SwiftUI Framework

SwiftUI Framework
Title SwiftUI Framework PDF eBook
Author J.D Gauchat
Publisher J.D Gauchat
Pages 531
Release
Genre Computers
ISBN

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Quick Guides for Masterminds are excerpts from our best-selling books SwiftUI for Masterminds, UIKit for Masterminds, and HTML5 for Masterminds, providing a cost-effective alternative to getting the information you need. Description With this guide, you will learn how to create user interfaces using SwiftUI. After reading this guide, you will know how to define views with SwiftUI, how to keep the views up-to-date, how to navigate between views, and how to create user interfaces for multiplatform applications. Swift 5.7 | iOS 16 | Xcode 14 Table of Contents SWIFTUI FRAMEWORK Xcode Projects Editor Area SwiftUI Files Canvas Opaque Types User Interface Text View Modifiers Color View Materials Images SF Symbols Event Modifiers Custom Modifiers Layout Stacks Safe Area Priorities Alignment Guides Groups Grids Custom Views Custom Layout Generic Views Previews Preview Modifiers Environment DECLARATIVE USER INTERFACE States Property Wrappers @State @Binding Binding Structures @Environment Model @EnvironmentObject View Model Control Views Button View TextField View SecureField View TextEditor View Toggle View Slider View ProgressView View Stepper View GroupBox View Adaptivity Size Classes GeometryReader View Preferences LISTS Lists of Views ForEach View ScrollView View Lazy Grids List View Sections Edit Mode Swipe Actions Custom Buttons Refreshable Outline List Tables Pickers Picker View Date Pickers Forms Form View Disclosure Group NAVIGATION Multiple Views Navigation Stack Toolbar Search Navigation Link Modal Views Sheets Popovers Alert Views Confirmation Dialog Tab Views Universal Interface Three-Columns Layout Configuration This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. For a complete course on app development with SwiftUI, read our book SwiftUI for Masterminds. This guide is a collection of excerpts from the book SwiftUI for Masterminds. The information included in this guide will help you understand a particular aspect of app development, but it will not teach you everything you need to know to develop an app for Apple devices. If you are looking for a complete course on app development with SwiftUI, read our book SwiftUI for Masterminds. For more information, visit our website at www.formasterminds.com.

Thinking in SwiftUI

Thinking in SwiftUI
Title Thinking in SwiftUI PDF eBook
Author Florian Kugler
Publisher
Pages 168
Release 2020-03-16
Genre
ISBN

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SwiftUI is radically different from UIKit. So in this short book, we will help you build a mental model of how SwiftUI works. We explain the most important concepts in detail, and we follow them up with exercises to give you hands-on experience.SwiftUI is still a young framework, and as such, we don't believe it's appropriate to write a complete reference. Instead, this book focuses on transitioning your way of thinking from the object-oriented style of UIKit to the declarative style of SwiftUI.Thinking in SwiftUI is geared toward readers who are familiar with Swift and who have experience building apps in frameworks like UIKit.

Learn SwiftUI

Learn SwiftUI
Title Learn SwiftUI PDF eBook
Author Chris Barker
Publisher Packt Publishing Ltd
Pages 304
Release 2020-04-03
Genre Computers
ISBN 1839210877

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Get to grips with Apple’s new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming Key FeaturesUse SwiftUI for building dynamic apps for Apple devices from scratchUnderstand declarative syntax in cross-platform development and how states work within SwiftUILearn to develop watchOS apps by reusing SwiftUI codeBook Description SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming. What you will learnExplore the fundamentals of SwiftUI and compare it with existing UI frameworksWrite SwiftUI syntax and understand what should and shouldn't be included in SwiftUI's layerAdd text and images to a SwiftUI view and decorate them using SwiftUI's modifiersCreate basic forms, and use camera and photo library functions to add images to themUnderstand the core concepts of Maps in iOS apps and add a MapView in SwiftUIDesign extensions within your existing apps to run them on watchOSHandle networking calls in SwiftUI to retrieve data from external sourcesWho this book is for This SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.

iOS Development with SwiftUI

iOS Development with SwiftUI
Title iOS Development with SwiftUI PDF eBook
Author Mukesh Sharma
Publisher BPB Publications
Pages 492
Release 2022-01-13
Genre Computers
ISBN 939103098X

