The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops

The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops
Title The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops PDF eBook
Author Edie West
Publisher McGraw Hill Professional
Pages 254
Release 1999-10-22
Genre Business & Economics
ISBN 0071640738

Download The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops Book in PDF, Epub and Kindle

Leading a meeting? giving a presentation? Heading a workshop? Icebreakers are great for lightening up the atmosphere at the beginning of a meeting or event, and encouraging everyone to participate fully. This collection of 50 icebreakers is organized around common business situations and is designed to help leaders start every session, meeting, presentation, or workshop with a burst of energy and fun. Includes icebreakers for sales meetings, team building, complete strangers, introducing a topic, staff meetings, groups over 20, outdoor settings, and more. this latest book in the popular Big Book of Business Games series is the most fun yet!

Quick Meeting Openers for Busy Managers

Quick Meeting Openers for Busy Managers
Title Quick Meeting Openers for Busy Managers PDF eBook
Author Brian Cole MILLER
Publisher AMACOM Div American Mgmt Assn
Pages 189
Release 2008-06-02
Genre Business & Economics
ISBN 081441284X

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How effective a meeting will be depends on the tone set in the first few minutes...and it’s up to the person running it to set that tone. Quick Meeting Openers for Busy Managers gives readers the tools, activities, and advice they need to create the kind of open, energetic, and relaxed atmosphere that lead to effective meetings and serious results. Designed to take the anxiety out of meetings and encourage creative and practical discussion, the book contains meeting starters that will help managers, team leaders, and facilitators: ease introductions for people who don’t know each other • warm up the group before moving them into more difficult territory • generate lively dialogue and sharing of ideas • effectively split attendees up into work groups • expedite brainstorming and promote problem-solving • and more For anyone charged with the task of running meetings, this book is the answer.

The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops

The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops
Title The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops PDF eBook
Author Edie West
Publisher McGraw Hill Professional
Pages 260
Release 1999-10-22
Genre Business & Economics
ISBN 9780071349840

Download The Big Book of Icebreakers: Quick, Fun Activities for Energizing Meetings and Workshops Book in PDF, Epub and Kindle

This collection of 50 icebreakers is organized around common business situations. 50 illustrations.

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
Title Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! PDF eBook
Author Mary Scannell
Publisher McGraw Hill Professional
Pages 254
Release 2011-12-16
Genre Business & Economics
ISBN 0071775129

Download Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! Book in PDF, Epub and Kindle

Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

Small Group Ice-breakers and Heart-warmers

Small Group Ice-breakers and Heart-warmers
Title Small Group Ice-breakers and Heart-warmers PDF eBook
Author Steve Sheely
Publisher
Pages 125
Release 1998-07-01
Genre Church committees
ISBN 9781883419790

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This books is a collection of Ice-Breakers and Heart-Warmers especially written for a variety of Christian small groups. Some of these activities are Serendipity classics, buy many of them are brand new. Ice-Breakers and Heart-Warmers is a treasure chest full of helpful activities designed to make your small group a place of trust, growth, and compassion.

50 Digital Team-Building Games

50 Digital Team-Building Games
Title 50 Digital Team-Building Games PDF eBook
Author John Chen
Publisher John Wiley & Sons
Pages 242
Release 2012-05-01
Genre Business & Economics
ISBN 1118180933

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Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!

201 Icebreakers Pb

201 Icebreakers Pb
Title 201 Icebreakers Pb PDF eBook
Author Edie West
Publisher McGraw Hill Professional
Pages 470
Release 1997
Genre Business & Economics
ISBN 9780070696006

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Designed specifically for trainers; speakers and group facilitators; this cookbook contains an imaginative collection of playful games; exercises and activities to help you start any session; meeting; speech or presentation with a burst of energy and fun. --