Teaching Design and Technology at Key Stages 1 and 2

Teaching Design and Technology at Key Stages 1 and 2
Title Teaching Design and Technology at Key Stages 1 and 2 PDF eBook
Author Gill Hope
Publisher Learning Matters
Pages 225
Release 2006-06-15
Genre Education
ISBN 1473914159

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Ofsted continues to identify weaknesses in this subject, while many primary, non-specialist trainees lack confidence in the area. Linked to the new (2007) Standards for QTS and the DATA Tier 1 competencies, this book is for trainees who have had less than 20 hours training in design and technology but are required to teach the subject during school placements and once qualified. This clear, jargon-free text explains the key concepts and curriculum requirements, without assuming prior expertise or advanced levels of understanding, making this book a sound basic introduction.

Teaching Design and Technology 3-11

Teaching Design and Technology 3-11
Title Teaching Design and Technology 3-11 PDF eBook
Author Gill Hope
Publisher A&C Black
Pages 256
Release 2004-01-01
Genre Education
ISBN 9780826468772

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Whether you are beginning a teacher-training course or embarking on a career in teaching, this introductory textbook provides comprehensive information on how to meet the standards for effective teaching in early years and primary settings.

Teaching Design and Technology Creatively

Teaching Design and Technology Creatively
Title Teaching Design and Technology Creatively PDF eBook
Author Clare Benson
Publisher Taylor & Francis
Pages 201
Release 2017-05-18
Genre Education
ISBN 1317225163

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Packed full of practical ideas, Teaching Design and Technology Creatively is a stimulating source of guidance for busy trainee and practising teachers. Grounded in the latest research, it offers a wealth of suggestions to foster creative development in D&T and supports teachers in providing their students with more authentic, enjoyable experiences. Providing a wealth of ready-to-use ideas for creative lessons, key topics covered include: Understanding links between D&T and creativity Creating a foundation for D&T in the early years Using objects, books and real-life contexts as imaginative starting points Developing designerly thinking Making the most of construction kits Helping children draw to develop their ideas Encouraging dialogic talk in D&T to drive learning Exploring food as a creative resource Practical approaches to embedding IT and programming in the curriculum Taking learning outside the classroom. Teaching Design and Technology Creatively provides practical teaching suggestions to ensure teachers of all levels understand how to teach for creativity. It shows how learning experiences in D&T have the potential to extend children’s technological knowledge, and to promote problem-solving and evaluation skills. Drawing on examples from real-world projects, this text is invaluable for all those who wish to engage students in D&T and encourage creative classroom practice.

Understanding by Design

Understanding by Design
Title Understanding by Design PDF eBook
Author Grant P. Wiggins
Publisher ASCD
Pages 383
Release 2005
Genre Education
ISBN 1416600353

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What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Understanding Design and Technology at Key Stages 1 and 2

Understanding Design and Technology at Key Stages 1 and 2
Title Understanding Design and Technology at Key Stages 1 and 2 PDF eBook
Author National Curriculum Council (Great Britain)
Publisher
Pages 35
Release 1991
Genre Design
ISBN

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100 Ideas for Teaching Design and Technology

100 Ideas for Teaching Design and Technology
Title 100 Ideas for Teaching Design and Technology PDF eBook
Author David Spendlove
Publisher A&C Black
Pages 127
Release 2008-04-10
Genre Education
ISBN 0826499759

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Useful and resourceful - this book is ideal for trainees, NQTs and experienced teachers alike. *100 inspirational ideas on teaching, learning and assessing design and technology *Each one has been successfully tried and tested *Ideas range from understanding the place design and technology has in the modern school to creative teaching strategies.

Learning to Teach Design and Technology in the Secondary School

Learning to Teach Design and Technology in the Secondary School
Title Learning to Teach Design and Technology in the Secondary School PDF eBook
Author Gwyneth Owen-Jackson
Publisher Routledge
Pages 263
Release 2013-01-11
Genre Education
ISBN 1135868190

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Design and technology is a subject that interests and excites most young people. It requires them to work both practically and theoretically, to investigate and research, design, plan, make and evaluate. It encourages creativity, decision-making and problem-solving as pupils get to grips with real needs and real products. Design and technology covers work with electronics, food, materials such as wood, metal, plastics and textiles, and requires the development of graphical skills, practical skills and theoretical knowledge and understanding. Learning to Teach Design and Technology in the Secondary School, second edition, aims to help student-teachers develop their subject knowledge and professional knowledge and skills. It looks at the theory underpinning important issues and links this to practice in the classroom. Fully updated to take account of changes in the curriculum, there are new chapters on: teaching graphics, 14-19 vocational qualifications and cross-curricular links to literacy, numeracy, citizenship and sustainability. There are also chapters on: design and technology in the school curriculum developing areas of subject knowledge the importance of health and safety the use of ICT in the teaching of design and technology planning lessons managing the classroom assessment issues the integration of citizenship and sustainability into design and technology your own professional development. Bringing together insights from current educational theory and the best contemporary classroom teaching and learning, this book will prove an invaluable resource in enhancing the quality of initial school experience for the student teacher.