Stochastic Games and Related Concepts
Title | Stochastic Games and Related Concepts PDF eBook |
Author | T. Parthasarathy |
Publisher | Springer Nature |
Pages | 127 |
Release | 2020-12-08 |
Genre | Mathematics |
ISBN | 9811565775 |
This book discusses stochastic game theory and related concepts. Topics focused upon in the book include matrix games, finite, infinite, and undiscounted stochastic games, n-player cooperative games, minimax theorem, and more. In addition to important definitions and theorems, the book provides readers with a range of problem-solving techniques and exercises. This book is of value to graduate students and readers of probability and statistics alike.
Stochastic Multiplayer Games
Title | Stochastic Multiplayer Games PDF eBook |
Author | Michael Ummels |
Publisher | Amsterdam University Press |
Pages | 174 |
Release | 2010-12 |
Genre | Computers |
ISBN | 9085550408 |
Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate multiple players, whose objectives are not necessarily conflicting. The basis of this work is a comprehensive complexity-theoretic analysis of the standard game-theoretic solution concepts in the context of stochastic games over a finite state space. One main result is that the constrained existence of a Nash equilibrium becomes undecidable in this setting. This impossibility result is accompanied by several positive results, including efficient algorithms for natural special cases.
Markov Decision Processes in Artificial Intelligence
Title | Markov Decision Processes in Artificial Intelligence PDF eBook |
Author | Olivier Sigaud |
Publisher | John Wiley & Sons |
Pages | 367 |
Release | 2013-03-04 |
Genre | Technology & Engineering |
ISBN | 1118620100 |
Markov Decision Processes (MDPs) are a mathematical framework for modeling sequential decision problems under uncertainty as well as reinforcement learning problems. Written by experts in the field, this book provides a global view of current research using MDPs in artificial intelligence. It starts with an introductory presentation of the fundamental aspects of MDPs (planning in MDPs, reinforcement learning, partially observable MDPs, Markov games and the use of non-classical criteria). It then presents more advanced research trends in the field and gives some concrete examples using illustrative real life applications.
N-Person Game Theory
Title | N-Person Game Theory PDF eBook |
Author | Anatol Rapoport |
Publisher | Courier Corporation |
Pages | 337 |
Release | 2013-06-17 |
Genre | Mathematics |
ISBN | 0486143678 |
DIVSequel to Two-Person Game Theory introduces necessary mathematical notation (mainly set theory), presents basic concepts and models, and provides applications to social situations. /div
Game Theory and Machine Learning for Cyber Security
Title | Game Theory and Machine Learning for Cyber Security PDF eBook |
Author | Charles A. Kamhoua |
Publisher | John Wiley & Sons |
Pages | 546 |
Release | 2021-09-08 |
Genre | Technology & Engineering |
ISBN | 1119723949 |
GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.
Essentials of Game Theory
Title | Essentials of Game Theory PDF eBook |
Author | Kevin Gebser |
Publisher | Springer Nature |
Pages | 88 |
Release | 2022-05-31 |
Genre | Computers |
ISBN | 3031015452 |
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.
The Theory of Learning in Games
Title | The Theory of Learning in Games PDF eBook |
Author | Drew Fudenberg |
Publisher | MIT Press |
Pages | 304 |
Release | 1998 |
Genre | Business & Economics |
ISBN | 9780262061940 |
This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.