Strategy in 3D

Strategy in 3D
Title Strategy in 3D PDF eBook
Author Greg Fisher
Publisher Oxford University Press
Pages 241
Release 2020-08-05
Genre Business & Economics
ISBN 0190081503

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Strategy decision making and action used to be off limits to all but the select few at the very top of an organization. It was a largely cerebral activity focused on grand long-terms plans made at annual off-site retreats away from the daily challenges of the business. That is no longer the case. The current business environment does not wait for companies to slowly adjust in an annual meeting. The relentless pace of change renders today's long-term future tomorrow's history. Rapid innovations and ever-increasing complexities limit executives' ability to make decisions with perfect information. Does this mean strategy is no longer useful, or even feasible? No. Good strategists are needed now more than ever. But today's high-performing organizations think of strategy differently than in the past. These companies make strategy part of every manager's role; they strategize continuously and tackle strategic problems through individuals from all parts of the organization. Strategy in this new, fast-paced world is about diagnosing the diverse array of complex challenges confronting organizations, deciding on novel solutions to address those challenges, and delivering by taking action on those solutions. Including a novel organizational framework and never-before-published application examples, Strategy in 3D helps build these foundational skills and prepares the reader for success as a strategist in the 21st century.

Strategy in 3D

Strategy in 3D
Title Strategy in 3D PDF eBook
Author Greg Fisher
Publisher Oxford University Press
Pages 241
Release 2020-06-10
Genre Business & Economics
ISBN 019008149X

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Strategy decision making and action used to be off limits to all but the select few at the very top of an organization. It was a largely cerebral activity focused on grand long-terms plans made at annual off-site retreats away from the daily challenges of the business. That is no longer the case. The current business environment does not wait for companies to slowly adjust in an annual meeting. The relentless pace of change renders today's long-term future tomorrow's history. Rapid innovations and ever-increasing complexities limit executives' ability to make decisions with perfect information. Does this mean strategy is no longer useful, or even feasible? No. Good strategists are needed now more than ever. But today's high-performing organizations think of strategy differently than in the past. These companies make strategy part of every manager's role; they strategize continuously and tackle strategic problems through individuals from all parts of the organization. Strategy in this new, fast-paced world is about diagnosing the diverse array of complex challenges confronting organizations, deciding on novel solutions to address those challenges, and delivering by taking action on those solutions. Including a novel organizational framework and never-before-published application examples, Strategy in 3D helps build these foundational skills and prepares the reader for success as a strategist in the 21st century.

Strategic Thinking in 3D

Strategic Thinking in 3D
Title Strategic Thinking in 3D PDF eBook
Author Ross Harrison
Publisher Potomac Books, Inc.
Pages 240
Release 2013-05-31
Genre Business & Economics
ISBN 1597978078

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Effective strategic thinking requires a clear understanding of one's external environment. Each organization has a unique environment, but as Ross Harrison explains in Strategic Thinking in 3D, any environment-whether in the fields of national security, foreign policy, or business-has three dimensions: systems, opponents, and groups.

Designing Immersive 3D Experiences

Designing Immersive 3D Experiences
Title Designing Immersive 3D Experiences PDF eBook
Author Renee Stevens
Publisher New Riders Publishing
Pages 400
Release 2021-06-30
Genre
ISBN 9780137282838

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Designing Immersive 3D Experiences can help any visual designer move into the fast-growing fields of 3D and extended reality (XR) design. Leading designer Ren e Stevens ( Powered by Design) introduces a proven approach and an effective design thinking process you can use to create outstanding, immersive user experiences. Stevens guides you through creating your first XR project - and improving every project after that. Drawing on her experience building a major university's first course in Augmented Reality, she prepares visual designers to succeed with 3D and XR design in environments from mobile and web to wearables. Stevens begins by exploring what XR and 3D immersive design are, how they're evolving, and how you may already be using them. Next, she explores core concepts and technologies, from computer-human interaction to projection mapping and head-mounted displays. Then, you'll walk through projects from start to finish, learning how to: Perform upfront ideation for new XR/3D projects: set "why" goals, balance innovation with practicality, and keep it all human Build seamless and approachable user experiences and interfaces Prototype XR experiences Account for perception and other human factors Augment typography, color, audio, and voice Take your next steps with XR design, and more

Alien Abduction 3D Tic Tac Toe

Alien Abduction 3D Tic Tac Toe
Title Alien Abduction 3D Tic Tac Toe PDF eBook
Author Wolf Mountain Press
Publisher
Pages 122
Release 2019-11-14
Genre
ISBN 9781708276768

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Alien Abduction 3D Tic Tac Toe Game Book with softcover, includes instructions. Click the "See Inside" Button to view a sample of the content pages.Size: XL - 8.5 x 11 inches120 pagesInside: Owner Page, Instruction Page, How To Play Page, Game Pages.Cover: soft, matte finishPerfect book for family fun, a travel activity, camping, road trips, rainy day play, or as a gift for a co-worker, friend or relative for birthdays, anniversaries, or simply to give as a gift any time of the year for a special person.

ICICA 2022

ICICA 2022
Title ICICA 2022 PDF eBook
Author Johan Debayle
Publisher European Alliance for Innovation
Pages 1295
Release 2023-03-27
Genre Business & Economics
ISBN 1631903888

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The 2022 2nd International Conference on Information, Control and Automation (ICICA 2022) was held on December 2nd-4th, 2022 in Chongqing, China (virtual event). Invited and contributed papers present the state-of-the-art research in information, control and automation. This workshop always welcomes a fruitful mix of experienced researchers and students, to allow a better understanding of related fields. The 2022 session of the information, control and automation was doubtlessly a great success. The program covered a wide variety of topics, namely Numerical Analysis, Information Theory, Genetic Algorithm, Distributed Control System, Industrial Control, Motors and Appliances, etc. The conference agenda was divided into two parts, including Keynote Speeches and Oral Presentations. ICICA 2022 is to bring together innovative academics and industrial experts in the field of Information, Control and Automation to a common forum. The primary goal of the conference is to promote research and developmental activities in Information, Control and Automation and another goal is to promote scientific information interchange between researchers, developers, engineers, students, and practitioners working all around the world. The conference will be held every year to make it an ideal platform for people to share views and experiences in Information, Control and Automation and related areas. Everyone interested in these fields were welcomed to join the online conference and to give comments and raise questions to the speeches and presentations.

Structural Information and Communication Complexity

Structural Information and Communication Complexity
Title Structural Information and Communication Complexity PDF eBook
Author Andrea Werneck Richa
Publisher Springer Nature
Pages 388
Release 2020-07-29
Genre Computers
ISBN 3030549216

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This book constitutes the refereed conference proceedings of the 27th International Colloquium on Structural Information and Communication Complexity, SIROCCO 2020, held in Paderborn, Germany, in June 2020.* The 19 full papers and 2 invited papers presented in this book were carefully reviewed and selected from 41 submissions. They are divided into seven sections, i.e. invited papers; mobile robots; dynamic graphs; network communication; multi-agent systems; communication complexity; and game theory. * The conference was held virtually due to the COVID-19 pandemic.