Super Arduino
Title | Super Arduino PDF eBook |
Author | Kenneth Hawthorn |
Publisher | Sourcebooks, Inc. |
Pages | 252 |
Release | 2019-12-17 |
Genre | Computers |
ISBN | 1641526009 |
Geek out—amazing gadget projects for Arduino beginners. Welcome to the wonderful wired world of Arduino—the flexible open-source electronics platform for creators. Become a coding superhero with Super Arduino—the easiest step-by-step, project-based guide for beginners who want to learn the latest tips and tricks while taking their DIY programming skills to the next level. Let your engineering imagination run wild. In this Arduino project workbook, you'll learn how to create great gadgets like a fabulous flag-waver, flashing disco shoes, a crazy clock, flip-a-switch with Wi-Fi, and even an echolocation distance sensor—like a bat! So what are you waiting for? Plug into Super Arduino and get the following: Calling all coders—Explore these easy-to-follow programming sketches specifically designed for Arduino beginners. Ignite your imagination—You'll make wired wearables, crazy costumes, and even home gadgets using step-by-step Arduino projects that build your skills—and coding confidence. Full-color format—From start to finish, four-color sketch images will help guide you. If you can dream it, there's a good chance you can build it—with this awesome Arduino beginner's guide.
Sylvia's Super-awesome Project Book
Title | Sylvia's Super-awesome Project Book PDF eBook |
Author | Sylvia Todd |
Publisher | |
Pages | 0 |
Release | 2014 |
Genre | Arduino (Programmable controller) |
ISBN | 9780989151160 |
In this super fun book, Sylvia teaches you to understand Arduino microcontroller programming by inventing an adjustable strobe and two digital musical instruments you can play! Along the way, you'll learn a lot about electronics, coding, science, and engineering.Written and illustrated by a kid, for kids of all ages, Sylvia's whimsical graphics and clever explanations make powerful STEM (Science, Technology, Engineering, and Math) concepts accessible and fun.
Getting Started with Arduino
Title | Getting Started with Arduino PDF eBook |
Author | Massimo Banzi |
Publisher | "O'Reilly Media, Inc." |
Pages | 131 |
Release | 2011-09-13 |
Genre | Computers |
ISBN | 1449309879 |
Presents an introduction to the open-source electronics prototyping platform.
TinyML
Title | TinyML PDF eBook |
Author | Pete Warden |
Publisher | O'Reilly Media |
Pages | 504 |
Release | 2019-12-16 |
Genre | Computers |
ISBN | 1492052019 |
Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size
Arduino for Kids
Title | Arduino for Kids PDF eBook |
Author | Priya Kuber |
Publisher | Packt Publishing Ltd |
Pages | 208 |
Release | 2017-03-23 |
Genre | Computers |
ISBN | 1785882228 |
A cool guide to help kids develop robots and electronics About This Book Get clearly-written code with descriptions and comments that explain each code section The book comes with separate code files, one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book Kids can build multiple projects during the course of the book; by the end, they will have working projects of their own Who This Book Is For This book is for children aged 9 and up, and their parents, who may or may not have a technical background. This book is tailored around the central idea of introducing electronics as a fun and a curiosity-inducing exercise. This book can act as a bonding exercise between parent and child over a single weekend. What You Will Learn Write simple programs using variables, functions, loops, arrays, and libraries Set up the Arduino and understand its internal functioning Get to grips with connections in electronics and arrive at ways to connect various components yourself Delve into various sensors and their selection and build your own sensor Unravel the concept of resistors and capacitors along with understanding the physics of electronics Become an inventor through interactive exercises (such as making a friend happy with a proximity sensor, and giving "life" to a plant) In Detail The mission of this book is to integrate technology with the tools that children already use for crafts so that they feel that the technology is an extension of their playtime. We use coding, sensors, and micro-controllers integrated with art and craft supplies, origami, and Playdough. There are 10 fun-filled chapters that talk to children directly, and give clear instructions for non-technical parents too. We use Arduino as the controller of choice due to its easy availability and large community. By the end of the book, children will comfortably be able to set up their Arduino, read and understand code, manipulate code, and ultimately write their own code for projects. They will also be able to use basic sensors and know how components connect to each other. All the learning takes place with lots of colorful pictures and the circuits are neatly presented using wiring. Style and approach This book will show you the glamour of common and easily available sensors, so that kids and parents waste no time searching for parts. We provide simple yet fun projects with step-by-step instructions that make it easy to get hands-on.
Programming Arduino Getting Started with Sketches
Title | Programming Arduino Getting Started with Sketches PDF eBook |
Author | Simon Monk |
Publisher | McGraw Hill Professional |
Pages | 177 |
Release | 2011-12-22 |
Genre | Technology & Engineering |
ISBN | 0071784233 |
Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Arduino Project Handbook
Title | Arduino Project Handbook PDF eBook |
Author | Mark Geddes |
Publisher | No Starch Press |
Pages | 273 |
Release | 2016-06-01 |
Genre | Computers |
ISBN | 1593276907 |
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.