The Art of gen:Lock

The Art of gen:Lock
Title The Art of gen:Lock PDF eBook
Author Daniel Wallace
Publisher VIZ Media LLC
Pages 160
Release 2021-10-12
Genre Art
ISBN 9781974723461

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A stunning hardcover companion to gen:LOCK, the latest animated show from Rooster Teeth, creators of RWBY! A stunning hardcover companion to the latest animated show from Rooster Teeth, the creators of RWBY! Go behind the scenes with exclusive commentary from the writers, animators, creators, artists, and voice actors of gen:LOCK. Featuring full-color artwork from the show and sketches and notes about the development of the series that you won't find anywhere else!

Storm Warning: An AFK Book (gen:Lock)

Storm Warning: An AFK Book (gen:Lock)
Title Storm Warning: An AFK Book (gen:Lock) PDF eBook
Author Melissa Scott
Publisher Scholastic Inc.
Pages 155
Release 2020-10-06
Genre Young Adult Fiction
ISBN 1338608649

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The first-ever auiobook for gen:LOCK, the hit animated sci-fi series starring Michael B. Jordan, Dakota Fanning, David Tennant, and Maisie Williams! The last few months have been a whirlwind for Cammie MacCloud. Ever since she agreed to join the gen:LOCK program to help fight the Union, an authoritarian force threatening the world, she's been struggling to find her place in the group. As a 17-year-old genius hacker, she doesn't really fit in among the other four recruits: She can't shoot, she isn't the most graceful in the field, and her brash style doesn't exactly jibe with Command.But Cammie notices things the others don't, and she has the skills to investigate when something feels off... like their latest mission, which currently finds them stranded at the center of a deadly storm with a Union spy in their midst. Don't miss this epic, original novel from multiple award-winning author Melissa Scott and the gen:LOCK team!

Art of Digital Audio

Art of Digital Audio
Title Art of Digital Audio PDF eBook
Author John Watkinson
Publisher Taylor & Francis
Pages 770
Release 2013-04-26
Genre Technology & Engineering
ISBN 1136117091

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Described as "the most comprehensive book on digital audio to date", it is widely acclaimed as an industry "bible". Covering the very latest developments in digital audio technology, it provides an thorough introduction to the theory as well as acting as an authoritative and comprehensive professional reference source. Everything you need is here from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. New material covered includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks. Whether you are in the field of audio engineering, sound recording, music technology, broadcasting and communications media or audio design and installation, this book has it all. Written by a leading international audio specialist, who conducts professional seminars and workshops around the world, the book has been road tested for many years by professional seminar attendees and students to ensure their needs are taken into account, and all the right information is covered. This new edition now includes: Internet audio PC Audio technology DVD MPEG Audio compression Digital Audio Broadcasting Audio networks Digital audio professionals will find everything they need here, from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. John Watkinson is an international consultant in audio, video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is the author of many other Focal Press books, including: the Kraszna-Krausz award winning MPEG-2; The Art of Digital Audio; An Introduction to Digital Video; The Art of Sound Reproduction; An Introduction to Digital Audio; TV Fundamentals and Audio for Television. He is also co-author, with Francis Rumsey, of The Digital Interface Handbook, and contributor to the Loudspeaker and Headphone Handbook, 3rd edition.

RWBY

RWBY
Title RWBY PDF eBook
Author Marguerite Bennett
Publisher DC Comics
Pages 162
Release 2020-08-11
Genre Comics & Graphic Novels
ISBN 1779509804

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In a world rife with monsters known as Grimm, the prestigious Beacon Academy trains the next generation of hunters. Tying in with the hit Rooster Teeth web series RWBY, follow the adventures of team RWBY, comprising bruiser Yang Xiao Long, elegant Weiss Schnee, stealthy Blake Belladonna, and courageous leader Ruby Rose as they protect the world from all manner of Grimm! Collects RWBY #1-7.

The Jedi Path

The Jedi Path
Title The Jedi Path PDF eBook
Author Daniel Wallace
Publisher becker&mayer!
Pages 262
Release 2012-01-15
Genre Fiction
ISBN 1603803076

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Unlock the secrets and share in the knowledge that has educated generations of Jedi—from the history and hierarchy of the Jedi Order to the mastery of the Force and the nuances of lightsaber combat. Handed down from Master to Padawan, each Jedi who has held and studied this copy has annotated the pages—adding his or her personal experiences and lessons they’ve learned. This copy is now passed to you.

The Future Was Here

The Future Was Here
Title The Future Was Here PDF eBook
Author Jimmy Maher
Publisher MIT Press
Pages 341
Release 2012-04-13
Genre Games & Activities
ISBN 0262300745

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Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.

Mastering Multi-Camera Techniques

Mastering Multi-Camera Techniques
Title Mastering Multi-Camera Techniques PDF eBook
Author Mitch Jacobson
Publisher Taylor & Francis
Pages 473
Release 2012-09-10
Genre Performing Arts
ISBN 1136057897

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From a basic two-camera interview to an elaborate 26 camera HD concert film, this comprehensive guide presents a platform-agnostic approach to the essential techniques required to set up and edit a multi-camera project. Actual case studies are used to examine specific usages of multi-camera editing and include a variety of genres including concerts, talk shows, reality programming, sit-coms, documentaries for television, event videography and feature films. Other features include: * Advanced multi-camera techniques and specialty work-flows are examined for tapeless & large scale productions with examples from network TV shows, corporate media projects, event videography, and feature films. * New techniques for 3D projects, 2k/4k media management and color correction are revealed. * Technical breakdowns analyze system requirements for monitoring, hard drives & RAIDs, RAM, codecs and computer platforms. * Apple Final Cut Pro, Avid Media Composer, Adobe Premiere Pro and several other software programs are detailed. * Tables, charts, screen-grabs, photos, web-links, blogs, tech school lists and other resource tools for further study. * Unique interviews with the 'Masters of Multi-Cam' including EMMY and academy award-winning directors and editors who share their project notes and give insight to award-winning techniques.