Structures of Image Collections

Structures of Image Collections
Title Structures of Image Collections PDF eBook
Author Howard F. Greisdorf
Publisher Bloomsbury Publishing USA
Pages 193
Release 2007-12-30
Genre Language Arts & Disciplines
ISBN 0313095817

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Human beings have always had a penchant for collecting images. The challenge today is that almost anything and everything in the world is available as a viewable image. Consequently, say O'Connor and Greisdorf, image collections can no longer be the result of ad hoc processes rooted in antiquated methodologies. To this end, they present the reader with an interdisciplinary approach to the principles, practices and belief systems underlying categorization and image management. The book is divided into three parts: defining the nature of images; describing how images are used; and explaining how and why images are collected (including the mechanics of storage and accessibility). Individual chapters contain a historical perspective on the subject matter and supporting research. Liberally enhanced with illustrations from the authors' own collections. For anyone who cognitively engages with image collections either vocationally or avocationally.

Computer Vision -- ECCV 2010

Computer Vision -- ECCV 2010
Title Computer Vision -- ECCV 2010 PDF eBook
Author Kostas Daniilidis
Publisher Springer
Pages 831
Release 2010-09-07
Genre Computers
ISBN 3642155499

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The 2010 edition of the European Conference on Computer Vision was held in Heraklion, Crete. The call for papers attracted an absolute record of 1,174 submissions. We describe here the selection of the accepted papers: ? Thirty-eight area chairs were selected coming from Europe (18), USA and Canada (16), and Asia (4). Their selection was based on the following criteria: (1) Researchers who had served at least two times as Area Chairs within the past two years at major vision conferences were excluded; (2) Researchers who served as Area Chairs at the 2010 Computer Vision and Pattern Recognition were also excluded (exception: ECCV 2012 Program Chairs); (3) Minimization of overlap introduced by Area Chairs being former student and advisors; (4) 20% of the Area Chairs had never served before in a major conference; (5) The Area Chair selection process made all possible efforts to achieve a reasonable geographic distribution between countries, thematic areas and trends in computer vision. ? Each Area Chair was assigned by the Program Chairs between 28–32 papers. Based on paper content, the Area Chair recommended up to seven potential reviewers per paper. Such assignment was made using all reviewers in the database including the conflicting ones. The Program Chairs manually entered the missing conflict domains of approximately 300 reviewers. Based on the recommendation of the Area Chairs, three reviewers were selected per paper (with at least one being of the top three suggestions), with 99.

Design, User Experience, and Usability: Novel User Experiences

Design, User Experience, and Usability: Novel User Experiences
Title Design, User Experience, and Usability: Novel User Experiences PDF eBook
Author Aaron Marcus
Publisher Springer
Pages 713
Release 2016-07-04
Genre Computers
ISBN 3319403559

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The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language and DUXU; DUXU for social innovation and sustainability; usability and user experience studies.

Conceptual Structures in Practice

Conceptual Structures in Practice
Title Conceptual Structures in Practice PDF eBook
Author Pascal Hitzler
Publisher CRC Press
Pages 427
Release 2016-04-19
Genre Computers
ISBN 1420060635

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Exploring fundamental research questions, Conceptual Structures in Practice takes you through the basic yet nontrivial task of establishing conceptual relations as the foundation for research in knowledge representation and knowledge mining. It includes contributions from leading researchers in both the conceptual graph and formal concept analysis

Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion

Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion
Title Image-Based 3D Reconstruction of Dynamic Objects Using Instance-Aware Multibody Structure from Motion PDF eBook
Author Bullinger, Sebastian
Publisher KIT Scientific Publishing
Pages 194
Release 2020-08-26
Genre Computers
ISBN 373151012X

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"This work proposes a Multibody Structure from Motion (MSfM) algorithm for moving object reconstruction that incorporates instance-aware semantic segmentation and multiple view geometry methods. The MSfM pipeline tracks two-dimensional object shapes on pixel level to determine object specific feature correspondences, in order to reconstruct 3D object shapes as well as 3D object motion trajectories" -- Publicaciones de Arquitectura y Arte.

Trends and Topics in Computer Vision

Trends and Topics in Computer Vision
Title Trends and Topics in Computer Vision PDF eBook
Author Kiriakos N. Kutulakos
Publisher Springer
Pages 494
Release 2012-12-02
Genre Computers
ISBN 3642357407

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The two volumes LNCS 6553 and 6554 constitute the refereed post-proceedings of 7 workshops held in conjunction with the 11th European Conference on Computer Vision, held in Heraklion, Crete, Greece in September 2010. The 62 revised papers presented together with 2 invited talks were carefully reviewed and selected from numerous submissions. The second volume contains 34 revised papers selected from the following workshops: Workshop on color and Reflectance in Imaging and Computer Vision (CRICV 2010); Workshop on Media Retargeting (MRW 2010); Workshop on Reconstruction and Modeling of Large-Scale 3D Virtual Environments (RMLE 2010); and Workshop on Computer Vision on GPUs (CVGPU 2010).

Managing Image Collections

Managing Image Collections
Title Managing Image Collections PDF eBook
Author Margot Note
Publisher Elsevier
Pages 233
Release 2011-02-03
Genre Computers
ISBN 1780630565

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This book explores issues surrounding all aspects of visual collection management, taken from real-world experience in creating management systems and digitizing core content. Readers will gain the knowledge to manage the digitization process from beginning to end, assess and define the needs of their particular project, and evaluate digitization options. Additionally, they will select strategies which best meet current and future needs, acquire the knowledge to select the best images for digitization, and understand the legal issues surrounding digitization of visual collections. - Offers practical information for the busy information professional - Concentrates solely on image management - Focuses on unique needs of born digital and digitized images