Stochastic Games and Related Concepts

Stochastic Games and Related Concepts
Title Stochastic Games and Related Concepts PDF eBook
Author T. Parthasarathy
Publisher Springer Nature
Pages 127
Release 2020-12-08
Genre Mathematics
ISBN 9811565775

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This book discusses stochastic game theory and related concepts. Topics focused upon in the book include matrix games, finite, infinite, and undiscounted stochastic games, n-player cooperative games, minimax theorem, and more. In addition to important definitions and theorems, the book provides readers with a range of problem-solving techniques and exercises. This book is of value to graduate students and readers of probability and statistics alike.

Stochastic Multiplayer Games

Stochastic Multiplayer Games
Title Stochastic Multiplayer Games PDF eBook
Author Michael Ummels
Publisher Amsterdam University Press
Pages 174
Release 2010-12
Genre Computers
ISBN 9085550408

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Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate multiple players, whose objectives are not necessarily conflicting. The basis of this work is a comprehensive complexity-theoretic analysis of the standard game-theoretic solution concepts in the context of stochastic games over a finite state space. One main result is that the constrained existence of a Nash equilibrium becomes undecidable in this setting. This impossibility result is accompanied by several positive results, including efficient algorithms for natural special cases.

Markov Decision Processes in Artificial Intelligence

Markov Decision Processes in Artificial Intelligence
Title Markov Decision Processes in Artificial Intelligence PDF eBook
Author Olivier Sigaud
Publisher John Wiley & Sons
Pages 367
Release 2013-03-04
Genre Technology & Engineering
ISBN 1118620100

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Markov Decision Processes (MDPs) are a mathematical framework for modeling sequential decision problems under uncertainty as well as reinforcement learning problems. Written by experts in the field, this book provides a global view of current research using MDPs in artificial intelligence. It starts with an introductory presentation of the fundamental aspects of MDPs (planning in MDPs, reinforcement learning, partially observable MDPs, Markov games and the use of non-classical criteria). It then presents more advanced research trends in the field and gives some concrete examples using illustrative real life applications.

N-Person Game Theory

N-Person Game Theory
Title N-Person Game Theory PDF eBook
Author Anatol Rapoport
Publisher Courier Corporation
Pages 337
Release 2013-06-17
Genre Mathematics
ISBN 0486143678

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DIVSequel to Two-Person Game Theory introduces necessary mathematical notation (mainly set theory), presents basic concepts and models, and provides applications to social situations. /div

Game Theory and Machine Learning for Cyber Security

Game Theory and Machine Learning for Cyber Security
Title Game Theory and Machine Learning for Cyber Security PDF eBook
Author Charles A. Kamhoua
Publisher John Wiley & Sons
Pages 546
Release 2021-09-08
Genre Technology & Engineering
ISBN 1119723949

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GAME THEORY AND MACHINE LEARNING FOR CYBER SECURITY Move beyond the foundations of machine learning and game theory in cyber security to the latest research in this cutting-edge field In Game Theory and Machine Learning for Cyber Security, a team of expert security researchers delivers a collection of central research contributions from both machine learning and game theory applicable to cybersecurity. The distinguished editors have included resources that address open research questions in game theory and machine learning applied to cyber security systems and examine the strengths and limitations of current game theoretic models for cyber security. Readers will explore the vulnerabilities of traditional machine learning algorithms and how they can be mitigated in an adversarial machine learning approach. The book offers a comprehensive suite of solutions to a broad range of technical issues in applying game theory and machine learning to solve cyber security challenges. Beginning with an introduction to foundational concepts in game theory, machine learning, cyber security, and cyber deception, the editors provide readers with resources that discuss the latest in hypergames, behavioral game theory, adversarial machine learning, generative adversarial networks, and multi-agent reinforcement learning. Readers will also enjoy: A thorough introduction to game theory for cyber deception, including scalable algorithms for identifying stealthy attackers in a game theoretic framework, honeypot allocation over attack graphs, and behavioral games for cyber deception An exploration of game theory for cyber security, including actionable game-theoretic adversarial intervention detection against advanced persistent threats Practical discussions of adversarial machine learning for cyber security, including adversarial machine learning in 5G security and machine learning-driven fault injection in cyber-physical systems In-depth examinations of generative models for cyber security Perfect for researchers, students, and experts in the fields of computer science and engineering, Game Theory and Machine Learning for Cyber Security is also an indispensable resource for industry professionals, military personnel, researchers, faculty, and students with an interest in cyber security.

Essentials of Game Theory

Essentials of Game Theory
Title Essentials of Game Theory PDF eBook
Author Kevin Gebser
Publisher Springer Nature
Pages 88
Release 2022-05-31
Genre Computers
ISBN 3031015452

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Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them.

The Theory of Learning in Games

The Theory of Learning in Games
Title The Theory of Learning in Games PDF eBook
Author Drew Fudenberg
Publisher MIT Press
Pages 304
Release 1998
Genre Business & Economics
ISBN 9780262061940

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This work explains that equilibrium is the long-run outcome of a process in which non-fully rational players search for optimality over time. The models they e×plore provide a foundation for equilibrium theory and suggest ways for economists to evaluate and modify traditional equilibrium concepts.