SVG Unleashed

SVG Unleashed
Title SVG Unleashed PDF eBook
Author Andrew Watt
Publisher Sams Publishing
Pages 1154
Release 2002
Genre Computers
ISBN 9780672324291

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The only book on using SVG in advanced applications, this title covers both client- and server-side SVG programming. Targeted to the experienced Web programmer, "SVG Unleashed" equips the reader with the practical knowledge to create and manipulate Scalable Vector Graphics (SVG) programmatically, both on the client and the server side.

Svg Essentials

Svg Essentials
Title Svg Essentials PDF eBook
Author J. David Eisenberg
Publisher
Pages 335
Release 2002
Genre
ISBN 9788184048315

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Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT. Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths. SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like:

Visualizing Information Using SVG and X3D

Visualizing Information Using SVG and X3D
Title Visualizing Information Using SVG and X3D PDF eBook
Author Vladimir Geroimenko
Publisher Springer Science & Business Media
Pages 320
Release 2005-01-04
Genre Computers
ISBN 9781852337902

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This is the first book devoted to both SVG and X3D as a new and universal means of visualizing information. It presents the state-of-the-art research emerging in this novel area and introduces SVG and X3D fundamentals and leading authoring tools. The key topics covered include: - The foundations of SVG and X3D - Data, information, knowledge and network visualization - Advanced and distributed user interfaces - Visualizing metadata and the Semantic Web - Visual interfaces to Web services - New trends and paradigms in publishing and Interactive TV - Displaying geographically referenced data and chemical structures - Advanced use of Adobe Illustrator and X3D-Edit authoring tools This book will be essential reading not only for researchers, Web developers and graduate students but also for undergraduates and everyone who is interested in using the next-generation computer graphics on their websites.

SVG for Web Developers

SVG for Web Developers
Title SVG for Web Developers PDF eBook
Author Ellen Pearlman
Publisher Prentice Hall Professional
Pages 432
Release 2003
Genre Computers
ISBN 9780131004993

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Aimed at intermediate to advanced Web developers, this guide has examples throughout the book that have all been tested in the author's classroom training. This is the get-up-to-speed-quickly guide to SVG--Scalable Vector Graphics--for the experienced Web developer.

Sams Teach Yourself SVG in 24 Hours

Sams Teach Yourself SVG in 24 Hours
Title Sams Teach Yourself SVG in 24 Hours PDF eBook
Author Micah Laaker
Publisher Sams Publishing
Pages 458
Release 2002
Genre Computer graphics
ISBN 0672322900

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Annotation An easy-to-follow tutorial that introduces developers, programmers, and designers to Scalable Vector Graphics (SVG). Micah Laaker is the art director of a leading New York Web development firm that implemented Battlebots.com, the first commercial application of SVG. Distribution of the Adobe SVG Viewer is expected to exceed 50 million by the end of 2001. Provides a clear introduction to SVG, a technology that is set to revolutionize the way graphics function on the Web. Sams Teach Yourself SVG in 24 Hours provides a thorough understanding of the technology, complete with working examples and practical answers to common development questions. The book focuses on how to create imagery in SVG for static and dynamic graphics. Micah Laaker is the art director of Iguana Studios, Inc., a leading New York City-based creative digital services firm. Iguana received a contract from Adobe Systems to create the first commercial application of SVG (Battlebots.com). Laaker and Iguana have won numerous awards for design and Web development, including the 2000 Web Marketing Association Award. He has lectured on new media topics at New York's Fordham University and serves as a judge of Web advertising for the annual New York Festivals Award committee. His corporate and entertainment clients have included Disney Channel, Sprint PCS, Lockheed Martin, and Adobe Systems.

Learn SVG

Learn SVG
Title Learn SVG PDF eBook
Author Jon Frost
Publisher Learn SVG: Web Graphics
Pages 81
Release 2003-06
Genre Computer graphics
ISBN 097417730X

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SVG

SVG
Title SVG PDF eBook
Author Oswald Campesato
Publisher Mercury Learning and Information
Pages 319
Release 2016-09-15
Genre Computers
ISBN 1944534695

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As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use SVG. This Pocket Primer is primarily for self-directed learners who want to learn SVG and it serves as a starting point for deeper exploration of its programming. Features: • Includes companion files with all of the source code and images from the book • Contains material devoted to SVG gradients and filters, graphics, animation, etc., use with CSS3, D3, Angular2, and covers SVG application programming interfaces and other toolkits • Provides a solid introduction to SVG via complete code samples and images Companion Files: • Source code samples • All images from the text (including 4-color)