SwiftUI Framework
Title | SwiftUI Framework PDF eBook |
Author | J.D Gauchat |
Publisher | J.D Gauchat |
Pages | 531 |
Release | |
Genre | Computers |
ISBN |
Quick Guides for Masterminds are excerpts from our best-selling books SwiftUI for Masterminds, UIKit for Masterminds, and HTML5 for Masterminds, providing a cost-effective alternative to getting the information you need. Description With this guide, you will learn how to create user interfaces using SwiftUI. After reading this guide, you will know how to define views with SwiftUI, how to keep the views up-to-date, how to navigate between views, and how to create user interfaces for multiplatform applications. Swift 5.7 | iOS 16 | Xcode 14 Table of Contents SWIFTUI FRAMEWORK Xcode Projects Editor Area SwiftUI Files Canvas Opaque Types User Interface Text View Modifiers Color View Materials Images SF Symbols Event Modifiers Custom Modifiers Layout Stacks Safe Area Priorities Alignment Guides Groups Grids Custom Views Custom Layout Generic Views Previews Preview Modifiers Environment DECLARATIVE USER INTERFACE States Property Wrappers @State @Binding Binding Structures @Environment Model @EnvironmentObject View Model Control Views Button View TextField View SecureField View TextEditor View Toggle View Slider View ProgressView View Stepper View GroupBox View Adaptivity Size Classes GeometryReader View Preferences LISTS Lists of Views ForEach View ScrollView View Lazy Grids List View Sections Edit Mode Swipe Actions Custom Buttons Refreshable Outline List Tables Pickers Picker View Date Pickers Forms Form View Disclosure Group NAVIGATION Multiple Views Navigation Stack Toolbar Search Navigation Link Modal Views Sheets Popovers Alert Views Confirmation Dialog Tab Views Universal Interface Three-Columns Layout Configuration This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. For a complete course on app development with SwiftUI, read our book SwiftUI for Masterminds. This guide is a collection of excerpts from the book SwiftUI for Masterminds. The information included in this guide will help you understand a particular aspect of app development, but it will not teach you everything you need to know to develop an app for Apple devices. If you are looking for a complete course on app development with SwiftUI, read our book SwiftUI for Masterminds. For more information, visit our website at www.formasterminds.com.
Thinking in SwiftUI
Title | Thinking in SwiftUI PDF eBook |
Author | Florian Kugler |
Publisher | |
Pages | 168 |
Release | 2020-03-16 |
Genre | |
ISBN |
SwiftUI is radically different from UIKit. So in this short book, we will help you build a mental model of how SwiftUI works. We explain the most important concepts in detail, and we follow them up with exercises to give you hands-on experience.SwiftUI is still a young framework, and as such, we don't believe it's appropriate to write a complete reference. Instead, this book focuses on transitioning your way of thinking from the object-oriented style of UIKit to the declarative style of SwiftUI.Thinking in SwiftUI is geared toward readers who are familiar with Swift and who have experience building apps in frameworks like UIKit.
Apple Game Frameworks and Technologies
Title | Apple Game Frameworks and Technologies PDF eBook |
Author | Tammy Coron |
Publisher | Pragmatic Bookshelf |
Pages | 500 |
Release | 2021-05-11 |
Genre | Computers |
ISBN | 9781680507843 |
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer
Learn SwiftUI
Title | Learn SwiftUI PDF eBook |
Author | Chris Barker |
Publisher | Packt Publishing Ltd |
Pages | 304 |
Release | 2020-04-03 |
Genre | Computers |
ISBN | 1839210877 |
Get to grips with Apple’s new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming Key FeaturesUse SwiftUI for building dynamic apps for Apple devices from scratchUnderstand declarative syntax in cross-platform development and how states work within SwiftUILearn to develop watchOS apps by reusing SwiftUI codeBook Description SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming. What you will learnExplore the fundamentals of SwiftUI and compare it with existing UI frameworksWrite SwiftUI syntax and understand what should and shouldn't be included in SwiftUI's layerAdd text and images to a SwiftUI view and decorate them using SwiftUI's modifiersCreate basic forms, and use camera and photo library functions to add images to themUnderstand the core concepts of Maps in iOS apps and add a MapView in SwiftUIDesign extensions within your existing apps to run them on watchOSHandle networking calls in SwiftUI to retrieve data from external sourcesWho this book is for This SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.
