The Adventures of Super3

The Adventures of Super3
Title The Adventures of Super3 PDF eBook
Author Annette C.H. Nelson
Publisher Bloomsbury Publishing USA
Pages 157
Release 2010-07-26
Genre Language Arts & Disciplines
ISBN 1586834134

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This book offers the most dynamic, simplest way to teach students the concept of the Super3, enabling them to effortlessly remember and apply it to their educational or everyday life. Information literacy and effective problem solving are increasingly important skills for students to have. The Super3 strategy of "plan, do, and review," created by Mike Eisenberg and Bob Berkowitz, brought information literacy to young children and made an abstract concept easy to understand and apply. Now this book can revolutionize the way teachers teach the concept of the Super3 for outstanding results in both the classroom and school library environment. The Adventures of Super3: A Teacher's Guide to Information Literacy for Grades K-2 contains a collection of dynamic lesson plans that library media specialists or classroom instructors can use to teach problem-solving strategies to children in kindergarten through second grade. Problems range from finding the meaning of a word to picking the right pet for a family. Each lesson contains performance objectives, lesson time-frame, engagement, activities, closure, assessment, and suggested children's literature. Also included are printable materials for each lesson and a DVD with two entertaining animated shorts.

The Curious Adventures of The Super 3

The Curious Adventures of The Super 3
Title The Curious Adventures of The Super 3 PDF eBook
Author Kimberly Murphy
Publisher
Pages 26
Release 2019-09-30
Genre
ISBN 9781691951772

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Join the three little heroes on their curious adventures of how to be super every day!

Teaching Students to Drive Their Brains

Teaching Students to Drive Their Brains
Title Teaching Students to Drive Their Brains PDF eBook
Author Donna Wilson
Publisher ASCD
Pages 148
Release 2016-06-28
Genre Education
ISBN 141662211X

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Research suggests that metacognition is key to higher student achievement, but studies of classroom practice indicate that few students are taught to use metacognition and the supporting cognitive strategies that make learning easier. You can teach metacognition to your students, so why wouldn’t you? This book shows you how. Metacognition is a tool that helps students unlock their brain’s amazing power and take control of their learning. Educational researchers and professional developers Donna Wilson and Marcus Conyers have been exploring and using the explicit teaching of metacognition for years, and in this book they share a practical way to teach preK–12 students how to drive their brains by promoting the following practices: * Adopt an optimistic outlook toward learning, * Set goals, * Focus their attention, * Monitor their progress, and * Engage in practices that enhance cognitive flexibility. Wilson and Conyers explain metacognition and how it equips students to meet today’s rigorous education standards. They present a unique blend of useful metaphors, learning strategies, and instructional tips you can use to teach your students to be the boss of their brains. Sample lessons show these ideas in a variety of classroom settings, and sections on professional practice help you incorporate these tools (and share them with colleagues and parents) so that you are teaching for and with metacognition.

Big6, Large and in Charge

Big6, Large and in Charge
Title Big6, Large and in Charge PDF eBook
Author Annette C.H. Nelson
Publisher Bloomsbury Publishing USA
Pages 297
Release 2013-03-21
Genre Language Arts & Disciplines
ISBN

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This book helps teachers and teacher librarians effectively collaborate to teach students the concept of the Big6 and complete research projects in meaningful and memorable ways. Utilizing the popular and familiar illustrated graphic novel format that appeals to young learners, Big6, Large and in Charge: Project-Based Information Literacy Lessons for Grades 3–6 is a book of collaborative unit plans for teacher librarians and teachers that includes all the reproducible materials needed to implement the units. The units are based around the Common Core State Standards, AASL Standards for the 21st Century Learner, and other national content standards. Developed by two library media specialists with extensive experience in creating educational and entertaining lesson plans for teachers, the book takes the concept of Big6 a step further by transforming the process into an engaging character who drops in to help students solve the problems. The exercises presented are based on interesting, realistic situations and are specifically designed to encourage critical thinking.

Where Do I Start?

Where Do I Start?
Title Where Do I Start? PDF eBook
Author Santa Clara County Office of Education
Publisher Bloomsbury Publishing USA
Pages 238
Release 2012-02-13
Genre Language Arts & Disciplines
ISBN

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If you're new to running a library or looking for a refresher, this book can serve as your first reference source for school library operation, providing overview information on a wealth of topics, lists of resources for more in-depth information, and coverage of current topics such as Web 2.0, fundraising, digital booktalks, and cybersafety. With the extreme budget cuts most school libraries are facing, professional development resources for library support staff that improve library management efficiency are in great demand. This popular handbook provides an overview of many topics related to school libraries, collecting a vast amount of information together in one volume with an extensive index and selected additional resources. Written in an accessible style, it provides a quick reference and overview information for the operation of school libraries that both experienced and new library staff will find useful. Designed to be read both cover-to-cover and utilized as a ready reference, the second edition of Where Do I Start?: A School Library Handbook has updated subject material that includes coverage of Web 2.0 applications, library web pages, reading books to students, digital storytelling, future trends in library automation, and more.

The Adventures of the Super Juniors

The Adventures of the Super Juniors
Title The Adventures of the Super Juniors PDF eBook
Author Sajini Varadharajan
Publisher
Pages 146
Release 2021-01-04
Genre
ISBN

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The Super Juniors are back. There is always an adventure around the corner when the Super Juniors get together. Join Rachel, Samarth, Twirlina and Cambolina, as they travel around the world solving mysteries and helping people in need. The adventures are risky, dangerous and even spooky at times. As they grow older, their adventures become more daring.Will they be able to escape the challenges this time?Or will they finally meet their match and be unable to solve the puzzles that lie ahead?

The NES Encyclopedia

The NES Encyclopedia
Title The NES Encyclopedia PDF eBook
Author Chris Scullion
Publisher Casemate Publishers
Pages 274
Release 2019-03-30
Genre Games & Activities
ISBN 1526737825

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A comprehensive, colorful guide to every game ever released on the classic Nintendo Entertainment System. One of the most iconic video game systems, the NES is credited with saving the American video games industry in the early 1980s. The NES Encyclopedia is the first ever complete reference guide to every game released on the Nintendo Entertainment System, Nintendo’s first industry-defining video game system. As well as covering all 714 officially licensed NES games, the book also includes more than 160 unlicensed games released during its lifespan, giving for the first time a definitive history of this important console's full library. Written by a retro gaming expert with 30 years of gaming experience and a penchant for bad jokes, TheNES Encyclopedia promises to be both informative and entertaining. The NES continues to enjoy a strong cult following among Nintendo fans and gamers in general with wide varieties of officially licensed merchandise proving ever popular. Nintendo’s most recent console, the Switch, is the fastest selling video game console of all time in the United States and Japan. Nintendo launched a variety of classic NES games for download on the system, meaning a new audience of gamers is due to discover the NES for the first time if they have not already. Praise for The NES Encyclopedia “As a catalog of all 876 NES games, this work is unique in its breadth of coverage and will be of great interest to old-school video gamers and collectors.” —Booklist “A definitive resource that is more than worthy of the title ‘Encyclopedia.’ ” —Nintendo World Report