual Artistic Spaces

Digital Media and Technologies for Virtual Artistic Spaces
Title Digital Media and Technologies for Virtual Artistic Spaces PDF eBook
Author Harrison, Dew
Publisher IGI Global
Pages 278
Release 2013-02-28
Genre Computers
ISBN 1466629622

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Emerging new technologies such as digital media have helped artists to position art into the everyday lives and activities of the public. These new virtual spaces allow artists to utilize a more participatory experience with their audience. Digital Media and Technologies for Virtual Artistic Spaces brings together a variety of artistic practices in virtual spaces and the interest in variable media and online platforms for creative interplay. Presenting frameworks and examples of current practices, this book is useful for artists, theorists, curators as well as researchers working with new technologies, social media platforms and digital culture.

Handling Digital Brains

Handling Digital Brains
Title Handling Digital Brains PDF eBook
Author Morana Alač
Publisher MIT Press
Pages 215
Release 2011
Genre Biography & Autobiography
ISBN 0262015684

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"FMRI tesearchers do not sit passively staring at computer screens but actively involve their bodies in laboratory practice. Discussing fMRI visuals with colleagues, scientists animate the scans with gestures and talk as they work with computers. Alač argues that to understand how digital scientific visuals take on meaning, we must consider their dynamic coordination with gestures, speech, and working hands. These multimodal interactions, she suggests, are an essential component of digital scientific works ... Scientific practices in the fMRI lab demonstrate thinking that engages the whole lived body and the world in which the body is situated. The turn toward the digital does not bring with it abstraction but a manual and embodied engagement. The practical and multimodal engagement with digital brains in the laboratory challenges certain assumptions behind fMRI technology; it suggests our hands are essential to learning and the making of meaning."--Jacket description.

Art and the Brain

Art and the Brain
Title Art and the Brain PDF eBook
Author Amy Ione
Publisher Brill / Rodopi
Pages 364
Release 2016-10-20
Genre Art
ISBN 9789004322981

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In her new book Art and the Brain: Plasticity, Embodiment and the Unclosed Circle, Amy Ione offers a profound assessment of our ever-evolving view of the biological brain as it pertains to embodied human experience. She deftly takes the reader from Deep History into our current worldview by surveying the range of nascent responses to perception, thoughts and feelings that have bred paradigmatic changes and led to contemporary research modalities. Interweaving carefully chosen illustrations with the emerging ideas of brain function that define various time periods reinforces a multidisciplinary framework connecting neurological research, theories of mind, art investigations, and intergenerational cultural practices. The book will serve as a foundation for future investigations of neuroscience, art, and the humanities.

Digital Practices

Digital Practices
Title Digital Practices PDF eBook
Author Susan Broadhurst
Publisher Palgrave MacMillan
Pages 242
Release 2007-07-07
Genre Art
ISBN

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Digital Practices offers a description of a range of art and performance practices that have emerged within the context of a broad-based technological infiltration of all areas of human experience. They are integral to alternative and also to mainstream performance and culture, and demand perceptive strategies that can address the interface between the physical and the virtual. In this pioneering study, Susan Broadhurst explores the aesthetic theorisation of these practices and extends her analysis to include other approaches, including those offered by recent research into neuroesthetics.