Tecnologias digitais, robótica e pensamento computacional

Tecnologias digitais, robótica e pensamento computacional
Title Tecnologias digitais, robótica e pensamento computacional PDF eBook
Author Adriano Augusto Fidalgo
Publisher Pimenta Cultural
Pages 472
Release 2022-10-21
Genre Education
ISBN 6559395146

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Esta obra apresenta percepções de professores e estudantes a respeito dos avanços/mudanças, dificuldades e desafios para a integração das tecnologias digitais de informação e comunicação, da robótica e do pensamento computacional no cotidiano da escola pública.

Emerging issues related to the corona virus pandemic (COVID 19)

Emerging issues related to the corona virus pandemic (COVID 19)
Title Emerging issues related to the corona virus pandemic (COVID 19) PDF eBook
Author Seven editora
Publisher Seven Editora
Pages 1028
Release
Genre Antiques & Collectibles
ISBN 6584976386

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The Role of the History of Mathematics in the Teaching/Learning Process

The Role of the History of Mathematics in the Teaching/Learning Process
Title The Role of the History of Mathematics in the Teaching/Learning Process PDF eBook
Author Sixto Romero Sanchez
Publisher Springer Nature
Pages 464
Release 2023-06-15
Genre Education
ISBN 3031299000

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This volume presents multiple perspectives on the uses of the history of mathematics for teaching and learning, including the value of historical topics in challenging mathematics tasks, for provoking teachers’ reflection on the nature of mathematics, curriculum development questions that mirror earlier pedagogical choices in the history of mathematics education, and the history of technological innovations in the teaching and learning of mathematics. An ethnomathematical perspective on the history of mathematics challenges readers to appreciate the role of mathematics in perpetuating consequences of colonialism. Histories of the textbook and its uses offer interesting insights into how technology has changed the fundamental role of curriculum materials and classroom pedagogies. History is explored as a source for the training of teachers, for good puzzles and problems, and for a broad understanding of mathematics education policy. Third in a series of sourcebooks from the International Commission for the Study and Improvement of Mathematics Teaching, this collection of cutting-edge research, stories from the field, and policy implications is a contemporary and global perspective on current possibilities for the history of mathematics for mathematics education. This latest volume integrates discussions regarding history of mathematics, history of mathematics education and history of technology for education that have taken place at the Commission's recent annual conferences.

Lifelong Kindergarten

Lifelong Kindergarten
Title Lifelong Kindergarten PDF eBook
Author Mitchel Resnick
Publisher MIT Press
Pages 203
Release 2018-08-28
Genre Education
ISBN 0262536137

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How lessons from kindergarten can help everyone develop the creative thinking skills needed to thrive in today's society. In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively—and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens. Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before.

Children and Media

Children and Media
Title Children and Media PDF eBook
Author Dafna Lemish
Publisher John Wiley & Sons
Pages 294
Release 2015-03-02
Genre Social Science
ISBN 1118786777

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Taking a global and interdisciplinary approach, Children and Media explores the role of modern media, including the internet, television, mobile media and video games, in the development of children, adolescents, and childhood. Primer to global issues and core research into children and the media integrating work from around the world Comprehensive integration of work that bridges disciplines, theoretical and research traditions and methods Covers both critical/qualitative and quantitative approaches to the topic

Media Education

Media Education
Title Media Education PDF eBook
Author David Buckingham
Publisher John Wiley & Sons
Pages 235
Release 2013-06-26
Genre Education
ISBN 074567576X

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This book examines recent changes in media education and in young people’s lives, and provides an accessible set of principles on which the media curriculum should be based, with a clear rationale for pedagogic practice. David Buckingham is one of the leading international experts in the field - he has more than twenty years’ experience in media education as a teacher and researcher. This book takes account of recent changes both in the media and in young people’s lives, and provides an accessible and cogent set of principles on which the media curriculum should be based. Introduces the aims and methods of media education or 'media literacy'. Includes descriptions of teaching strategies and summaries of relevant research on classroom practice. Covers issues relating to contemporary social, political and technological developments.

Designing Digital Experiences for Positive Youth Development

Designing Digital Experiences for Positive Youth Development
Title Designing Digital Experiences for Positive Youth Development PDF eBook
Author Marina Umaschi Bers Ph.D.
Publisher Oxford University Press
Pages 210
Release 2012-03-01
Genre Psychology
ISBN 0199921288

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Based on over a decade and a half of research, Designing Digital Experiences for Positive Youth Development aims to guide readers in the design of digital technologies to promote positive behaviors in children and teenagers.