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Learn iOS Programming Using SwiftUI Framework and Xcode KEY FEATURES ● Demonstrates numerous examples using the SwiftUI concepts. ● A step-by-step walkthrough of the lifecycle of an Xcode 13 project. ● Access to SwiftUI development challenges and expert solutions. DESCRIPTION ‘iOS Development with SwiftUI' focuses on teaching and practicing the use of SwiftUI for developing iOS applications that leverage the latest iOS features. To begin, the book covers the fundamentals of SwiftUI and its core functionalities and how to write UI without having to worry much about it. It explains the fundamental Swift syntax, data types, control statements, functions, classes, and structures, as well as methods, protocols, and closures. The book covers expert tips for adding animations with a single line of code, as well as some SwiftUI transitions. Then, through a dissection of an iOS application, it teaches how to create APIs and implement API calls. It also covers widgets, App Clip development, web banner creation, and how the app communicates with the App Clip. The book will help demonstrate how to integrate XCTest into your application for both UI and unit testing and how to write your test case and prepare the application for general use. At the end of the book, you will be able to write an iOS application in SwiftUI and gain some experience to call API or web services using combine. WHAT YOU WILL LEARN ● Learn to use the feature 'Combine' in the application and call various APIs. ● Understand data flow and stacks, including VStack, HStack, and ZStack. ● Understand and practice how to share the data between the app and extensions. ● Work with the latest iOS features such as App Clip and Widgets. ● Become well versed with Xcode 13 and UIKit while using it with SwiftUI. WHO THIS BOOK IS FOR This book caters to SwiftUI developers, iOS developers, and students who want to build good proficiency in the entire process of iOS application development. Knowing basic programming concepts would be good, although not mandatory. TABLE OF CONTENTS 1. What is SwiftUI 2. Basics of Swift 3. Anatomy of the Basics of SwiftUI Projects 4. Introduction to SwiftUI Basic Controls and User Input 5. State Properties, Observable, Environment Objects, and Combine Framework 6. Stacks of Views Using VStack, HStack, And ZStack 7. Work with Lists and Navigation. 8. SwiftUI with UIKit 9. UIKit with SwiftUI 10. UI Logic of the MVVM Architecture and Networking 11. Drawing in SwiftUI 12. Animations and Transitions in SwiftUI 13. App Clip 14. Widgets

Apple Game Frameworks and Technologies

Apple Game Frameworks and Technologies
Title Apple Game Frameworks and Technologies PDF eBook
Author Tammy Coron
Publisher Pragmatic Bookshelf
Pages 500
Release 2021-05-11
Genre Computers
ISBN 9781680507843

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Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer

Combine: Asynchronous Programming with Swift

Combine: Asynchronous Programming with Swift
Title Combine: Asynchronous Programming with Swift PDF eBook
Author Kodeco Team
Publisher
Pages 0
Release 2023-07-19
Genre
ISBN 9781950325900

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Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and state management to the next level by learning declarative/reactive programming.You'll also enjoy this book if you're interested in SwiftUI, since many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine.Topics Covered in Combine: Asynchronous Programming With SwiftWhat & Why: Learn what Combine and reactive programming are, the problems they solve and how you can unify all of your asynchronous pieces of work.Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators.In Practice: Gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps. You'll then practice these techniques with actual hands-on apps and projects.SwiftUI: Discover how Combine is deeply rooted within SwiftUI, providing it with the ability to reactively update its views based on the state of your app.Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers.By the end of this book, you'll be a pro in building full-fledged apps using Combine's various abilities.

SwiftUI for Masterminds 3rd Edition 2022

SwiftUI for Masterminds 3rd Edition 2022
Title SwiftUI for Masterminds 3rd Edition 2022 PDF eBook
Author J.D Gauchat
Publisher J.D Gauchat
Pages 1275
Release
Genre Computers
ISBN

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Learn how to create apps for iOS 16 and macOS Ventura with Swift 5.7 and the SwiftUI framework. SwiftUI for Masterminds is a complete course on how to create professional applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to combine traditional frameworks with the advanced features provided by SwiftUI to build modern applications. In this book, we teach you how to build insanely great apps from scratch. We explore basic and complex concepts; from computer programming and the Swift programming language to database storage, data sharing, and everything you need to know to develop applications for Apple devices. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. SwiftUI for Masterminds was designed to prepare you for the future and was written for the genius in you, for Masterminds. Introduction to Swift 5.7 Swift Paradigm Swift Concurrency Declarative User Interfaces SwiftUI Framework Multiplatform Applications Navigation Stacks Navigation Split Views Custom Layouts Scroll Views Lists and Grids Tables Maps Forms Graphics and Animations Charts Files Archiving Documents Core Data iCloud CloudKit Camera and Photos Picker Video View Web View Gesture Recognizers Drag & Drop Notifications UIKit in SwiftUI ...and more! iOS and Mac development with iOS 16, Xcode 14, Swift 5.7 and SwiftUI