Test-Driven Development in Swift
Title | Test-Driven Development in Swift PDF eBook |
Author | Gio Lodi |
Publisher | Apress |
Pages | 288 |
Release | 2021-07-02 |
Genre | Computers |
ISBN | 9781484270011 |
Leverage Swift to practice effective and efficient test-driven development (TDD) methodology. Software testing and TDD are evergreen programming concepts—yet Swift developers haven't widely adopted them. What's needed is a clear roadmap to learn and adopt TDD in the Swift world. Over the past years, Apple has invested in XCTest and Xcode's testing infrastructure, making testing a new top priority in their ecosystem. Open-source libraries such as Quick and Nimble have also reached maturity. The tools are there. This book will show you how to wield them. TDD has much more to offer than catching bugs. With this book, you’ll learn a philosophy for building software. TDD enables engineers to solve problems incrementally, writing only as much code as necessary. By decomposing big problems into small steps, you can move along at a fast pace, always making visible progress. Participate in the test-driven development journey by building a real iOS application and incorporating new concepts through each chapter. The book's concepts will emerge as you figure out ways to use tests to drive the solutions to the problems of each chapter. Through the TDD of a single application, you’ll be introduced to all the staples and advanced concepts of the craft, understand the trade offs each technique offers, and review an iterative process of software development. Test-Driven Development in Swift provides the path for a highly efficient way to make amazing apps. What You'll Learn Write tests that are easy to maintain Look after an ever-growing test suite Build a testing vocabulary that can be applied outside the Swift world See how Swift programming enhances the TDD flow seen in dynamic languages Discover how compiler errors can provide the same helpful guidance as failing tests do Who This Book Is For Mid-level developers keen to write higher quality code and improve their workflows. Also, developers that have already been writing tests but feel they are not getting the most out of them.
SwiftUI for Masterminds 2nd Edition 2022
Title | SwiftUI for Masterminds 2nd Edition 2022 PDF eBook |
Author | J.D Gauchat |
Publisher | J.D. Gauchat |
Pages | 1257 |
Release | |
Genre | Computers |
ISBN |
Learn how to create apps for iOS 15 and macOS Monterey with Swift 5.5 and the SwiftUI 3 framework. SwiftUI for Masterminds is a complete course on how to create professional applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with SwiftUI, and how to work with the most powerful frameworks available for app development. In this book we teach you how to build insanely great apps from scratch. Each chapter explores basic and complex concepts; from computer programming and the Swift programming language to database storage, iCloud data sharing, and everything you need to know to develop applications for Apple devices. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. SwiftUI for Masterminds was designed to prepare you for the future and was written for the genius in you, for Masterminds. Introduction to Swift 5.5 Swift Paradigm Swift Concurrency Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Scroll Views UIKit in SwiftUI Lists and Grids Maps Graphics and Animations Files Archiving Core Data iCloud CloudKit Camera and Photo Library Video View Web View Gesture Recognizers Drag & Drop Timers Notifications Error Handling ...and more! iOS and Mac development with iOS 15, Xcode 13, Swift 5.5 and SwiftUI 3
SwiftUI by Tutorials (Fourth Edition)
Title | SwiftUI by Tutorials (Fourth Edition) PDF eBook |
Author | raywenderlich Tutorial Team |
Publisher | |
Pages | |
Release | 2021-11-11 |
Genre | |
ISBN | 9781950325542 |
Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.