The Big Book of Building

The Big Book of Building
Title The Big Book of Building PDF eBook
Author
Publisher Triumph Books
Pages 193
Release 2014-11-01
Genre Games & Activities
ISBN 1623689406

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Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Building features more of everything—more mods, more mining, more mobs, and more Minecraft! Up to date for the 2014 holiday season, The Big Book of Building is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2014 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, The Big Book of Building also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.

The Big Book of Maker Skills

The Big Book of Maker Skills
Title The Big Book of Maker Skills PDF eBook
Author Chris Hackett
Publisher Weldon Owen International
Pages 562
Release 2014-11-04
Genre Technology & Engineering
ISBN 1681881616

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This ultimate guide for tech makers covers everything from hand tools to robots plus essential techniques for completing almost any DIY project. Makers, get ready: This is your must-have guide to taking your DIY projects to the next level. Legendary fabricator and alternative engineer Chris Hackett teams up with the editors of Popular Science to offer detailed instruction on everything from basic wood- and metalworking skills to 3D printing and laser-cutting wizardry. Hackett also explains the entrepreneurial and crowd-sourcing tactics needed to transform your back-of-the-envelope idea into a gleaming finished product. In The Big Book of Maker Skills, readers learn tried-and-true techniques from the shop classes of yore—how to use a metal lathe, or pick the perfect drill bit or saw—and get introduced to a whole new world of modern manufacturing technologies, like using CAD software, printing circuits, and more. Step-by-step illustrations, helpful diagrams, and exceptional photography make this book an easy-to-follow guide to getting your project done.

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
Title Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere! PDF eBook
Author Mary Scannell
Publisher McGraw Hill Professional
Pages 254
Release 2011-12-16
Genre Business & Economics
ISBN 0071775129

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Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

The Big Book of Building, Mods & Circuits

The Big Book of Building, Mods & Circuits
Title The Big Book of Building, Mods & Circuits PDF eBook
Author Triumph Books
Publisher Triumph Books (IL)
Pages 192
Release 2015-11-01
Genre Computers
ISBN 9781629371801

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With more than 100 million participants, Minecraft has become a global craze and is one of the most popular video games ever Brought to you by the authors and editors that created The Big Book of Building, this guide book features more of everything--more mods, more mining, more mobs, and more Minecraft. The Big Book of Building, Mods & Circuits is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2015 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, it also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.

The Big Book of Concepts

The Big Book of Concepts
Title The Big Book of Concepts PDF eBook
Author Gregory Murphy
Publisher MIT Press
Pages 564
Release 2004-01-30
Genre Psychology
ISBN 0262632993

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Concepts embody our knowledge of the kinds of things there are in the world. Tying our past experiences to our present interactions with the environment, they enable us to recognize and understand new objects and events. Concepts are also relevant to understanding domains such as social situations, personality types, and even artistic styles. Yet like other phenomenologically simple cognitive processes such as walking or understanding speech, concept formation and use are maddeningly complex. Research since the 1970s and the decline of the "classical view" of concepts have greatly illuminated the psychology of concepts. But persistent theoretical disputes have sometimes obscured this progress. The Big Book of Concepts goes beyond those disputes to reveal the advances that have been made, focusing on the major empirical discoveries. By reviewing and evaluating research on diverse topics such as category learning, word meaning, conceptual development in infants and children, and the basic level of categorization, the book develops a much broader range of criteria than is usual for evaluating theories of concepts.

The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do

The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do
Title The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do PDF eBook
Author Edward E. Scannell
Publisher McGraw-Hill Education
Pages 274
Release 1997-12-22
Genre Business & Economics
ISBN 9780070465138

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Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!

Steven Caney's Ultimate Building Book

Steven Caney's Ultimate Building Book
Title Steven Caney's Ultimate Building Book PDF eBook
Author Steven Caney
Publisher Running Press
Pages 608
Release 2006-10-10
Genre Juvenile Nonfiction
ISBN 9780762404094

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Ever wonder how a suspension bridge can cross a gap thousands of feet wide? Want to know how to build a comfortable lounge chair out of cardboard boxes? Or what keeps a massive cathedral dome from collapsing? Discover the answers to these and many more questions in Steven Caney's Ultimate Building Book, a wonderfully comprehensive exploration of design, construction, and invention that will stimulate the curiosity of children and adults alike. Much as David Macaulay's blockbuster The Way Things Work did for machines and devices a decade ago, this definitive volume from best-selling author Steven Caney details the ins and outs of construction in all its fascinating forms. Packed with exciting building projects guaranteed to engage anyone from age 4 to 104, the Ultimate Building Book gives easy-to-follow instructions for creating amazing models and toys that are as much fun to make as they are to play with! Readers are also introduced to a wide variety of household materials and tools that can be used for building, along with fascinating insights into the architectural and design properties of everything from drinking straws to yurts. A mammoth project in its own right, this book has been under construction for more than a decade. The result is hundreds of superbly illustrated pages that will enlighten and fascinate armchair architects of all ages for years to come.